Player Matchup

Sun Wukong
Sun Wukong
CROW301
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CUUUUUUNT
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ieatbabies05
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
VOVCaptKeith
Anubis
Level 16
God Stats
3W - 3L
1,740 SR
Queue Stats
12W - 21L
1,335 Elo+
Solo
Rama
Rama
kenjibruv
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,548 SR
1,467 Elo+

VS

Team Averages
Level 16
1,556 SR
1,314 Elo+
Hades
Hades
OkamiJester
Hades
Level 29
God Stats
20W - 10L
1,549 SR
Queue Stats
239W - 231L
1,296 Elo+
Solo
Arachne
Arachne
Raklem420
Arachne
Level 24
God Stats
43W - 28L
1,505 SR
Queue Stats
164W - 165L
1,396 Elo+
Solo
Nike
Nike
Sombra234
Nike
Level 5
God Stats
2W - 3L
1,727 SR
Queue Stats
6W - 7L
1,090 Elo+
Solo
Neith
Neith
para1yzer
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
xXgoldenking1Xx
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CROW301
Sun Wukong
5
0 / 4 / 0
4,328
393
2,506
6,466
2,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
CUUUUUUNT
Cthulhu
7
2 / 6 / 0
5,175
470
3,329
8,010
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Ieatbabies05
Nemesis
6
0 / 8 / 2
4,439
404
931
6,946
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
2 / 4 / 0
5,362
487
4,911
6,618
2,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
9
1 / 6 / 0
5,172
470
3,364
7,204
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,123
648
5,318
7,450
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Raklem420
Arachne
13
6 / 1 / 3
7,586
690
4,277
6,417
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
11
9 / 1 / 3
7,292
663
4,594
5,258
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
para1yzer
Neith
11
3 / 2 / 3
6,493
590
4,540
5,618
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 3
6,288
572
3,210
4,576
1,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
27
28
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CROW301
Sun Wukong
0
4
0
0
L
Cthulhu
CUUUUUUNT
Cthulhu
2
6
0
0.33
L
Nemesis
Ieatbabies05
Nemesis
0
8
2
0.13
W
4
0
2
5
W
Arachne
Raklem420
Arachne
6
1
3
7.5
W
Nike
9
1
3
10.5
L
Anubis
2
4
0
0.5
L
Rama
1
6
0
0.17
W
Neith
para1yzer
Neith
3
2
3
2.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
21,939
35,244
Taken
29,319
11,706
Mitigated
9,931
3,410
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CROW301
Sun Wukong
2,506
938
0
0
6,466
2,110
151
1,061
5,405
0
14,009
L
Cthulhu
CUUUUUUNT
Cthulhu
3,329
532
0
384
8,010
3,380
0
0
8,010
14,381
0
L
Nemesis
Ieatbabies05
Nemesis
931
531
0
100
6,946
1,691
0
0
6,946
0
7,216
W
5,318
1,300
5
3,870
7,450
2,736
1,263
3,464
3,986
33,080
0
W
Arachne
Raklem420
Arachne
4,277
3,365
0
4,107
6,417
2,087
0
526
5,891
0
38,377
W
Nike
4,594
682
0
420
5,258
2,225
425
2,581
2,677
0
19,950
L
Anubis
4,911
185
0
2,226
6,618
2,565
0
4,257
2,361
25,452
0
L
Rama
3,364
1,774
0
700
7,204
1,960
435
0
7,204
0
19,085
W
Neith
para1yzer
Neith
4,540
1,722
0
2,598
5,618
1,680
1,566
536
5,082
0
24,878
W
3,210
2,500
0
627
4,576
1,203
2,367
1,133
3,443
0
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
34,782
142
Minions Killed
280
0
Camps Cleared
0
992,533
Distance Traveled
1,018,765
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,328
393
24
2
0
232,896
0
L
Cthulhu
5,175
470
21
2
0
198,155
1
L
Nemesis
4,439
404
20
2
0
232,400
3
W
Hades
7,123
648
72
7
0
178,315
0
W
Arachne
7,586
690
86
8
0
234,542
2
W
Nike
7,292
663
29
3
0
241,634
0
L
Anubis
5,362
487
42
4
0
167,985
3
L
Rama
5,172
470
35
3
0
161,097
0
W
Neith
6,493
590
44
4
0
178,392
0
W
Izanami
6,288
572
49
4
0
185,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role