Player Matchup

Bellona
Bellona
TFright
Bellona
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
158W - 186L
1,381 Elo+
Solo
Skadi
Skadi
TheSavageWolf77
Skadi
Level 26
God Stats
10W - 4L
1,843 SR
Queue Stats
12W - 5L
1,522 Elo+
Party 2
Chang'e
Chang'e
chadboommy
Chang'e
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 209L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
jmpt007
Jormungandr
Level 24
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
klayytonn213
Serqet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,451 Elo+

VS

Team Averages
Level 23
1,376 SR
1,363 Elo+
Izanami
Izanami
Revampedbeast
Izanami
Level 28
God Stats
5W - 4L
1,589 SR
Queue Stats
127W - 185L
1,284 Elo+
Party 3
Ao Kuang
Ao Kuang
Wflame20
Ao Kuang
Level 27
God Stats
4W - 6L
1,351 SR
Queue Stats
134W - 221L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
derwin139
Cthulhu
Level 6
God Stats
5W - 17L
1,292 SR
Queue Stats
21W - 48L
1,357 Elo+
Party 3
Ratatoskr
Ratatoskr
lMonka
Ratatoskr
Level 25
God Stats
6W - 3L
1,494 SR
Queue Stats
18W - 9L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
spy188
Cu Chulainn
Level 28
God Stats
1W - 5L
1,155 SR
Queue Stats
107W - 130L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TFright
Bellona
17
6 / 6 / 7
12,430
478
13,220
23,091
27,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 8 / 4
13,830
532
15,694
16,785
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
chadboommy
Chang'e
18
10 / 3 / 5
13,385
515
17,324
21,698
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
jmpt007
Jormungandr
18
3 / 1 / 6
12,030
463
8,715
15,592
18,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
16
3 / 5 / 13
11,800
454
10,467
18,706
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
1
0 / 0 / 0
6,404
246
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Wflame20
Ao Kuang
16
2 / 13 / 5
10,360
398
5,850
21,947
7,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
derwin139
Cthulhu
17
3 / 6 / 7
10,971
422
10,998
21,509
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
lMonka
Ratatoskr
20
3 / 7 / 3
12,657
487
9,144
16,953
9,547
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
spy188
Cu Chulainn
20
12 / 4 / 3
12,906
496
28,279
24,601
25,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
29
Kills
20
23
Deaths
30
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
0
0
0
W
Bellona
TFright
Bellona
6
6
7
1.58
W
7
8
4
1.13
L
Ao Kuang
Wflame20
Ao Kuang
2
13
5
0.35
W
Chang'e
chadboommy
Chang'e
10
3
5
4.17
L
Cthulhu
derwin139
Cthulhu
3
6
7
1.08
W
Jormungandr
jmpt007
Jormungandr
3
1
6
6
W
Serqet
3
5
13
1.9
L
Ratatoskr
lMonka
Ratatoskr
3
7
3
0.64
L
Cu Chulainn
spy188
Cu Chulainn
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,420
Damage
54,271
95,872
Taken
85,010
68,904
Mitigated
63,369
27,562
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
TFright
Bellona
13,220
2,577
0
2,800
23,091
27,267
755
3,993
18,460
9,956
45,878
W
15,694
11,951
606
2,779
16,785
6,755
8,962
6,588
10,122
0
91,694
L
Ao Kuang
Wflame20
Ao Kuang
5,850
518
265
3,045
21,947
7,696
424
11,359
9,164
34,498
0
W
Chang'e
chadboommy
Chang'e
17,324
1,514
3,426
9,800
21,698
8,981
1,654
5,455
15,943
70,537
0
L
Cthulhu
derwin139
Cthulhu
10,998
799
0
273
21,509
20,683
228
3,162
18,233
44,708
0
W
Jormungandr
jmpt007
Jormungandr
8,715
2,216
0
3,440
15,592
18,335
1,769
3,685
11,757
60,805
0
W
Serqet
10,467
2,073
0
4,711
18,706
7,566
347
5,423
13,158
0
42,523
L
Ratatoskr
lMonka
Ratatoskr
9,144
3,754
0
1,750
16,953
9,547
1,046
4,498
11,927
0
106,835
L
Cu Chulainn
spy188
Cu Chulainn
28,279
4,081
0
5,395
24,601
25,443
160
8,592
14,957
10,352
56,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
53,298
467
Minions Killed
363
0
Camps Cleared
0
2,324,242
Distance Traveled
1,844,861
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,404
246
0
0
0
0
0
W
Bellona
12,430
478
85
3
0
474,820
5
W
Skadi
13,830
532
141
5
0
408,660
1
L
Ao Kuang
10,360
398
55
2
0
405,258
0
W
Chang'e
13,385
515
94
4
0
468,020
0
L
Cthulhu
10,971
422
59
2
0
433,774
4
W
Jormungandr
12,030
463
84
3
0
462,247
0
W
Serqet
11,800
454
63
2
0
510,495
3
L
Ratatoskr
12,657
487
174
7
0
507,569
1
L
Cu Chulainn
12,906
496
75
3
0
498,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role