Player Matchup

Osiris
Osiris
Bilmurii
Osiris
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 25L
1,638 Elo+
Party 1
Scylla
Scylla
JaxtoJoker
Scylla
Level 38
God Stats
5W - 2L
1,749 SR
Queue Stats
206W - 43L
1,885 Elo+
Party 1
Awilix
Awilix
Jetimage
Awilix
Level 49
God Stats
72W - 25L
1,771 SR
Queue Stats
376W - 129L
1,871 Elo+
Party 1
Ymir
Ymir
lil-italian-reb
Ymir
Level 19
God Stats
24W - 3L
1,955 SR
Queue Stats
36W - 5L
1,940 Elo+
Party 1
Ne Zha
Ne Zha
xlCeruleanNovalx
Ne Zha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 21L
1,804 Elo+
Party 1
Team Averages
Level 39
1,695 SR
1,828 Elo+

VS

Team Averages
Level 66
1,476 SR
1,545 Elo+
Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Ban-_-Nick
Athena
Level 35
God Stats
5W - 11L
1,125 SR
Queue Stats
224W - 261L
1,429 Elo+
Solo
Ra
Ra
SirJupllter
Ra
Level 29
God Stats
1W - 2L
1,494 SR
Queue Stats
27W - 17L
1,665 Elo+
Party 2
Da Ji
Da Ji
goldwing0825
Da Ji
Level 22
God Stats
29W - 28L
1,578 SR
Queue Stats
74W - 72L
1,539 Elo+
Party 2
Medusa
Medusa
i-Pxseidon
Medusa
Level 105
God Stats
17W - 14L
1,684 SR
Queue Stats
512W - 487L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bilmurii
Osiris
10
0 / 0 / 3
5,520
552
3,465
6,927
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
JaxtoJoker
Scylla
11
5 / 0 / 5
6,441
644
5,720
3,685
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Jetimage
Awilix
11
8 / 1 / 2
6,848
685
7,576
4,681
1,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 5
5,648
565
2,791
6,505
2,895
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 4
6,023
602
3,560
5,536
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 4 / 0
4,244
424
697
4,609
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Ban-_-Nick
Athena
6
0 / 4 / 1
4,012
401
294
5,040
2,817
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes

Shoes

+6%
Movement Speed

9
2 / 3 / 0
5,484
548
3,054
8,675
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 1
5,074
507
2,586
6,900
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
i-Pxseidon
Medusa
8
1 / 3 / 0
4,936
494
3,386
6,808
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
4
4
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
L
Athena
Ban-_-Nick
Athena
0
4
1
0.13
W
Osiris
Bilmurii
Osiris
0
0
3
1.5
W
Scylla
JaxtoJoker
Scylla
5
0
5
7.5
W
Awilix
Jetimage
Awilix
8
1
2
9
L
2
3
0
0.67
L
1
4
1
0.38
L
Medusa
i-Pxseidon
Medusa
1
3
0
0.33
W
1
1
5
3.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
10,017
27,334
Taken
32,032
11,455
Mitigated
11,515
6,050
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
697
76
0
512
4,609
2,043
0
1,510
3,011
11,711
0
L
Athena
Ban-_-Nick
Athena
294
59
156
741
5,040
2,817
0
1,268
3,744
4,727
0
W
Osiris
Bilmurii
Osiris
3,465
1,765
0
2,420
6,927
4,681
0
2,461
4,466
0
28,291
W
Scylla
JaxtoJoker
Scylla
5,720
775
0
1,044
3,685
1,024
41
550
3,049
32,143
0
W
Awilix
Jetimage
Awilix
7,576
2,913
0
228
4,681
1,287
389
228
4,431
0
31,918
L
3,054
308
245
4,411
8,675
3,371
150
2,177
6,011
22,620
0
L
2,586
699
0
952
6,900
1,938
0
1,921
4,838
0
16,567
L
Medusa
i-Pxseidon
Medusa
3,386
1,975
0
961
6,808
1,346
0
1,241
5,567
0
28,437
W
2,791
570
0
1,462
6,505
2,895
68
261
6,210
20,295
0
W
3,560
1,558
0
896
5,536
1,568
0
403
5,133
0
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
23,750
273
Minions Killed
181
0
Camps Cleared
0
987,529
Distance Traveled
822,807
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,244
424
20
2
0
156,790
2
L
Athena
4,012
401
14
1
0
168,470
0
W
Osiris
5,520
552
59
6
0
192,454
2
W
Scylla
6,441
644
64
6
0
189,543
3
W
Awilix
6,848
685
56
6
0
209,212
0
L
Ra
5,484
548
45
5
0
156,886
0
L
Da Ji
5,074
507
51
5
0
180,235
0
L
Medusa
4,936
494
51
5
0
160,426
1
W
Ymir
5,648
565
27
3
0
177,229
0
W
Ne Zha
6,023
602
67
7
0
219,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role