Player Matchup

Heimdallr
Heimdallr
BiggusDesync
Heimdallr
Level 44
God Stats
23W - 15L
1,669 SR
Queue Stats
124W - 134L
1,520 Elo+
Party 1
Cerberus
Cerberus
IronDrunkard
Cerberus
Level 102
God Stats
2W - 4L
1,715 SR
Queue Stats
116W - 123L
1,584 Elo+
Party 1
Bellona
Bellona
PopPhyzzle
Bellona
Level 46
God Stats
10W - 13L
1,573 SR
Queue Stats
56W - 79L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Thomystic
Cthulhu
Level 7
God Stats
6W - 9L
1,606 SR
Queue Stats
6W - 9L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
xCtenox
Nu Wa
Level 9
God Stats
1W - 1L
1,913 SR
Queue Stats
7W - 11L
1,598 Elo+
Party 1
Team Averages
Level 42
1,695 SR
1,574 Elo+

VS

Team Averages
Level 72
1,517 SR
1,578 Elo+
Da Ji
Da Ji
Oceiros
Da Ji
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 57L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
PontiffSulyvahn
Ao Kuang
Level 66
God Stats
2W - 0L
1,522 SR
Queue Stats
135W - 55L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
Vordt
Guan Yu
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 65L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
aveloux
Nu Wa
Level 21
God Stats
2W - 2L
1,564 SR
Queue Stats
117W - 29L
1,601 Elo+
Party 2
Chang'e
Chang'e
tolu4u
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 32L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggusDesync
Heimdallr
20
9 / 10 / 11
15,537
1,110
26,263
24,164
12,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
IronDrunkard
Cerberus
20
11 / 5 / 14
15,658
1,118
33,772
22,550
24,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PopPhyzzle
Bellona
20
4 / 10 / 17
14,348
1,025
23,057
24,953
24,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Thomystic
Cthulhu
20
2 / 8 / 23
14,352
1,025
18,486
27,664
33,337
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
xCtenox
Nu Wa
20
4 / 10 / 14
14,110
1,008
17,448
14,250
4,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Oceiros
Da Ji
20
9 / 5 / 20
15,546
1,110
21,533
23,700
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
20
14 / 11 / 19
16,582
1,184
27,758
33,070
9,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Vordt
Guan Yu
20
10 / 3 / 21
15,407
1,101
19,206
27,980
43,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
aveloux
Nu Wa
20
9 / 4 / 19
15,081
1,077
18,009
15,882
6,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
tolu4u
Chang'e
20
1 / 7 / 23
13,113
937
19,938
27,320
8,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
145
30
Kills
43
43
Deaths
30
79
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BiggusDesync
Heimdallr
9
10
11
1.45
L
Cerberus
IronDrunkard
Cerberus
11
5
14
3.6
W
Da Ji
Oceiros
Da Ji
9
5
20
3.8
W
Ao Kuang
14
11
19
2.14
L
Bellona
PopPhyzzle
Bellona
4
10
17
1.25
L
Cthulhu
Thomystic
Cthulhu
2
8
23
1.69
W
Guan Yu
Vordt
Guan Yu
10
3
21
6.83
W
Nu Wa
aveloux
Nu Wa
9
4
19
4.63
W
Chang'e
tolu4u
Chang'e
1
7
23
1.79
L
Nu Wa
xCtenox
Nu Wa
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,026
Damage
106,444
113,581
Taken
127,952
99,716
Mitigated
77,938
13,508
Healing
36,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BiggusDesync
Heimdallr
26,263
13,620
0
2,839
24,164
12,698
0
11,780
12,216
0
59,508
L
Cerberus
IronDrunkard
Cerberus
33,772
2,771
0
6,092
22,550
24,265
0
11,721
10,328
69,320
0
W
Da Ji
Oceiros
Da Ji
21,533
8,379
0
2,671
23,700
8,965
0
13,232
10,293
0
48,542
W
Ao Kuang
27,758
2,929
0
7,013
33,070
9,843
0
17,159
15,786
50,290
0
L
Bellona
PopPhyzzle
Bellona
23,057
5,656
0
2,497
24,953
24,778
0
15,505
8,903
7,317
45,208
L
Cthulhu
Thomystic
Cthulhu
18,486
1,911
1,124
956
27,664
33,337
0
16,643
10,338
46,516
0
W
Guan Yu
Vordt
Guan Yu
19,206
3,172
8,094
8,425
27,980
43,644
0
16,056
10,861
0
40,310
W
Nu Wa
aveloux
Nu Wa
18,009
5,312
0
714
15,882
6,721
0
9,553
6,154
32,807
0
W
Chang'e
tolu4u
Chang'e
19,938
3,394
5,601
4,454
27,320
8,765
0
15,731
11,183
61,854
0
L
Nu Wa
xCtenox
Nu Wa
17,448
5,550
0
0
14,250
4,638
0
8,689
5,323
37,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,005
Gold Earned
75,729
294
Minions Killed
277
7
Camps Cleared
11
1,303,303
Distance Traveled
1,429,987
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,537
1,110
76
5
1
229,655
1
L
Cerberus
15,658
1,118
76
5
0
293,928
0
W
Da Ji
15,546
1,110
54
4
6
267,383
0
W
Ao Kuang
16,582
1,184
43
3
3
275,460
1
L
Bellona
14,348
1,025
64
5
5
275,779
0
L
Cthulhu
14,352
1,025
52
4
1
285,696
0
W
Guan Yu
15,407
1,101
36
3
1
356,527
0
W
Nu Wa
15,081
1,077
46
3
1
241,376
0
W
Chang'e
13,113
937
98
7
0
289,241
0
L
Nu Wa
14,110
1,008
26
2
0
218,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role