Player Matchup

Anhur
Anhur
Jawnski
Anhur
Level 7
God Stats
17W - 15L
1,720 SR
Queue Stats
69W - 66L
1,471 Elo+
Party 3
Arachne
Arachne
Nightstep
Arachne
Level 25
God Stats
7W - 5L
1,427 SR
Queue Stats
226W - 165L
1,609 Elo+
Party 3
Bacchus
Bacchus
Palatapus
Bacchus
Level 21
God Stats
38W - 33L
1,606 SR
Queue Stats
295W - 236L
1,554 Elo+
Party 3
Janus
Janus
SINNchron
Janus
Level 29
God Stats
23W - 16L
1,559 SR
Queue Stats
51W - 52L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
z0mbi3sh0t
Cu Chulainn
Level 29
God Stats
28W - 25L
1,589 SR
Queue Stats
136W - 137L
1,435 Elo+
Party 1
Team Averages
Level 22
1,580 SR
1,526 Elo+

VS

Team Averages
Level 28
1,569 SR
1,460 Elo+
Artio
Artio
AquaGolurk
Artio
Level 61
God Stats
6W - 4L
1,735 SR
Queue Stats
112W - 117L
1,423 Elo+
Party 2
Susano
Susano
DouglasDomer
Susano
Level 10
God Stats
1W - 1L
1,677 SR
Queue Stats
10W - 19L
1,386 Elo+
Party 2
Fafnir
Fafnir
MurderousBot
Fafnir
Level 13
God Stats
3W - 5L
1,607 SR
Queue Stats
20W - 19L
1,526 Elo+
Party 2
The Morrigan
The Morrigan
SumnForeign
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
WildWildSmiffy
Rama
Level 28
God Stats
1W - 3L
1,327 SR
Queue Stats
93W - 106L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jawnski
Anhur
11
3 / 3 / 3
7,152
511
3,197
7,973
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Nightstep
Arachne
16
8 / 1 / 5
9,715
694
10,393
8,441
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Palatapus
Bacchus
10
1 / 1 / 7
7,180
513
4,435
6,850
3,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
SINNchron
Janus
14
2 / 0 / 7
8,656
618
5,009
5,969
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
z0mbi3sh0t
Cu Chulainn
13
6 / 1 / 1
8,340
596
5,886
7,034
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 4 / 0
6,089
435
1,982
9,336
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
9
0 / 5 / 2
5,926
423
4,036
9,359
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
0 / 4 / 4
6,586
470
2,757
9,013
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SumnForeign
The Morrigan
10
0 / 5 / 0
5,977
427
297
8,008
2,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 0
6,579
470
6,406
7,925
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
1
4
0
0.25
L
Susano
0
5
2
0.2
W
Anhur
Jawnski
Anhur
3
3
3
1.5
L
Fafnir
0
4
4
0.5
W
Arachne
Nightstep
Arachne
8
1
5
10.5
W
Bacchus
Palatapus
Bacchus
1
1
7
4.5
W
Janus
SINNchron
Janus
2
0
7
5.5
L
The Morrigan
SumnForeign
The Morrigan
0
5
0
0
L
5
3
0
1.67
W
Cu Chulainn
z0mbi3sh0t
Cu Chulainn
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
15,478
36,267
Taken
43,641
14,384
Mitigated
23,917
11,258
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
1,982
303
84
2,616
9,336
7,920
0
0
9,336
21,607
0
L
Susano
4,036
1,409
0
2,488
9,359
2,819
0
1,332
7,999
0
31,832
W
Anhur
Jawnski
Anhur
3,197
1,270
0
2,866
7,973
2,215
636
889
7,084
0
31,783
L
Fafnir
2,757
824
0
1,480
9,013
8,416
0
2,357
6,608
11,658
0
W
Arachne
Nightstep
Arachne
10,393
7,786
0
3,723
8,441
3,411
0
1,249
7,192
0
84,306
W
Bacchus
Palatapus
Bacchus
4,435
96
0
1,460
6,850
3,959
0
531
6,319
16,485
0
W
Janus
SINNchron
Janus
5,009
348
0
1,870
5,969
1,753
238
754
5,215
58,901
0
L
The Morrigan
SumnForeign
The Morrigan
297
184
0
1,515
8,008
2,546
567
1,727
6,105
24,072
0
L
6,406
4,754
0
2,815
7,925
2,216
0
3,668
4,149
0
24,373
W
Cu Chulainn
z0mbi3sh0t
Cu Chulainn
5,886
1,640
0
1,339
7,034
3,046
430
1,613
5,421
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
31,157
410
Minions Killed
235
0
Camps Cleared
0
1,440,789
Distance Traveled
1,220,235
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,089
435
45
3
0
276,872
0
L
Susano
5,926
423
70
5
0
251,127
0
W
Anhur
7,152
511
56
4
0
252,849
0
L
Fafnir
6,586
470
21
2
0
267,366
3
W
Arachne
9,715
694
126
9
0
314,497
6
W
Bacchus
7,180
513
14
1
0
292,939
4
W
Janus
8,656
618
114
8
0
301,235
2
L
The Morrigan
5,977
427
50
4
0
226,852
3
L
Rama
6,579
470
49
4
0
198,018
0
W
Cu Chulainn
8,340
596
100
7
0
279,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role