Player Matchup

Fenrir
Fenrir
MikeyTodd
Fenrir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 36L
1,637 Elo+
Solo
Thor
Thor
NexusPain
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 2
Discordia
Discordia
PizzaCastle
Discordia
Level 29
God Stats
3W - 2L
1,413 SR
Queue Stats
161W - 125L
1,569 Elo+
Party 2
Artio
Artio
iijessiicaii
Artio
Level 6
God Stats
2W - 4L
1,313 SR
Queue Stats
27W - 21L
1,579 Elo+
Party 2
Chernobog
Chernobog
manlover69
Chernobog
Level 42
God Stats
4W - 4L
1,468 SR
Queue Stats
132W - 88L
1,601 Elo+
Party 2
Team Averages
Level 25
1,439 SR
1,572 Elo+

VS

Team Averages
Level 34
1,738 SR
1,770 Elo+
Ao Kuang
Ao Kuang
Blеss
Ao Kuang
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 11L
1,797 Elo+
Party 1
Odin
Odin
Keyrisai
Odin
Level 26
God Stats
35W - 24L
1,705 SR
Queue Stats
150W - 153L
1,627 Elo+
Solo
Anhur
Anhur
SnIpErMjR
Anhur
Level 14
God Stats
14W - 4L
2,001 SR
Queue Stats
180W - 50L
1,909 Elo+
Party 1
Ares
Ares
TophatSlays
Ares
Level 94
God Stats
11W - 3L
1,985 SR
Queue Stats
323W - 118L
1,817 Elo+
Party 1
Ullr
Ullr
hairySausage01
Ullr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MikeyTodd
Fenrir
9
1 / 4 / 0
5,077
508
2,663
8,321
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
8
0 / 4 / 1
4,623
462
1,708
6,501
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
PizzaCastle
Discordia
8
0 / 4 / 0
4,529
453
388
3,932
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 1
4,740
474
1,784
5,970
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
manlover69
Chernobog
8
1 / 4 / 1
5,016
502
5,544
5,851
980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blеss
Ao Kuang
11
2 / 0 / 2
6,416
642
2,206
5,196
1,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
10
2 / 1 / 3
5,863
586
2,287
5,383
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SnIpErMjR
Anhur
11
2 / 1 / 2
5,881
588
3,960
5,927
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
6 / 1 / 2
6,733
673
7,287
8,646
7,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 3
7,799
780
6,284
4,597
1,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
19
19
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blеss
Ao Kuang
2
0
2
3
W
Odin
2
1
3
3.5
L
Fenrir
MikeyTodd
Fenrir
1
4
0
0.25
L
Thor
0
4
1
0.13
L
Discordia
PizzaCastle
Discordia
0
4
0
0
W
Anhur
SnIpErMjR
Anhur
2
1
2
3
W
6
1
2
7
W
7
0
3
8.5
L
1
3
1
0.5
L
Chernobog
manlover69
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
22,024
30,575
Taken
29,749
9,944
Mitigated
13,875
7,760
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blеss
Ao Kuang
2,206
532
0
3,900
5,196
1,537
0
205
4,949
43,176
0
W
Odin
2,287
463
540
2,694
5,383
1,819
0
741
4,642
0
16,165
L
Fenrir
MikeyTodd
Fenrir
2,663
918
0
2,680
8,321
3,344
0
4,160
4,161
0
20,293
L
Thor
1,708
547
0
1,770
6,501
2,059
0
2,964
3,537
0
12,713
L
Discordia
PizzaCastle
Discordia
388
39
0
110
3,932
845
0
86
3,846
15,496
0
W
Anhur
SnIpErMjR
Anhur
3,960
2,000
0
3,475
5,927
1,270
0
856
5,071
0
33,885
W
7,287
1,144
0
3,834
8,646
7,607
388
187
8,459
30,676
0
W
6,284
2,198
0
250
4,597
1,642
556
61
4,456
0
48,501
L
1,784
173
303
1,620
5,970
2,716
0
1,455
4,515
5,583
0
L
Chernobog
manlover69
Chernobog
5,544
3,966
0
1,277
5,851
980
0
828
5,023
0
29,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
32,692
189
Minions Killed
333
0
Camps Cleared
0
953,648
Distance Traveled
993,836
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,416
642
93
9
0
236,659
3
W
Odin
5,863
586
40
4
0
220,774
1
L
Fenrir
5,077
508
55
6
0
172,969
1
L
Thor
4,623
462
32
3
0
196,400
1
L
Discordia
4,529
453
35
4
0
209,080
3
W
Anhur
5,881
588
55
6
0
158,322
1
W
Ares
6,733
673
38
4
0
173,214
0
W
Ullr
7,799
780
107
11
0
204,867
3
L
Artio
4,740
474
16
2
0
186,975
2
L
Chernobog
5,016
502
51
5
0
188,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role