Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DrAgOn-KoMbAt
King Arthur
Level 66
God Stats
6W - 10L
1,624 SR
Queue Stats
161W - 191L
1,389 Elo+
Party 1
Nemesis
Nemesis
JBeau423
Nemesis
Level 109
God Stats
3W - 3L
1,686 SR
Queue Stats
25W - 35L
1,399 Elo+
Party 1
Anubis
Anubis
SolitaryLifeline
Anubis
Level 48
God Stats
4W - 5L
1,335 SR
Queue Stats
172W - 204L
1,342 Elo+
Party 1
Sobek
Sobek
tovarchristian01
Sobek
Level 128
God Stats
3W - 6L
1,527 SR
Queue Stats
251W - 242L
1,600 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,446 Elo+

VS

Team Averages
Level 64
1,503 SR
1,519 Elo+
Fenrir
Fenrir
ALVAROGC08
Fenrir
Level 71
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 2
Ymir
Ymir
BsKy7181
Ymir
Level 24
God Stats
10W - 8L
1,695 SR
Queue Stats
24W - 19L
1,604 Elo+
Party 2
Tyr
Tyr
Fergarcia13
Tyr
Level 108
God Stats
10W - 14L
1,565 SR
Queue Stats
273W - 275L
1,568 Elo+
Party 2
Skadi
Skadi
SoloRobin1
Skadi
Level 89
God Stats
0W - 5L
1,382 SR
Queue Stats
55W - 67L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
llChicks06ll
Kukulkan
Level 29
God Stats
7W - 7L
1,598 SR
Queue Stats
15W - 16L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 4
7,167
551
6,715
7,363
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DrAgOn-KoMbAt
King Arthur
12
1 / 1 / 0
6,653
512
3,174
9,023
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
JBeau423
Nemesis
12
6 / 2 / 1
7,552
581
5,774
8,887
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 5 / 2
5,680
437
3,333
5,008
2,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 1 / 1
7,199
554
5,155
8,164
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALVAROGC08
Fenrir
11
1 / 2 / 2
6,314
486
2,219
7,362
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
1 / 3 / 2
5,857
451
3,495
10,219
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 1 / 0
6,645
511
4,128
5,995
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
9
1 / 5 / 0
5,573
429
3,979
9,229
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
llChicks06ll
Kukulkan
11
5 / 3 / 3
6,858
528
5,927
5,605
1,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
9
9
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
4
4
L
Fenrir
ALVAROGC08
Fenrir
1
2
2
1
L
Ymir
1
3
2
0.67
W
King Arthur
DrAgOn-KoMbAt
King Arthur
1
1
0
1
L
1
1
0
1
W
Nemesis
JBeau423
Nemesis
6
2
1
3.25
W
0
5
2
0.2
L
Skadi
1
5
0
0.2
L
Kukulkan
llChicks06ll
Kukulkan
5
3
3
2.17
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
19,748
38,445
Taken
38,410
17,890
Mitigated
15,387
14,420
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,715
4,614
0
4,450
7,363
2,018
499
896
6,467
0
51,079
L
Fenrir
ALVAROGC08
Fenrir
2,219
42
0
2,848
7,362
2,205
0
1,584
5,778
0
29,426
L
Ymir
3,495
759
227
2,126
10,219
5,005
0
2,033
8,186
22,089
0
W
King Arthur
DrAgOn-KoMbAt
King Arthur
3,174
477
0
4,253
9,023
4,865
0
1,467
7,188
0
28,100
L
4,128
710
0
2,169
5,995
4,749
0
0
5,670
6,521
25,227
W
Nemesis
JBeau423
Nemesis
5,774
3,446
0
1,254
8,887
3,265
0
1,856
7,031
0
47,020
W
3,333
0
0
252
5,008
2,201
60
3,184
1,824
21,356
0
L
Skadi
3,979
1,210
87
2,607
9,229
2,278
220
2,386
6,843
0
26,399
L
Kukulkan
llChicks06ll
Kukulkan
5,927
1,736
0
1,738
5,605
1,150
362
2,485
3,120
31,063
0
W
5,155
817
0
4,211
8,164
5,541
0
2,838
5,326
17,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
31,247
293
Minions Killed
277
0
Camps Cleared
0
1,174,155
Distance Traveled
1,216,906
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,167
551
83
6
0
238,303
3
L
Fenrir
6,314
486
64
5
0
267,415
0
L
Ymir
5,857
451
35
3
0
236,857
0
W
King Arthur
6,653
512
58
4
0
216,388
0
L
Tyr
6,645
511
78
6
0
234,357
1
W
Nemesis
7,552
581
87
7
0
278,924
0
W
Anubis
5,680
437
46
4
0
194,048
3
L
Skadi
5,573
429
41
3
0
233,004
0
L
Kukulkan
6,858
528
59
5
0
245,273
2
W
Sobek
7,199
554
19
1
0
246,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role