Player Matchup

Yemoja
Yemoja
CapnNganga
Yemoja
Level 61
God Stats
4W - 2L
1,878 SR
Queue Stats
86W - 34L
1,848 Elo+
Party 1
Neith
Neith
SokkaVI
Neith
Level 56
God Stats
7W - 6L
1,980 SR
Queue Stats
229W - 119L
1,810 Elo+
Party 1
Scylla
Scylla
zartag42
Scylla
Level 127
God Stats
9W - 3L
1,716 SR
Queue Stats
483W - 200L
1,826 Elo+
Party 1
Team Averages
Level 81
1,858 SR
1,828 Elo+

VS

Team Averages
Level 92
1,664 SR
1,665 Elo+
Neith
Neith
HiveMindPlayz
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Spoomnan
Fenrir
Level 84
God Stats
10W - 3L
1,745 SR
Queue Stats
111W - 68L
1,792 Elo+
Solo
Thoth
Thoth
petchoom
Thoth
Level 83
God Stats
36W - 21L
1,747 SR
Queue Stats
1,020W - 841L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CapnNganga
Yemoja
9
2 / 5 / 4
6,944
694
4,198
11,000
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SokkaVI
Neith
10
3 / 4 / 4
7,225
723
6,999
11,207
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
zartag42
Scylla
11
3 / 3 / 4
7,944
794
4,208
6,504
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,465
847
7,885
7,131
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Spoomnan
Fenrir
11
6 / 4 / 4
8,456
846
9,183
10,806
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
petchoom
Thoth
11
1 / 2 / 7
7,596
760
8,939
6,522
1,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
12
12
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CapnNganga
Yemoja
2
5
4
0.8
W
5
2
5
3.75
L
Neith
SokkaVI
Neith
3
4
4
1.25
W
Fenrir
Spoomnan
Fenrir
6
4
4
2
W
Thoth
petchoom
Thoth
1
2
7
2.25
L
Scylla
zartag42
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
26,007
28,711
Taken
24,459
10,034
Mitigated
11,022
8,167
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CapnNganga
Yemoja
4,198
1,255
1,492
2,993
11,000
4,840
174
4,162
6,456
11,939
0
W
7,885
2,992
0
2,427
7,131
3,463
1,174
2,302
4,776
0
30,144
L
Neith
SokkaVI
Neith
6,999
2,858
0
2,803
11,207
3,355
208
2,200
8,590
0
21,299
W
Fenrir
Spoomnan
Fenrir
9,183
2,281
0
2,405
10,806
5,799
0
4,445
6,181
0
23,028
W
Thoth
petchoom
Thoth
8,939
169
0
2,088
6,522
1,760
1,488
1,453
5,011
29,392
0
L
Scylla
zartag42
Scylla
4,208
684
0
879
6,504
1,839
0
1,965
4,245
36,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
24,517
118
Minions Killed
127
0
Camps Cleared
0
540,309
Distance Traveled
565,013
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,944
694
15
2
0
160,441
4
W
Neith
8,465
847
63
6
0
179,177
4
L
Neith
7,225
723
27
3
0
192,631
5
W
Fenrir
8,456
846
15
2
0
195,787
1
W
Thoth
7,596
760
49
5
0
190,049
0
L
Scylla
7,944
794
76
8
0
187,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role