Player Matchup

Cthulhu
Cthulhu
Dharl
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 1
Neith
Neith
GameMasteRTR
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1
Nemesis
Nemesis
Pisoglentiss
Nemesis
Level 29
God Stats
31W - 20L
1,620 SR
Queue Stats
140W - 121L
1,518 Elo+
Solo
Kukulkan
Kukulkan
XCanari043veRX
Kukulkan
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
184W - 212L
1,483 Elo+
Party 3
Bellona
Bellona
zLosse
Bellona
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Team Averages
Level 22
1,574 SR
1,574 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Ares
Ares
ALEXISRHODES123
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
ChazAyG
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Chogg15
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
MatiasWasTaken
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
StiinkyButPlug
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dharl
Cthulhu
5
5 / 1 / 1
4,332
722
2,142
3,024
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 1 / 3
3,896
649
1,781
2,192
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Pisoglentiss
Nemesis
5
2 / 0 / 0
3,629
605
787
2,476
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
5
0 / 0 / 0
3,458
576
489
920
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
zLosse
Bellona
6
2 / 0 / 0
3,853
642
1,967
2,984
1,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
2,751
459
355
2,941
854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ChazAyG
Artemis
4
1 / 4 / 1
3,280
547
2,108
2,931
813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Chogg15
Hun Batz
7
1 / 0 / 0
3,933
656
1,442
3,118
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 0
2,941
490
919
2,838
1,651
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
2,652
442
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
11
Kills
2
2
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Artemis
ChazAyG
Artemis
1
4
1
0.38
L
Hun Batz
Chogg15
Hun Batz
1
0
0
1
W
Cthulhu
Dharl
Cthulhu
5
1
1
5.5
W
2
1
3
3.5
L
0
3
0
0
W
Nemesis
Pisoglentiss
Nemesis
2
0
0
2
L
0
0
0
0
W
Kukulkan
0
0
0
0
W
Bellona
zLosse
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,166
Damage
4,824
11,596
Taken
11,828
4,050
Mitigated
4,152
2,771
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
355
177
0
0
2,941
854
0
487
2,454
2,801
0
L
Artemis
ChazAyG
Artemis
2,108
1,162
0
0
2,931
813
0
1,542
1,389
0
6,984
L
Hun Batz
Chogg15
Hun Batz
1,442
619
0
470
3,118
834
0
602
2,516
0
17,272
W
Cthulhu
Dharl
Cthulhu
2,142
482
0
1,046
3,024
1,110
72
269
2,755
6,512
0
W
1,781
1,083
0
1,097
2,192
480
200
25
2,167
0
8,885
L
919
365
0
175
2,838
1,651
81
0
2,638
0
3,535
W
Nemesis
Pisoglentiss
Nemesis
787
377
0
250
2,476
526
0
61
2,415
0
13,013
L
0
0
0
0
0
0
0
0
0
193
0
W
Kukulkan
489
202
0
0
920
187
476
0
920
12,172
0
W
Bellona
zLosse
Bellona
1,967
721
0
378
2,984
1,747
211
0
2,809
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,168
Gold Earned
15,557
89
Minions Killed
53
0
Camps Cleared
0
603,712
Distance Traveled
440,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,751
459
1
0
0
99,013
0
L
Artemis
3,280
547
7
1
0
97,207
0
L
Hun Batz
3,933
656
40
7
0
112,389
0
W
Cthulhu
4,332
722
2
0
0
108,315
1
W
Neith
3,896
649
16
3
0
92,532
1
L
Bellona
2,941
490
3
1
0
111,402
1
W
Nemesis
3,629
605
29
5
0
145,896
1
L
Tiamat
2,652
442
2
0
0
20,815
0
W
Kukulkan
3,458
576
22
4
0
120,781
0
W
Bellona
3,853
642
20
3
0
136,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role