Player Matchup

Apollo
Apollo
Gold V
ByOnlyOneCol
Apollo
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
CRISTIANINI1453
Chaac
Silver II
Level 123
God Stats
26W - 23L
1,340 SR
Queue Stats
191W - 159L
1,613 MMR
Party 1
Aphrodite
Aphrodite
Silver I
McSmitie
Aphrodite
Silver I
Level 142
God Stats
16W - 15L
1,911 SR
Queue Stats
129W - 157L
1,377 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,584 SR
1,497 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,663 SR
1,527 MMR
Danzaburou
Danzaburou
Bronze III
Lshampooo
Danzaburou
Bronze III
Level 41
God Stats
2W - 0L
1,780 SR
Queue Stats
4W - 6L
1,569 MMR
Solo
Bacchus
Bacchus
Bronze III
Monochromé
Bacchus
Bronze III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,511 MMR
Solo
Merlin
Merlin
Bronze III
jeramah
Merlin
Bronze III
Level 140
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 6 / 0
8,114
624
5,534
12,789
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 0
8,406
647
10,332
18,000
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
McSmitie
Aphrodite
11
1 / 8 / 3
8,484
653
4,408
13,054
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneSetCthulhuScyllaNox

VS

Bans
ThothAgniYemojaDiscordiaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lshampooo
Danzaburou
15
12 / 2 / 7
11,579
891
16,351
12,195
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Monochromé
Bacchus
14
4 / 0 / 14
9,656
743
10,756
11,188
11,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
jeramah
Merlin
12
3 / 4 / 11
9,211
709
11,499
8,013
2,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
19
19
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
0
0.17
L
3
5
0
0.6
W
Danzaburou
Lshampooo
Danzaburou
12
2
7
7.75
L
Aphrodite
McSmitie
Aphrodite
1
8
3
0.31
W
Bacchus
Monochromé
Bacchus
4
0
14
11
W
Merlin
jeramah
Merlin
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
38,606
43,843
Taken
31,396
22,558
Mitigated
21,462
14,842
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,534
3,196
0
2,915
12,789
4,784
0
6,108
6,681
0
35,728
L
10,332
1,836
0
4,635
18,000
12,164
0
9,948
8,052
0
29,841
W
Danzaburou
Lshampooo
Danzaburou
16,351
9,661
0
5,199
12,195
6,817
3,466
1,405
10,665
0
57,128
L
Aphrodite
McSmitie
Aphrodite
4,408
39
2,493
4,799
13,054
5,610
0
6,279
6,775
29,099
0
W
Bacchus
Monochromé
Bacchus
10,756
1,653
0
525
11,188
11,663
287
2,694
8,356
26,480
0
W
Merlin
jeramah
Merlin
11,499
1,341
0
250
8,013
2,982
40
371
7,440
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
30,446
153
Minions Killed
158
0
Camps Cleared
0
668,613
Distance Traveled
734,146
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,114
624
58
4
0
223,573
5
L
Chaac
8,406
647
38
3
0
231,324
7
W
Danzaburou
11,579
891
84
6
0
231,816
5
L
Aphrodite
8,484
653
57
4
0
213,716
2
W
Bacchus
9,656
743
20
2
0
290,299
2
W
Merlin
9,211
709
54
4
0
212,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role