Player Matchup

Sun Wukong
Sun Wukong
OpenWhistle345
Sun Wukong
Level 12
God Stats
5W - 2L
1,716 SR
Queue Stats
8W - 4L
1,443 Elo+
Solo
Serqet
Serqet
Psylent77
Serqet
Level 29
God Stats
10W - 14L
1,304 SR
Queue Stats
151W - 172L
1,312 Elo+
Solo
Cthulhu
Cthulhu
angel_santana23
Cthulhu
Level 12
God Stats
9W - 5L
1,411 SR
Queue Stats
29W - 35L
1,281 Elo+
Solo
Arachne
Arachne
iTz XxIceManxX
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,266 Elo+
Solo
Anubis
Anubis
j11ninja1
Anubis
Level 26
God Stats
17W - 17L
1,382 SR
Queue Stats
109W - 135L
1,334 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,327 Elo+

VS

Team Averages
Level 18
1,502 SR
1,245 Elo+
Apollo
Apollo
LeosMostWanted
Apollo
Level 25
God Stats
11W - 8L
1,797 SR
Queue Stats
19W - 21L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Levi7127
Nu Wa
Level 13
God Stats
13W - 11L
1,500 SR
Queue Stats
33W - 36L
1,314 Elo+
Solo
Awilix
Awilix
PrincessSarah78
Awilix
Level 30
God Stats
2W - 26L
1,149 SR
Queue Stats
140W - 632L
1,059 Elo+
Solo
Ymir
Ymir
keefboimunsta
Ymir
Level 16
God Stats
7W - 5L
1,562 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 1
Yemoja
Yemoja
xMommaaBearx
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 34L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OpenWhistle345
Sun Wukong
17
5 / 0 / 21
10,801
1,080
15,975
7,925
3,760
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Psylent77
Serqet
17
5 / 2 / 15
10,069
1,007
7,050
6,383
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 16
10,284
1,028
6,878
8,327
7,325
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
16 / 0 / 15
11,164
1,116
18,139
7,238
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
j11ninja1
Anubis
19
11 / 1 / 19
11,683
1,168
17,767
5,898
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

391

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,373
937
9,156
13,296
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Levi7127
Nu Wa
13
0 / 3 / 1
8,148
815
5,552
6,251
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 17 / 0
8,054
805
1,535
20,683
6,633
14
0 / 7 / 1
8,343
834
9,968
15,146
6,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
14
0 / 12 / 2
8,698
870
3,038
21,744
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
7
43
Kills
3
3
Deaths
45
86
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Nu Wa
Levi7127
Nu Wa
0
3
1
0.17
W
Sun Wukong
OpenWhistle345
Sun Wukong
5
0
21
15.5
L
0
17
0
0
W
Serqet
Psylent77
Serqet
5
2
15
6.25
W
6
0
16
14
W
16
0
15
23.5
W
Anubis
j11ninja1
Anubis
11
1
19
20.5
L
0
7
1
0.07
L
Yemoja
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,809
Damage
29,249
35,771
Taken
77,120
19,203
Mitigated
34,380
8,100
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,156
5,264
0
633
13,296
3,695
0
4,286
8,622
0
22,106
L
Nu Wa
Levi7127
Nu Wa
5,552
1,760
0
0
6,251
1,646
0
746
5,241
17,747
0
W
Sun Wukong
OpenWhistle345
Sun Wukong
15,975
5,435
267
2,442
7,925
3,760
0
3,469
4,456
0
30,715
L
1,535
607
0
0
20,683
6,633
0
5,357
15,299
0
8,139
W
Serqet
Psylent77
Serqet
7,050
3,368
0
1,022
6,383
2,591
0
3,276
3,107
0
10,553
W
6,878
1,301
280
0
8,327
7,325
0
4,848
3,479
26,391
0
W
18,139
13,932
0
3,462
7,238
2,640
0
3,303
3,935
0
29,623
W
Anubis
j11ninja1
Anubis
17,767
1,673
15
612
5,898
2,887
0
3,662
2,236
21,158
0
L
9,968
1,626
0
348
15,146
6,235
0
6,174
8,883
20,155
0
L
Yemoja
3,038
1,227
624
346
21,744
16,171
0
8,082
13,266
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
42,616
139
Minions Killed
83
4
Camps Cleared
2
910,979
Distance Traveled
633,972
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,373
937
25
3
1
159,604
0
L
Nu Wa
8,148
815
19
2
0
110,233
0
W
Sun Wukong
10,801
1,080
33
3
2
219,493
2
L
Awilix
8,054
805
5
1
0
129,212
0
W
Serqet
10,069
1,007
9
1
2
176,587
0
W
Cthulhu
10,284
1,028
59
6
0
152,171
1
W
Arachne
11,164
1,116
32
3
0
224,391
0
W
Anubis
11,683
1,168
6
1
0
138,337
0
L
Ymir
8,343
834
17
2
1
109,299
0
L
Yemoja
8,698
870
17
2
0
125,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role