Player Matchup

Cupid
Cupid
DR L0V3
Cupid
Level 119
God Stats
2W - 0L
1,666 SR
Queue Stats
84W - 50L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
GullibleBarrel13
Danzaburou
Level 119
God Stats
7W - 11L
1,418 SR
Queue Stats
176W - 167L
1,538 Elo+
Solo
Fafnir
Fafnir
IcyDubstep
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mierkov
Loki
Level 51
God Stats
7W - 7L
1,633 SR
Queue Stats
7W - 9L
1,553 Elo+
Party 1
Chaac
Chaac
Son0Nardo
Chaac
Level 126
God Stats
1W - 1L
1,842 SR
Queue Stats
50W - 39L
1,616 Elo+
Party 1
Team Averages
Level 104
1,612 SR
1,568 Elo+

VS

Team Averages
Level 106
1,616 SR
1,533 Elo+
Ymir
Ymir
Lil_Gonny
Ymir
Level 144
God Stats
1W - 3L
1,550 SR
Queue Stats
63W - 59L
1,611 Elo+
Party 2
Achilles
Achilles
Psyskellar
Achilles
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
305W - 275L
1,592 Elo+
Solo
Agni
Agni
Slanced
Agni
Level 68
God Stats
16W - 9L
1,809 SR
Queue Stats
588W - 571L
1,562 Elo+
Solo
Fenrir
Fenrir
imtYpat
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
pacmare
Heimdallr
Level 80
God Stats
4W - 5L
1,719 SR
Queue Stats
155W - 163L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DR L0V3
Cupid
18
3 / 2 / 2
11,300
538
10,899
15,239
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
GullibleBarrel13
Danzaburou
19
8 / 5 / 6
12,788
609
15,934
18,106
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
IcyDubstep
Fafnir
19
0 / 0 / 2
11,841
564
13,217
20,530
24,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Mierkov
Loki
18
5 / 3 / 4
11,291
538
6,665
14,328
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Son0Nardo
Chaac
16
2 / 0 / 10
10,682
509
12,725
14,748
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 5
9,445
450
5,716
16,758
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Psyskellar
Achilles
19
0 / 1 / 1
11,122
530
13,967
21,912
19,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
Slanced
Agni
15
2 / 8 / 2
9,345
445
14,041
12,388
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
imtYpat
Fenrir
17
7 / 5 / 1
11,074
527
14,019
19,964
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
pacmare
Heimdallr
16
0 / 2 / 3
9,578
456
7,352
14,728
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
10
10
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
DR L0V3
Cupid
3
2
2
2
W
Danzaburou
GullibleBarrel13
Danzaburou
8
5
6
2.2
W
Fafnir
IcyDubstep
Fafnir
0
0
2
1
L
Ymir
1
2
5
1.75
W
Loki
Mierkov
Loki
5
3
4
2.33
L
Achilles
Psyskellar
Achilles
0
1
1
0.5
L
Agni
Slanced
Agni
2
8
2
0.38
W
Chaac
Son0Nardo
Chaac
2
0
10
7
L
Fenrir
imtYpat
Fenrir
7
5
1
1.5
L
Heimdallr
pacmare
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,440
Damage
55,095
82,951
Taken
85,750
56,543
Mitigated
63,676
42,730
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DR L0V3
Cupid
10,899
6,585
197
8,977
15,239
5,424
262
1,908
13,281
0
92,123
W
Danzaburou
GullibleBarrel13
Danzaburou
15,934
7,308
0
7,537
18,106
7,230
1,460
5,817
12,045
0
86,890
W
Fafnir
IcyDubstep
Fafnir
13,217
5,050
0
13,093
20,530
24,852
0
235
20,295
79,904
0
L
Ymir
5,716
1,493
0
1,327
16,758
20,083
0
0
16,758
30,566
0
W
Loki
Mierkov
Loki
6,665
1,407
0
4,653
14,328
5,277
0
4,911
9,259
0
84,374
L
Achilles
Psyskellar
Achilles
13,967
3,667
0
7,924
21,912
19,971
934
12,478
9,434
371
85,249
L
Agni
Slanced
Agni
14,041
999
0
1,891
12,388
4,746
0
135
12,253
58,233
0
W
Chaac
Son0Nardo
Chaac
12,725
2,874
527
7,746
14,748
13,760
416
6,495
8,013
0
42,169
L
Fenrir
imtYpat
Fenrir
14,019
3,745
0
5,937
19,964
10,474
0
604
19,360
0
69,315
L
Heimdallr
pacmare
Heimdallr
7,352
2,366
0
5,331
14,728
8,402
0
0
14,728
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
50,564
645
Minions Killed
523
0
Camps Cleared
0
2,102,600
Distance Traveled
1,954,685
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,300
538
153
7
0
408,804
3
W
Danzaburou
12,788
609
145
7
0
374,736
4
W
Fafnir
11,841
564
157
7
0
389,655
0
L
Ymir
9,445
450
35
2
0
400,191
2
W
Loki
11,291
538
126
6
0
442,262
7
L
Achilles
11,122
530
158
8
0
388,867
0
L
Agni
9,345
445
97
5
0
369,771
3
W
Chaac
10,682
509
64
3
0
487,143
5
L
Fenrir
11,074
527
112
5
0
413,652
5
L
Heimdallr
9,578
456
121
6
0
382,204
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role