Player Matchup

Awilix
Awilix
CuteMimo
Awilix
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,599 Elo+
Party 2
Nox
Nox
Kawaii Gelato
Nox
Level 28
God Stats
5W - 5L
1,613 SR
Queue Stats
53W - 41L
1,606 Elo+
Party 2
Chaac
Chaac
Pregnant Vegeta
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,599 Elo+
Party 2
Team Averages
Level 83
1,538 SR
1,601 Elo+

VS

Team Averages
Level 47
1,527 SR
1,617 Elo+
Sobek
Sobek
Cowsgomoo24
Sobek
Level 56
God Stats
9W - 6L
1,598 SR
Queue Stats
19W - 23L
1,579 Elo+
Party 1
Scylla
Scylla
GoDzELITeNiNJa
Scylla
Level 68
God Stats
17W - 11L
1,482 SR
Queue Stats
70W - 59L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
fuzzyryan1
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CuteMimo
Awilix
10
1 / 4 / 1
8,119
580
3,009
7,562
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 1
8,864
633
6,830
8,411
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 0
8,184
585
11,081
14,002
9,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
10,636
760
5,691
11,332
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 8
9,758
697
4,832
6,501
2,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fuzzyryan1
Danzaburou
13
5 / 1 / 7
10,460
747
15,285
10,874
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
12
12
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Awilix
CuteMimo
Awilix
1
4
1
0.38
W
2
2
8
3
L
2
2
1
1.25
L
1
6
0
0.17
W
Danzaburou
fuzzyryan1
Danzaburou
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
25,808
29,975
Taken
28,707
16,174
Mitigated
18,500
7,838
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
293
0
3,652
11,332
11,900
240
3,940
7,072
16,630
0
L
Awilix
CuteMimo
Awilix
3,009
981
0
1,006
7,562
3,665
0
2,203
5,291
0
22,437
W
4,832
303
0
1,413
6,501
2,188
678
822
5,659
39,913
0
L
6,830
493
0
3,352
8,411
3,101
0
3,522
4,799
31,817
0
L
11,081
1,248
0
3,480
14,002
9,408
0
4,541
9,256
6,595
32,012
W
Danzaburou
fuzzyryan1
Danzaburou
15,285
10,858
0
5,867
10,874
4,412
2,083
3,550
7,058
0
51,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
30,854
146
Minions Killed
167
0
Camps Cleared
0
753,741
Distance Traveled
769,222
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,636
760
15
1
0
283,705
0
L
Awilix
8,119
580
36
3
0
239,272
1
W
Scylla
9,758
697
80
6
0
254,544
1
L
Nox
8,864
633
62
4
0
245,997
1
L
Chaac
8,184
585
48
3
0
268,472
0
W
Danzaburou
10,460
747
72
5
0
230,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role