Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AreU_onQuack420
Nemesis
Level 81
God Stats
4W - 4L
1,564 SR
Queue Stats
24W - 33L
1,497 Elo+
Party 1
King Arthur
King Arthur
HandSomeGuy561
King Arthur
Level 126
God Stats
6W - 13L
1,346 SR
Queue Stats
287W - 296L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Poco_Loco_456_
Baron Samedi
Level 64
God Stats
6W - 2L
1,677 SR
Queue Stats
106W - 114L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
dragoprimal
Xbalanque
Level 121
God Stats
9W - 1L
1,796 SR
Queue Stats
235W - 211L
1,490 Elo+
Solo
Team Averages
Level 110
1,577 SR
1,523 Elo+

VS

Team Averages
Level 124
1,545 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Hey Its Creez
Chang'e
Level 111
God Stats
8W - 7L
1,667 SR
Queue Stats
95W - 95L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
MixedPharoah
Sun Wukong
Level 158
God Stats
4W - 7L
1,235 SR
Queue Stats
177W - 228L
1,430 Elo+
Party 2
Zeus
Zeus
SpartanRevs
Zeus
Level 97
God Stats
3W - 4L
1,843 SR
Queue Stats
428W - 452L
1,480 Elo+
Party 2
Set
Set
boesemiester
Set
Level 144
God Stats
9W - 8L
1,478 SR
Queue Stats
468W - 465L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 1 / 15
10,946
547
9,048
18,353
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 1 / 5
11,824
591
10,018
14,715
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
HandSomeGuy561
King Arthur
18
4 / 1 / 1
11,801
590
10,819
15,397
14,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Poco_Loco_456_
Baron Samedi
15
3 / 6 / 3
10,135
507
7,125
13,597
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
dragoprimal
Xbalanque
19
7 / 0 / 7
11,961
598
10,128
14,562
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 8 / 4
8,896
445
15,149
11,962
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
15
2 / 5 / 3
9,738
487
10,517
13,549
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MixedPharoah
Sun Wukong
15
4 / 3 / 1
9,702
485
7,405
17,940
8,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 2
9,049
452
6,240
12,109
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 0
10,463
523
7,182
15,458
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
25
Kills
9
9
Deaths
25
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
15
11.5
L
Ah Puch
 
Ah Puch
1
8
4
0.38
W
7
1
5
9.5
W
King Arthur
HandSomeGuy561
King Arthur
4
1
1
4.5
L
Chang'e
2
5
3
0.7
L
Sun Wukong
MixedPharoah
Sun Wukong
4
3
1
1.5
W
Baron Samedi
Poco_Loco_456_
Baron Samedi
3
6
3
0.75
L
0
6
2
0.17
L
2
3
0
0.67
W
Xbalanque
dragoprimal
Xbalanque
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,138
Damage
46,493
76,624
Taken
71,018
51,088
Mitigated
33,600
26,280
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,048
3,147
603
3,742
18,353
17,548
120
12,456
5,022
31,699
0
L
Ah Puch
 
Ah Puch
15,149
837
0
1,546
11,962
3,731
214
4,470
7,428
43,571
0
W
10,018
5,252
0
1,912
14,715
6,689
0
4,986
9,315
0
88,746
W
King Arthur
HandSomeGuy561
King Arthur
10,819
3,177
0
6,551
15,397
14,550
0
800
14,285
0
101,437
L
Chang'e
10,517
1,163
938
4,191
13,549
4,269
95
3,973
9,136
46,823
0
L
Sun Wukong
MixedPharoah
Sun Wukong
7,405
1,147
0
4,507
17,940
8,256
95
4,011
13,781
0
57,797
W
Baron Samedi
Poco_Loco_456_
Baron Samedi
7,125
508
782
4,033
13,597
6,107
506
6,746
6,411
54,260
0
L
6,240
1,149
0
3,875
12,109
3,459
0
2,338
9,771
56,550
0
L
7,182
3,734
0
4,928
15,458
13,885
2,384
879
14,549
0
74,511
W
Xbalanque
dragoprimal
Xbalanque
10,128
3,350
0
8,657
14,562
6,194
3,118
5,022
9,198
0
88,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
47,848
574
Minions Killed
503
0
Camps Cleared
0
2,011,078
Distance Traveled
1,702,639
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,946
547
39
2
0
433,624
3
L
Ah Puch
8,896
445
73
4
0
330,894
4
W
Nemesis
11,824
591
131
7
0
454,933
5
W
King Arthur
11,801
590
155
8
0
425,377
7
L
Chang'e
9,738
487
84
4
0
331,642
0
L
Sun Wukong
9,702
485
82
4
0
357,006
2
W
Baron Samedi
10,135
507
108
5
0
325,111
7
L
Zeus
9,049
452
111
6
0
305,247
1
L
Set
10,463
523
153
8
0
377,850
2
W
Xbalanque
11,961
598
141
7
0
372,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role