Player Matchup

Aphrodite
Aphrodite
AlohaxSavage
Aphrodite
Level 111
God Stats
17W - 11L
1,534 SR
Queue Stats
585W - 544L
1,417 Elo+
Party 1
Artemis
Artemis
Brackn14
Artemis
Level 86
God Stats
15W - 11L
1,622 SR
Queue Stats
421W - 386L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
HOLY DIVER7
Nu Wa
Level 127
God Stats
23W - 24L
1,594 SR
Queue Stats
106W - 99L
1,460 Elo+
Solo
Pele
Pele
NieR_iNz
Pele
Level 89
God Stats
11W - 9L
1,510 SR
Queue Stats
167W - 161L
1,390 Elo+
Solo
Mercury
Mercury
headake90
Mercury
Level 50
God Stats
36W - 58L
1,405 SR
Queue Stats
99W - 118L
1,408 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,421 Elo+

VS

Team Averages
Level 64
1,567 SR
1,413 Elo+
Heimdallr
Heimdallr
S1lent_Kn1ght33
Heimdallr
Level 83
God Stats
6W - 4L
1,309 SR
Queue Stats
269W - 310L
1,369 Elo+
Party 2
Poseidon
Poseidon
S3WFellGlobe
Poseidon
Level 83
God Stats
6W - 7L
1,500 SR
Queue Stats
668W - 613L
1,459 Elo+
Solo
Ymir
Ymir
baileyBeav69
Ymir
Level 43
God Stats
21W - 18L
1,734 SR
Queue Stats
166W - 190L
1,390 Elo+
Party 2
Pele
Pele
chrisdaakilla23
Pele
Level 47
God Stats
11W - 10L
1,557 SR
Queue Stats
503W - 527L
1,437 Elo+
Solo
Danzaburou
Danzaburou
ninjaman_zero
Danzaburou
Level 66
God Stats
37W - 34L
1,735 SR
Queue Stats
210W - 268L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlohaxSavage
Aphrodite
11
4 / 1 / 4
7,333
564
7,479
8,307
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Brackn14
Artemis
11
3 / 0 / 3
6,614
509
9,557
7,243
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 2
8,277
637
6,341
5,338
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
5 / 1 / 2
8,028
618
7,272
11,426
5,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
headake90
Mercury
11
0 / 4 / 5
6,692
515
1,991
8,140
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
S1lent_Kn1ght33
Heimdallr
8
1 / 4 / 0
5,546
427
5,077
10,044
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
S3WFellGlobe
Poseidon
14
5 / 1 / 0
8,220
632
4,586
4,801
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
5,357
412
2,711
10,752
5,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 4
5,462
420
3,052
8,561
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ninjaman_zero
Danzaburou
12
2 / 4 / 0
7,219
555
7,111
11,110
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlohaxSavage
Aphrodite
4
1
4
6
W
Artemis
Brackn14
Artemis
3
0
3
4.5
W
4
2
2
2.5
W
Pele
5
1
2
6
L
Heimdallr
S1lent_Kn1ght33
Heimdallr
1
4
0
0.25
L
Poseidon
S3WFellGlobe
Poseidon
5
1
0
5
L
0
2
1
0.25
L
0
5
4
0.4
W
Mercury
headake90
Mercury
0
4
5
0.63
L
Danzaburou
ninjaman_zero
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
22,537
40,454
Taken
45,268
16,445
Mitigated
17,631
16,319
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlohaxSavage
Aphrodite
7,479
583
2,484
5,487
8,307
3,676
110
1,078
7,229
30,360
0
W
Artemis
Brackn14
Artemis
9,557
3,608
0
2,547
7,243
2,910
472
1,633
5,610
0
35,645
W
6,341
2,369
0
1,040
5,338
1,537
1,545
2,523
2,619
42,936
0
W
Pele
7,272
1,796
0
3,753
11,426
5,812
0
0
11,001
0
42,185
L
Heimdallr
S1lent_Kn1ght33
Heimdallr
5,077
3,123
540
1,563
10,044
3,265
0
3,467
6,531
0
21,195
L
Poseidon
S3WFellGlobe
Poseidon
4,586
682
0
244
4,801
1,088
490
2,332
2,293
55,454
0
L
2,711
278
381
575
10,752
5,696
0
4,024
6,682
18,717
0
L
3,052
549
0
1,950
8,561
2,080
0
2,501
5,928
0
17,218
W
Mercury
headake90
Mercury
1,991
1,084
0
1,008
8,140
2,510
0
1,701
6,273
0
32,670
L
Danzaburou
ninjaman_zero
Danzaburou
7,111
3,335
0
2,589
11,110
5,502
0
1,018
10,014
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
31,804
320
Minions Killed
313
0
Camps Cleared
0
1,302,599
Distance Traveled
1,154,148
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,333
564
33
3
0
301,078
1
W
Artemis
6,614
509
65
5
0
251,488
1
W
Nu Wa
8,277
637
94
7
0
231,042
1
W
Pele
8,028
618
75
6
0
260,074
8
L
Heimdallr
5,546
427
46
4
0
191,902
2
L
Poseidon
8,220
632
124
10
0
233,231
4
L
Ymir
5,357
412
27
2
0
261,749
2
L
Pele
5,462
420
24
2
0
281,553
0
W
Mercury
6,692
515
53
4
0
258,917
2
L
Danzaburou
7,219
555
92
7
0
185,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role