Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ZNF Lancer
Serqet
Level 86
God Stats
0W - 1L
1,521 SR
Queue Stats
16W - 15L
1,524 Elo+
Party 1
Da Ji
Da Ji
ZNF Specttre
Da Ji
Level 107
God Stats
1W - 2L
1,651 SR
Queue Stats
161W - 136L
1,609 Elo+
Party 1
Kali
Kali
ZNFPredator
Kali
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
x Ravenz v
Aphrodite
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,589 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,544 Elo+

VS

Team Averages
Level 110
1,436 SR
1,486 Elo+
Ganesha
Ganesha
Enriicb
Ganesha
Level 143
God Stats
7W - 0L
1,500 SR
Queue Stats
310W - 323L
1,447 Elo+
Solo
Horus
Horus
Halfdemonsoul
Horus
Level 103
God Stats
7W - 5L
1,407 SR
Queue Stats
290W - 214L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
MakoTora
Ao Kuang
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
227W - 178L
1,508 Elo+
Party 3
Discordia
Discordia
PH0130S
Discordia
Level 122
God Stats
9W - 9L
1,271 SR
Queue Stats
434W - 470L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
xLORD MCNUGGETx
Ne Zha
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
488W - 502L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
3 / 4 / 13
14,624
665
26,528
23,295
14,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
ZNF Lancer
Serqet
19
5 / 7 / 13
13,037
593
13,362
23,717
8,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 7 / 10
17,140
779
34,773
30,318
14,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 10
11,334
515
6,715
22,441
8,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
x Ravenz v
Aphrodite
20
4 / 4 / 14
14,681
667
23,452
34,312
23,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Enriicb
Ganesha
20
0 / 6 / 25
14,132
642
27,472
38,867
51,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 5 / 15
14,706
668
26,416
37,315
44,773
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
MakoTora
Ao Kuang
11
1 / 2 / 3
10,757
489
696
2,647
829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
PH0130S
Discordia
20
18 / 5 / 7
17,985
818
44,246
21,219
10,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 11 / 11
13,848
629
19,396
23,608
10,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
93
29
Kills
32
32
Deaths
29
60
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
13
2.38
W
Ganesha
Enriicb
Ganesha
0
6
25
2.08
W
8
5
15
3.1
W
Ao Kuang
MakoTora
Ao Kuang
1
2
3
1.25
W
Discordia
PH0130S
Discordia
18
5
7
4.3
L
Serqet
ZNF Lancer
Serqet
5
7
13
1.64
L
17
7
10
3.14
L
0
10
10
0.5
L
Aphrodite
x Ravenz v
Aphrodite
4
4
14
2.75
W
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,830
Damage
118,226
134,083
Taken
123,656
68,993
Mitigated
118,044
70,423
Healing
54,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
26,528
3,054
2,433
8,800
23,295
14,813
1,516
13,286
10,009
63,332
0
W
Ganesha
Enriicb
Ganesha
27,472
1,082
3,104
4,441
38,867
51,137
83
17,120
19,700
50,305
0
W
26,416
11,786
17,717
18,934
37,315
44,773
849
17,661
18,516
0
51,031
W
Ao Kuang
MakoTora
Ao Kuang
696
0
183
546
2,647
829
0
601
2,034
4,861
0
W
Discordia
PH0130S
Discordia
44,246
2,302
2,437
3,347
21,219
10,423
2,785
5,700
15,305
92,194
0
L
Serqet
ZNF Lancer
Serqet
13,362
1,635
594
2,099
23,717
8,675
1,443
13,454
10,263
0
16,751
L
34,773
8,370
2,185
3,284
30,318
14,139
1,409
15,563
14,755
0
45,622
L
6,715
2,474
922
3,895
22,441
8,093
0
12,098
10,343
0
16,203
L
Aphrodite
x Ravenz v
Aphrodite
23,452
1,544
22,973
23,238
34,312
23,273
512
18,013
16,299
43,828
0
W
19,396
5,876
1,738
2,519
23,608
10,882
1,222
6,794
14,982
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,816
Gold Earned
71,428
176
Minions Killed
241
0
Camps Cleared
0
1,807,204
Distance Traveled
1,585,122
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,624
665
76
3
0
374,684
0
W
Ganesha
14,132
642
0
0
0
396,010
2
W
Horus
14,706
668
74
3
0
403,180
0
W
Ao Kuang
10,757
489
4
0
0
73,071
0
W
Discordia
17,985
818
123
6
0
367,230
0
L
Serqet
13,037
593
9
0
0
340,815
2
L
Da Ji
17,140
779
28
1
0
388,541
0
L
Kali
11,334
515
18
1
0
298,604
2
L
Aphrodite
14,681
667
45
2
0
404,560
0
W
Ne Zha
13,848
629
40
2
0
345,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role