Player Matchup

Janus
Janus
BLAZEHUNTER107
Janus
Level 16
God Stats
11W - 8L
1,791 SR
Queue Stats
127W - 133L
1,365 Elo+
Party 1
Neith
Neith
RBARNETT123
Neith
Level 17
God Stats
17W - 22L
1,543 SR
Queue Stats
52W - 91L
1,302 Elo+
Party 1
Skadi
Skadi
SB LEDGENDZZZ
Skadi
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 168L
1,539 Elo+
Party 1
Team Averages
Level 50
1,612 SR
1,402 Elo+

VS

Team Averages
Level 26
1,568 SR
1,474 Elo+
Susano
Susano
Dan_Ton_Fiak
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elligost29
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
FaneViol
Freya
Level 53
God Stats
4W - 3L
1,703 SR
Queue Stats
275W - 323L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 8
10,496
807
9,160
6,765
2,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 13
9,673
744
8,110
8,827
2,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
13 / 2 / 11
11,622
894
16,636
10,882
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
5 / 11 / 2
9,412
724
6,209
12,880
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Elligost29
Cthulhu
12
1 / 10 / 8
8,632
664
6,768
16,528
14,299
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
FaneViol
Freya
14
5 / 4 / 5
9,951
765
8,363
11,990
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
11
11
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Susano
5
11
2
0.55
L
Cthulhu
Elligost29
Cthulhu
1
10
8
0.5
L
Freya
FaneViol
Freya
5
4
5
1.88
W
4
4
13
2.63
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
21,340
26,474
Taken
41,398
8,853
Mitigated
23,325
4,245
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,160
368
477
658
6,765
2,074
108
4,330
2,435
24,986
0
L
Susano
6,209
1,342
0
390
12,880
4,545
0
1,956
10,924
0
19,936
L
Cthulhu
Elligost29
Cthulhu
6,768
514
54
695
16,528
14,299
44
2,976
13,552
25,164
0
L
Freya
FaneViol
Freya
8,363
3,327
0
2,436
11,990
4,481
0
4,352
7,638
32,202
0
W
8,110
4,804
0
707
8,827
2,992
1,137
3,602
5,225
0
29,881
W
16,636
8,192
0
2,403
10,882
3,787
1,614
7,211
3,671
0
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
27,995
132
Minions Killed
109
0
Camps Cleared
0
558,899
Distance Traveled
608,840
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,496
807
40
3
0
173,170
0
L
Susano
9,412
724
20
2
0
202,622
1
L
Cthulhu
8,632
664
32
2
0
199,605
1
L
Freya
9,951
765
57
4
0
206,613
4
W
Neith
9,673
744
46
4
0
191,677
0
W
Skadi
11,622
894
46
4
0
194,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role