Player Matchup

Osiris
Osiris
Axel777104
Osiris
Level 18
God Stats
3W - 1L
1,601 SR
Queue Stats
26W - 26L
1,565 Elo+
Solo
Merlin
Merlin
Goat3mpiRe420
Merlin
Level 45
God Stats
50W - 49L
1,480 SR
Queue Stats
106W - 126L
1,235 Elo+
Party 2
Chiron
Chiron
unending_smoke7
Chiron
Level 23
God Stats
6W - 2L
1,236 SR
Queue Stats
89W - 118L
1,146 Elo+
Party 2
Team Averages
Level 29
1,439 SR
1,315 Elo+

VS

Team Averages
Level 20
1,548 SR
1,293 Elo+
Sol
Sol
TrueDisrespect_
Sol
Level 16
God Stats
5W - 6L
1,726 SR
Queue Stats
42W - 48L
1,277 Elo+
Party 1
Ymir
Ymir
passing-fire1
Ymir
Level 24
God Stats
23W - 34L
1,418 SR
Queue Stats
26W - 42L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
unlivedflea
Sun Wukong
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 21L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Axel777104
Osiris
12
4 / 3 / 13
9,463
728
9,557
11,414
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 2 / 11
10,407
801
23,462
7,478
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 8
9,523
733
8,549
9,467
3,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
8,891
684
9,920
12,693
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 9 / 3
8,789
676
5,808
19,510
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
unlivedflea
Sun Wukong
12
3 / 5 / 2
9,086
699
7,608
16,421
8,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
8
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Axel777104
Osiris
4
3
13
3.5
W
8
2
11
6.75
L
2
5
5
0.9
L
3
9
3
0.5
W
6
3
8
3.33
L
Sun Wukong
unlivedflea
Sun Wukong
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
23,336
28,359
Taken
48,624
14,368
Mitigated
29,315
11,369
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Axel777104
Osiris
9,557
3,690
780
3,097
11,414
8,280
779
6,929
4,485
0
26,258
W
23,462
2,110
855
2,157
7,478
2,779
152
2,865
4,613
49,708
0
L
9,920
1,348
0
1,981
12,693
5,513
0
5,796
6,551
33,654
2,304
L
5,808
1,200
0
1,629
19,510
15,508
0
8,574
10,409
14,730
0
W
8,549
3,438
2,260
2,220
9,467
3,309
846
5,895
3,572
0
29,519
L
Sun Wukong
unlivedflea
Sun Wukong
7,608
1,555
390
1,645
16,421
8,294
0
7,721
8,174
0
26,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
26,766
136
Minions Killed
105
0
Camps Cleared
0
699,653
Distance Traveled
697,371
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,463
728
30
2
0
241,939
0
W
Merlin
10,407
801
60
5
0
230,260
0
L
Sol
8,891
684
47
4
0
231,366
0
L
Ymir
8,789
676
22
2
0
202,961
1
W
Chiron
9,523
733
46
4
0
227,454
0
L
Sun Wukong
9,086
699
36
3
0
263,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role