Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
IfDeathIsKind
Yemoja
Level 28
God Stats
41W - 10L
1,883 SR
Queue Stats
124W - 33L
1,826 Elo+
Party 1
Xbalanque
Xbalanque
LILEXACIST666
Xbalanque
Level 158
God Stats
18W - 14L
1,290 SR
Queue Stats
829W - 640L
1,802 Elo+
Party 1
Raijin
Raijin
Rafinement
Raijin
Level 160
God Stats
13W - 9L
1,724 SR
Queue Stats
389W - 233L
1,783 Elo+
Party 1
Kali
Kali
atadura_fabuloso
Kali
Level 16
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Team Averages
Level 102
1,522 SR
1,642 Elo+

VS

Team Averages
Level 60
1,459 SR
1,483 Elo+
He Bo
He Bo
Battle-Lion-
He Bo
Level 66
God Stats
9W - 9L
1,550 SR
Queue Stats
323W - 313L
1,505 Elo+
Party 3
Arachne
Arachne
CSKMoney
Arachne
Level 48
God Stats
11W - 13L
1,512 SR
Queue Stats
244W - 272L
1,484 Elo+
Party 3
Artemis
Artemis
Mavric_Micballin
Artemis
Level 68
God Stats
10W - 8L
1,243 SR
Queue Stats
318W - 287L
1,540 Elo+
Party 3
Sobek
Sobek
RedNova_Galaxy
Sobek
Level 70
God Stats
9W - 19L
1,438 SR
Queue Stats
278W - 249L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
ThatGamerDude17
Ao Kuang
Level 49
God Stats
5W - 6L
1,554 SR
Queue Stats
398W - 464L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 2
5,717
572
5,610
7,181
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 5
6,470
647
3,844
5,388
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
LILEXACIST666
Xbalanque
12
4 / 0 / 3
6,713
671
6,071
4,992
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Rafinement
Raijin
11
3 / 1 / 2
6,076
608
2,806
3,502
1,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
6,327
633
1,733
6,442
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,212
521
3,123
5,101
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
CSKMoney
Arachne
8
1 / 1 / 0
5,036
504
1,987
7,232
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,255
426
1,650
5,428
1,141
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,180
418
2,036
6,880
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
9
0 / 1 / 0
4,673
467
4,329
7,407
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
1
4
0
0.25
L
Arachne
CSKMoney
Arachne
1
1
0
1
W
5
1
5
7.5
W
Xbalanque
LILEXACIST666
Xbalanque
4
0
3
5.5
L
0
3
0
0
W
Raijin
Rafinement
Raijin
3
1
2
4
L
0
5
0
0
L
Ao Kuang
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
13,125
27,505
Taken
32,048
11,468
Mitigated
11,361
15,009
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,610
3,086
0
4,768
7,181
4,031
100
4,004
2,852
0
30,342
L
3,123
83
0
188
5,101
1,662
102
3,367
1,734
22,073
0
L
Arachne
CSKMoney
Arachne
1,987
1,616
0
1,693
7,232
1,966
0
431
6,801
0
23,787
W
3,844
1,030
783
1,404
5,388
2,429
0
2,960
2,298
19,270
0
W
Xbalanque
LILEXACIST666
Xbalanque
6,071
3,653
0
3,073
4,992
1,297
0
916
4,076
0
39,677
L
1,650
854
0
1,433
5,428
1,141
0
1,060
4,368
0
16,819
W
Raijin
Rafinement
Raijin
2,806
243
0
760
3,502
1,066
0
910
2,498
31,533
0
L
2,036
525
198
2,145
6,880
3,203
0
1,792
5,088
9,435
0
L
Ao Kuang
4,329
1,546
0
3,323
7,407
3,389
0
0
7,407
19,407
0
W
1,733
856
0
4,221
6,442
2,645
204
139
6,293
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
23,356
315
Minions Killed
180
0
Camps Cleared
0
943,927
Distance Traveled
855,430
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,717
572
67
7
0
192,855
0
L
He Bo
5,212
521
46
5
0
156,679
1
L
Arachne
5,036
504
49
5
0
193,779
3
W
Yemoja
6,470
647
33
3
0
191,816
3
W
Xbalanque
6,713
671
73
7
0
164,925
3
L
Artemis
4,255
426
37
4
0
152,357
1
W
Raijin
6,076
608
67
7
0
175,464
0
L
Sobek
4,180
418
8
1
0
181,503
4
L
Ao Kuang
4,673
467
40
4
0
171,112
2
W
Kali
6,327
633
75
8
0
218,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role