Player Matchup

Rama
Rama
Fishstick420
Rama
Level 82
God Stats
34W - 32L
1,527 SR
Queue Stats
636W - 591L
1,533 Elo+
Party 2
Chaac
Chaac
PorousThund5r
Chaac
Level 67
God Stats
8W - 8L
1,508 SR
Queue Stats
69W - 61L
1,643 Elo+
Solo
Mulan
Mulan
UnhitchedCoin
Mulan
Level 78
God Stats
16W - 15L
1,338 SR
Queue Stats
558W - 509L
1,547 Elo+
Party 2
Artio
Artio
crasiest1
Artio
Level 69
God Stats
4W - 2L
1,629 SR
Queue Stats
241W - 251L
1,474 Elo+
Party 3
Tiamat
Tiamat
pigtails
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 295L
1,594 Elo+
Party 3
Team Averages
Level 72
1,501 SR
1,558 Elo+

VS

Team Averages
Level 116
1,628 SR
1,490 Elo+
Cernunnos
Cernunnos
Amadèus
Cernunnos
Level 116
God Stats
23W - 15L
1,596 SR
Queue Stats
158W - 131L
1,518 Elo+
Party 1
Cupid
Cupid
DanielYDantt
Cupid
Level 158
God Stats
1W - 0L
1,523 SR
Queue Stats
19W - 23L
1,309 Elo+
Solo
Erlang Shen
Erlang Shen
SiKHaZe
Erlang Shen
Level 107
God Stats
3W - 0L
1,836 SR
Queue Stats
66W - 63L
1,496 Elo+
Solo
Anubis
Anubis
Yxruichi
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
cordnut
Bacchus
Level 61
God Stats
20W - 13L
1,683 SR
Queue Stats
271W - 254L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,434
531
2,731
8,998
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
6,827
488
3,249
6,927
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
9 / 2 / 0
8,733
624
13,303
12,387
14,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
crasiest1
Artio
10
0 / 8 / 5
6,623
473
3,020
15,486
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
pigtails
Tiamat
13
3 / 4 / 1
8,242
589
7,864
8,368
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amadèus
Cernunnos
15
10 / 1 / 2
9,016
644
11,488
6,188
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
6,626
473
2,674
11,451
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
SiKHaZe
Erlang Shen
14
8 / 2 / 2
8,732
624
12,261
9,911
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Yxruichi
Anubis
13
2 / 3 / 4
7,871
562
4,765
8,399
3,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
cordnut
Bacchus
12
1 / 2 / 15
7,986
570
6,602
9,714
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
15
Kills
21
21
Deaths
15
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amadèus
Cernunnos
10
1
2
11
W
0
7
1
0.07
L
2
5
0
0.4
L
1
2
3
1.25
W
Erlang Shen
SiKHaZe
Erlang Shen
8
2
2
4.5
L
9
2
0
4.5
W
Anubis
Yxruichi
Anubis
2
3
4
1.33
W
Bacchus
cordnut
Bacchus
1
2
15
4.25
L
Artio
crasiest1
Artio
0
8
5
0.31
L
Tiamat
pigtails
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
37,790
52,166
Taken
45,663
32,454
Mitigated
23,042
16,308
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amadèus
Cernunnos
11,488
7,340
0
1,482
6,188
2,207
2,252
2,100
4,038
0
65,481
W
2,674
1,152
0
3,111
11,451
3,702
1,847
365
11,086
0
31,748
L
2,731
2,576
0
2,986
8,998
1,864
0
1,324
7,674
0
43,989
L
3,249
651
0
2,668
6,927
2,441
0
1,779
5,148
0
32,550
W
Erlang Shen
SiKHaZe
Erlang Shen
12,261
8,166
0
1,386
9,911
6,793
0
822
9,067
0
51,524
L
13,303
3,258
0
4,893
12,387
14,089
0
1,233
11,154
218
51,433
W
Anubis
Yxruichi
Anubis
4,765
124
0
3,660
8,399
3,168
555
5,306
2,739
42,298
0
W
Bacchus
cordnut
Bacchus
6,602
1,145
0
2,323
9,714
7,172
259
2,016
7,631
24,088
0
L
Artio
crasiest1
Artio
3,020
390
666
3,075
15,486
8,944
28
3,644
11,842
16,317
0
L
Tiamat
pigtails
Tiamat
7,864
333
0
2,020
8,368
5,116
44
3,387
4,981
52,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
40,231
398
Minions Killed
387
0
Camps Cleared
0
1,197,427
Distance Traveled
1,306,427
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,016
644
108
8
0
247,369
0
W
Cupid
6,626
473
69
5
0
217,202
0
L
Rama
7,434
531
101
7
0
237,986
4
L
Chaac
6,827
488
64
5
0
197,084
0
W
Erlang Shen
8,732
624
86
6
0
291,915
1
L
Mulan
8,733
624
103
7
0
242,494
3
W
Anubis
7,871
562
95
7
0
259,360
2
W
Bacchus
7,986
570
29
2
0
290,581
8
L
Artio
6,623
473
19
1
0
235,882
2
L
Tiamat
8,242
589
111
8
0
283,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role