Player Matchup

Olorun
Olorun
Brunnegao
Olorun
Level 4
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Baron Samedi
Baron Samedi
GXIIX
Baron Samedi
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Party 1
Ra
Ra
LambretaViking
Ra
Level 6
God Stats
1W - 2L
1,679 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
ceneguebinha
Cthulhu
Level 5
God Stats
1W - 3L
1,492 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
gelecapeluda2
Kukulkan
Level 1
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 1
Team Averages
Level 4
1,559 SR
1,430 Elo+

VS

Team Averages
Level 19
1,582 SR
1,399 Elo+
Eset
Eset
Apalux
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,441 Elo+
Solo
Danzaburou
Danzaburou
SBalinh I Dx
Danzaburou
Level 26
God Stats
34W - 18L
1,687 SR
Queue Stats
194W - 157L
1,577 Elo+
Solo
Ymir
Ymir
ThKillerPHS
Ymir
Level 16
God Stats
2W - 2L
1,722 SR
Queue Stats
3W - 3L
1,570 Elo+
Solo
Thor
Thor
X_NicoYT_Team
Thor
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 17L
1,273 Elo+
Solo
Jing Wei
Jing Wei
kingbear09
Jing Wei
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 47L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brunnegao
Olorun
17
5 / 7 / 7
11,914
993
11,840
20,528
8,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
GXIIX
Baron Samedi
18
2 / 8 / 11
11,962
997
14,593
20,672
12,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 12 / 11
12,342
1,029
14,751
19,867
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ceneguebinha
Cthulhu
18
3 / 3 / 12
12,692
1,058
7,875
21,695
19,633
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
gelecapeluda2
Kukulkan
18
4 / 10 / 8
12,277
1,023
14,326
15,551
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Apalux
Eset
19
9 / 2 / 9
12,656
1,055
20,796
9,335
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SBalinh I Dx
Danzaburou
20
10 / 3 / 9
14,272
1,189
21,609
17,232
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 16
13,913
1,159
15,124
15,729
21,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 6 / 11
11,462
955
10,269
13,586
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
kingbear09
Jing Wei
20
11 / 3 / 16
13,989
1,166
24,232
16,575
7,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
101
17
Kills
40
40
Deaths
17
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Eset
Apalux
Eset
9
2
9
6.75
L
Olorun
Brunnegao
Olorun
5
7
7
1.21
L
Baron Samedi
GXIIX
Baron Samedi
2
8
11
0.94
L
3
12
11
0.71
W
Danzaburou
SBalinh I Dx
Danzaburou
10
3
9
4.83
W
7
3
16
5
W
3
6
11
1.42
L
Cthulhu
ceneguebinha
Cthulhu
3
3
12
3
L
Kukulkan
gelecapeluda2
Kukulkan
4
10
8
0.8
W
Jing Wei
kingbear09
Jing Wei
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,385
Damage
92,030
98,313
Taken
72,457
54,520
Mitigated
46,812
10,395
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Apalux
Eset
20,796
1,560
179
1,155
9,335
4,612
0
8,128
1,207
50,576
0
L
Olorun
Brunnegao
Olorun
11,840
5,531
1,426
3,379
20,528
8,584
0
8,871
11,657
14,375
0
L
Baron Samedi
GXIIX
Baron Samedi
14,593
2,747
1,541
2,355
20,672
12,284
0
8,693
11,979
39,660
0
L
14,751
2,238
910
294
19,867
7,702
0
7,325
12,542
35,801
0
W
Danzaburou
SBalinh I Dx
Danzaburou
21,609
14,129
0
6,808
17,232
6,985
0
15,306
1,926
0
56,027
W
15,124
2,619
0
648
15,729
21,934
0
13,221
2,508
29,288
0
W
10,269
2,497
0
567
13,586
6,184
0
11,661
1,925
0
17,600
L
Cthulhu
ceneguebinha
Cthulhu
7,875
274
490
0
21,695
19,633
0
5,343
16,352
26,885
0
L
Kukulkan
gelecapeluda2
Kukulkan
14,326
2,096
0
0
15,551
6,317
0
5,688
9,863
24,735
0
W
Jing Wei
kingbear09
Jing Wei
24,232
20,136
0
5,328
16,575
7,097
0
15,069
1,506
0
37,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,187
Gold Earned
66,292
191
Minions Killed
216
2
Camps Cleared
10
1,002,789
Distance Traveled
1,011,434
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,656
1,055
48
4
0
224,825
1
L
Olorun
11,914
993
7
1
0
179,368
5
L
Baron Samedi
11,962
997
54
5
0
190,802
3
L
Ra
12,342
1,029
72
6
2
223,604
0
W
Danzaburou
14,272
1,189
84
7
3
187,193
0
W
Ymir
13,913
1,159
27
2
5
214,612
0
W
Thor
11,462
955
18
2
2
150,354
0
L
Cthulhu
12,692
1,058
45
4
0
222,111
0
L
Kukulkan
12,277
1,023
13
1
0
186,904
1
W
Jing Wei
13,989
1,166
39
3
0
234,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role