Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GodSlayerZen
Loki
Level 28
God Stats
18W - 10L
1,670 SR
Queue Stats
83W - 69L
1,579 Elo+
Solo
Merlin
Merlin
JetBlackJak
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Solo
Achilles
Achilles
ProfessorFree31
Achilles
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 38L
1,514 Elo+
Solo
Mercury
Mercury
SkyDecay
Mercury
Level 28
God Stats
23W - 21L
1,535 SR
Queue Stats
431W - 507L
1,404 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,501 Elo+

VS

Team Averages
Level 24
1,589 SR
1,413 Elo+
Ra
Ra
JMay989
Ra
Level 26
God Stats
156W - 186L
1,527 SR
Queue Stats
190W - 263L
1,424 Elo+
Solo
Ymir
Ymir
Master Gamer698
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
Rowe-_-Bowe
Cernunnos
Level 29
God Stats
2W - 5L
1,822 SR
Queue Stats
267W - 345L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Rud_Industries
Aphrodite
Level 29
God Stats
59W - 63L
1,594 SR
Queue Stats
153W - 224L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shorlong
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 7 / 10
10,324
449
19,880
11,989
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
22 / 0 / 5
13,640
593
24,679
12,092
8,409
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
9 / 3 / 11
12,520
544
25,223
13,032
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
4 / 2 / 10
10,779
469
9,375
18,737
15,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
SkyDecay
Mercury
15
4 / 2 / 12
10,302
448
10,580
13,475
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,537
415
5,039
15,804
5,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 10 / 1
7,644
332
4,640
31,009
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Rowe-_-Bowe
Cernunnos
16
7 / 8 / 1
10,386
452
19,026
24,603
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Rud_Industries
Aphrodite
13
2 / 9 / 0
9,033
393
7,582
19,169
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Shorlong
Tsukuyomi
14
4 / 10 / 1
9,798
426
11,287
22,967
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
42
Kills
14
14
Deaths
42
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
7
10
1.14
W
22
0
5
24.5
L
1
5
3
0.5
W
Merlin
9
3
11
4.83
L
0
10
1
0.05
W
Achilles
4
2
10
4.5
L
Cernunnos
Rowe-_-Bowe
Cernunnos
7
8
1
0.94
L
Aphrodite
Rud_Industries
Aphrodite
2
9
0
0.22
L
Tsukuyomi
Shorlong
Tsukuyomi
4
10
1
0.45
W
Mercury
SkyDecay
Mercury
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,737
Damage
47,574
69,325
Taken
113,552
38,936
Mitigated
55,511
18,670
Healing
31,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,880
7,928
0
2,042
11,989
4,632
2,466
3,977
8,012
0
62,169
W
24,679
10,774
0
5,930
12,092
8,409
1,469
2,843
9,249
0
113,971
L
5,039
714
740
2,820
15,804
5,773
889
4,776
10,878
60,876
0
W
Merlin
25,223
1,596
522
3,401
13,032
5,270
1,882
1,311
11,721
86,305
0
L
4,640
1,675
0
4,115
31,009
21,320
153
4,378
26,531
15,824
0
W
Achilles
9,375
3,127
0
6,082
18,737
15,499
474
2,905
15,832
0
33,418
L
Cernunnos
Rowe-_-Bowe
Cernunnos
19,026
11,533
0
9,202
24,603
10,718
1,251
6,091
18,212
0
54,942
L
Aphrodite
Rud_Industries
Aphrodite
7,582
290
3,558
5,845
19,169
7,795
974
5,148
13,996
44,367
0
L
Tsukuyomi
Shorlong
Tsukuyomi
11,287
2,646
0
5,710
22,967
9,905
0
4,830
18,069
0
64,570
W
Mercury
SkyDecay
Mercury
10,580
7,790
0
693
13,475
5,126
397
6,225
7,250
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
46,398
513
Minions Killed
424
0
Camps Cleared
0
2,225,767
Distance Traveled
1,758,535
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,324
449
93
4
0
381,045
1
W
Loki
13,640
593
159
7
0
449,092
4
L
Ra
9,537
415
112
5
0
387,034
0
W
Merlin
12,520
544
122
5
0
423,474
6
L
Ymir
7,644
332
18
1
0
304,813
1
W
Achilles
10,779
469
59
3
0
474,557
0
L
Cernunnos
10,386
452
100
4
0
353,674
0
L
Aphrodite
9,033
393
92
4
0
350,652
0
L
Tsukuyomi
9,798
426
102
4
0
362,362
8
W
Mercury
10,302
448
80
3
0
497,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role