Player Matchup

Raijin
Raijin
Cedrikfds
Raijin
Level 23
God Stats
17W - 13L
1,648 SR
Queue Stats
167W - 142L
1,563 Elo+
Solo
Thor
Thor
Periculloso012
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo
Nemesis
Nemesis
STNProud
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Solo
Yemoja
Yemoja
SuricatoSulista
Yemoja
Level 11
God Stats
2W - 1L
1,677 SR
Queue Stats
15W - 12L
1,494 Elo+
Party 2
Hachiman
Hachiman
tonho1995
Hachiman
Level 8
God Stats
2W - 3L
1,527 SR
Queue Stats
9W - 8L
1,520 Elo+
Party 2
Team Averages
Level 10
1,570 SR
1,443 Elo+

VS

Team Averages
Level 24
1,614 SR
1,523 Elo+
Rama
Rama
ChurroVoador
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 339L
1,624 Elo+
Solo
Ymir
Ymir
MrChamyto9393
Ymir
Level 27
God Stats
25W - 8L
1,838 SR
Queue Stats
155W - 157L
1,389 Elo+
Party 1
Discordia
Discordia
PãoDaConceição
Discordia
Level 32
God Stats
125W - 101L
1,725 SR
Queue Stats
575W - 539L
1,452 Elo+
Party 1
Set
Set
Zitarrosa
Set
Level 29
God Stats
34W - 32L
1,507 SR
Queue Stats
101W - 92L
1,475 Elo+
Solo
Hun Batz
Hun Batz
ZzNegroNeyzZ
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cedrikfds
Raijin
10
3 / 3 / 0
5,887
535
2,714
4,501
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 2
5,160
469
1,067
6,856
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
STNProud
Nemesis
7
0 / 3 / 2
4,265
388
1,053
4,345
1,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,625
420
1,481
4,506
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
tonho1995
Hachiman
7
1 / 4 / 0
4,224
384
3,613
7,236
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,276
571
5,976
4,459
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,997
545
1,431
4,979
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 3 / 0
6,637
603
3,735
4,291
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 0 / 1
7,891
717
4,532
3,192
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
ZzNegroNeyzZ
Hun Batz
8
2 / 2 / 1
5,721
520
1,666
6,620
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
15
15
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cedrikfds
Raijin
3
3
0
1
W
4
0
1
4.5
W
0
1
4
2
L
1
3
2
0.67
W
4
3
0
1.33
L
Nemesis
STNProud
Nemesis
0
3
2
0.33
L
0
2
1
0.25
W
5
0
1
5.5
W
Hun Batz
ZzNegroNeyzZ
Hun Batz
2
2
1
1.25
L
Hachiman
tonho1995
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,928
Damage
17,340
27,444
Taken
23,541
6,597
Mitigated
9,418
4,416
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cedrikfds
Raijin
2,714
143
0
540
4,501
1,249
0
2,343
2,158
24,277
0
W
5,976
4,786
0
3,278
4,459
1,180
1,756
446
4,013
0
43,475
W
1,431
126
0
660
4,979
2,620
408
872
4,107
11,954
0
L
1,067
556
0
290
6,856
1,733
0
577
6,279
0
22,143
W
3,735
163
0
539
4,291
1,454
789
2,498
1,793
27,455
0
L
Nemesis
STNProud
Nemesis
1,053
43
0
133
4,345
1,062
835
624
3,721
0
9,235
L
1,481
391
1,328
222
4,506
1,245
0
1,323
3,183
9,683
0
W
4,532
1,819
0
553
3,192
2,274
0
121
3,071
0
49,086
W
Hun Batz
ZzNegroNeyzZ
Hun Batz
1,666
598
0
2,846
6,620
1,890
0
258
6,362
0
16,676
L
Hachiman
tonho1995
Hachiman
3,613
2,966
0
1,903
7,236
1,308
0
299
6,937
0
10,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
32,522
151
Minions Killed
304
0
Camps Cleared
0
868,954
Distance Traveled
1,012,414
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,887
535
46
4
0
159,948
0
W
Rama
6,276
571
80
7
0
186,065
0
W
Ymir
5,997
545
29
3
0
210,678
0
L
Thor
5,160
469
48
4
0
186,841
3
W
Discordia
6,637
603
49
4
0
179,643
1
L
Nemesis
4,265
388
23
2
0
191,955
3
L
Yemoja
4,625
420
12
1
0
168,212
0
W
Set
7,891
717
108
10
0
224,948
0
W
Hun Batz
5,721
520
38
3
0
211,080
3
L
Hachiman
4,224
384
22
2
0
161,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role