Player Matchup

Cabrakan
Cabrakan
Diamond I
Amasesis
Cabrakan
Diamond I
Level 160
God Stats
9W - 6L
1,496 SR
Queue Stats
162W - 129L
2,653 MMR
Solo
Loki
Loki
Masters
DaLama
Loki
Masters
Level 160
God Stats
32W - 21L
1,768 SR
Queue Stats
1,172W - 1,059L
2,316 MMR
Solo
Scylla
Scylla
Diamond II
Farocrazy
Scylla
Diamond II
Level 159
God Stats
14W - 16L
1,827 SR
Queue Stats
386W - 355L
2,320 MMR
Solo
Ullr
Ullr
Masters
viiFreddy
Ullr
Masters
Level 158
God Stats
114W - 112L
1,700 SR
Queue Stats
576W - 546L
2,792 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
xToxicVenom09x
Sun Wukong
Diamond III
Level 138
God Stats
38W - 20L
1,855 SR
Queue Stats
82W - 60L
2,446 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,729 SR
2,505 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,686 SR
2,505 MMR
The Morrigan
The Morrigan
Masters
GrayIy
The Morrigan
Masters
Level 160
God Stats
4W - 3L
1,872 SR
Queue Stats
716W - 555L
2,720 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Jirwin2003
Tsukuyomi
Masters
Level 116
God Stats
17W - 14L
1,632 SR
Queue Stats
492W - 476L
2,493 MMR
Solo
Hel
Hel
Masters
King Kieo
Hel
Masters
Level 113
God Stats
2W - 2L
1,807 SR
Queue Stats
183W - 159L
2,481 MMR
Solo
Hachiman
Hachiman
Diamond I
SwaglordMLG
Hachiman
Diamond I
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 77L
2,519 MMR
Solo
Tyr
Tyr
Diamond II
wjlsonn
Tyr
Diamond II
Level 120
God Stats
8W - 8L
1,619 SR
Queue Stats
180W - 157L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Amasesis
Cabrakan
14
0 / 5 / 7
9,537
397
9,150
17,951
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
DaLama
Loki
17
2 / 6 / 5
10,985
458
8,031
19,894
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Farocrazy
Scylla
20
6 / 3 / 2
12,897
537
12,997
12,768
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
18
2 / 8 / 3
11,585
483
8,209
22,970
10,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xToxicVenom09x
Sun Wukong
20
3 / 2 / 2
12,446
519
12,834
24,733
21,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
JanusApolloSetChang'eGuan Yu

VS

Bans
DanzaburouSusanoGebFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GrayIy
The Morrigan
20
6 / 2 / 7
14,440
602
17,710
10,383
4,718
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Jirwin2003
Tsukuyomi
19
3 / 4 / 4
13,564
565
16,990
23,037
16,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 3 / 6
12,758
532
11,112
12,808
6,420
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SwaglordMLG
Hachiman
20
6 / 1 / 8
15,419
642
25,421
21,813
14,025
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
17
7 / 3 / 8
13,051
544
8,086
25,173
28,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
24
24
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Amasesis
Cabrakan
0
5
7
0.7
L
Loki
DaLama
Loki
2
6
5
0.75
L
Scylla
Farocrazy
Scylla
6
3
2
2.33
W
The Morrigan
GrayIy
The Morrigan
6
2
7
4.75
W
Tsukuyomi
Jirwin2003
Tsukuyomi
3
4
4
1.25
W
2
3
6
1.67
W
Hachiman
SwaglordMLG
Hachiman
6
1
8
10
L
Ullr
2
8
3
0.44
W
Tyr
7
3
8
3.67
L
Sun Wukong
xToxicVenom09x
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
79,319
98,316
Taken
93,214
67,231
Mitigated
69,391
20,542
Healing
52,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Amasesis
Cabrakan
9,150
929
0
1,827
17,951
21,389
0
5,735
12,140
31,886
0
L
Loki
DaLama
Loki
8,031
1,584
0
4,271
19,894
9,587
0
3,621
16,113
0
75,892
L
Scylla
Farocrazy
Scylla
12,997
1,526
0
1,150
12,768
4,818
712
6,331
6,357
105,260
0
W
The Morrigan
GrayIy
The Morrigan
17,710
4,251
0
5,591
10,383
4,718
790
2,794
7,529
116,001
7,225
W
Tsukuyomi
Jirwin2003
Tsukuyomi
16,990
3,259
0
8,723
23,037
16,046
2,570
1,069
21,968
0
99,470
W
11,112
749
10,450
5,250
12,808
6,420
951
7,134
5,438
97,760
0
W
Hachiman
SwaglordMLG
Hachiman
25,421
12,077
0
13,466
21,813
14,025
7,226
2,126
19,641
0
153,167
L
Ullr
8,209
4,119
0
2,973
22,970
10,164
341
2,787
20,107
0
89,387
W
Tyr
8,086
608
0
8,580
25,173
28,182
399
9,663
14,417
0
31,324
L
Sun Wukong
xToxicVenom09x
Sun Wukong
12,834
1,547
0
10,321
24,733
21,273
0
4,163
20,508
0
90,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
69,232
695
Minions Killed
755
0
Camps Cleared
0
2,251,382
Distance Traveled
2,299,128
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,537
397
38
2
0
445,497
12
L
Loki
10,985
458
121
5
0
475,478
7
L
Scylla
12,897
537
186
8
0
438,610
4
W
The Morrigan
14,440
602
183
8
0
459,325
2
W
Tsukuyomi
13,564
565
158
7
0
421,502
2
W
Hel
12,758
532
178
7
0
464,082
5
W
Hachiman
15,419
642
198
8
0
441,797
6
L
Ullr
11,585
483
159
7
0
426,705
4
W
Tyr
13,051
544
38
2
0
512,422
2
L
Sun Wukong
12,446
519
191
8
0
465,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role