Player Matchup

Ra
Ra
BiggusDesync
Ra
Level 44
God Stats
15W - 11L
1,815 SR
Queue Stats
124W - 134L
1,510 Elo+
Party 1
Izanami
Izanami
IronDrunkard
Izanami
Level 102
God Stats
1W - 3L
1,423 SR
Queue Stats
116W - 123L
1,571 Elo+
Party 1
Bellona
Bellona
PopPhyzzle
Bellona
Level 46
God Stats
10W - 13L
1,550 SR
Queue Stats
56W - 79L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Thomystic
Cthulhu
Level 7
God Stats
6W - 9L
1,563 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 1
Da Ji
Da Ji
xCtenox
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,563 Elo+
Party 1
Team Averages
Level 42
1,570 SR
1,552 Elo+

VS

Team Averages
Level 50
1,616 SR
1,581 Elo+
Mercury
Mercury
Boxif
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,670 Elo+
Party 2
Camazotz
Camazotz
Dannyzaru
Camazotz
Level 24
God Stats
9W - 13L
1,500 SR
Queue Stats
89W - 89L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
Fr0ky
The Morrigan
Level 89
God Stats
14W - 6L
1,682 SR
Queue Stats
58W - 48L
1,707 Elo+
Party 2
Ymir
Ymir
Supaiku
Ymir
Level 45
God Stats
22W - 18L
1,799 SR
Queue Stats
281W - 297L
1,537 Elo+
Solo
Neith
Neith
etherealfairy
Neith
Level 6
God Stats
11W - 12L
1,597 SR
Queue Stats
88W - 89L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 14
15,361
904
13,245
23,774
16,071
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IronDrunkard
Izanami
20
18 / 2 / 13
20,118
1,183
45,929
18,331
8,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
PopPhyzzle
Bellona
20
3 / 10 / 16
15,275
899
21,030
30,912
42,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Thomystic
Cthulhu
20
5 / 7 / 21
16,572
975
17,384
32,518
53,280
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
xCtenox
Da Ji
20
2 / 13 / 17
14,590
858
15,012
26,045
14,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boxif
Mercury
20
16 / 5 / 16
18,802
1,106
34,878
22,073
12,493
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Dannyzaru
Camazotz
20
12 / 7 / 18
16,814
989
28,771
29,823
16,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Fr0ky
The Morrigan
20
9 / 8 / 18
16,541
973
31,644
16,985
7,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Supaiku
Ymir
20
3 / 9 / 27
15,488
911
12,202
40,784
55,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 3 / 23
15,050
885
16,022
12,377
5,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
143
32
Kills
41
41
Deaths
32
81
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
9
14
1.22
W
Mercury
Boxif
Mercury
16
5
16
4.8
W
Camazotz
Dannyzaru
Camazotz
12
7
18
3
W
The Morrigan
Fr0ky
The Morrigan
9
8
18
2.25
L
Izanami
IronDrunkard
Izanami
18
2
13
12.25
L
Bellona
PopPhyzzle
Bellona
3
10
16
1.1
W
Ymir
Supaiku
Ymir
3
9
27
1.83
L
Cthulhu
Thomystic
Cthulhu
5
7
21
2.21
W
1
3
23
4.17
L
Da Ji
xCtenox
Da Ji
2
13
17
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,600
Damage
123,517
131,580
Taken
122,042
134,417
Mitigated
97,069
23,334
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,245
1,901
5,547
5,742
23,774
16,071
0
9,309
14,465
45,485
0
W
Mercury
Boxif
Mercury
34,878
21,651
0
2,186
22,073
12,493
0
4,364
17,584
0
76,144
W
Camazotz
Dannyzaru
Camazotz
28,771
8,526
1,428
13,603
29,823
16,195
0
10,179
19,163
0
46,809
W
The Morrigan
Fr0ky
The Morrigan
31,644
3,344
2,350
491
16,985
7,773
0
3,223
13,554
57,015
791
L
Izanami
IronDrunkard
Izanami
45,929
36,595
0
4,673
18,331
8,270
0
9,536
8,564
0
107,976
L
Bellona
PopPhyzzle
Bellona
21,030
5,173
0
3,901
30,912
42,303
0
8,430
22,241
7,320
41,491
W
Ymir
Supaiku
Ymir
12,202
1,265
0
0
40,784
55,077
0
8,911
30,602
18,100
0
L
Cthulhu
Thomystic
Cthulhu
17,384
2,836
1,100
1,748
32,518
53,280
0
5,836
26,319
39,324
0
W
16,022
6,969
0
2,873
12,377
5,531
0
4,545
7,503
0
49,273
L
Da Ji
xCtenox
Da Ji
15,012
3,687
0
623
26,045
14,493
0
9,084
16,936
0
29,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,916
Gold Earned
82,695
326
Minions Killed
281
15
Camps Cleared
8
1,499,239
Distance Traveled
1,603,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,361
904
81
5
0
280,127
0
W
Mercury
18,802
1,106
75
4
5
420,321
0
W
Camazotz
16,814
989
38
2
1
341,735
0
W
The Morrigan
16,541
973
73
4
1
249,156
0
L
Izanami
20,118
1,183
141
8
10
326,101
0
L
Bellona
15,275
899
36
2
2
309,144
0
W
Ymir
15,488
911
11
1
1
286,061
0
L
Cthulhu
16,572
975
48
3
0
311,267
0
W
Neith
15,050
885
84
5
0
306,286
0
L
Da Ji
14,590
858
20
1
3
272,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role