Player Matchup

King Arthur
King Arthur
FishDaddy904
King Arthur
Level 67
God Stats
50W - 35L
1,608 SR
Queue Stats
245W - 217L
1,551 Elo+
Solo
Tiamat
Tiamat
LIIGARDO
Tiamat
Level 131
God Stats
58W - 37L
1,688 SR
Queue Stats
394W - 380L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
ProLeagueSax
Ne Zha
Level 121
God Stats
2W - 1L
1,331 SR
Queue Stats
48W - 37L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
andresito_88
Kumbhakarna
Level 149
God Stats
4W - 0L
1,670 SR
Queue Stats
316W - 295L
1,592 Elo+
Party 2
Skadi
Skadi
zanzabar09
Skadi
Level 144
God Stats
15W - 7L
1,693 SR
Queue Stats
181W - 185L
1,512 Elo+
Solo
Team Averages
Level 122
1,598 SR
1,559 Elo+

VS

Team Averages
Level 88
1,579 SR
1,552 Elo+
Apollo
Apollo
AngryRandomGuy
Apollo
Level 53
God Stats
79W - 113L
1,471 SR
Queue Stats
235W - 297L
1,527 Elo+
Party 1
Thanatos
Thanatos
Comet5465
Thanatos
Level 88
God Stats
29W - 17L
1,816 SR
Queue Stats
217W - 268L
1,541 Elo+
Party 1
Geb
Geb
MaternalManager
Geb
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
483W - 448L
1,592 Elo+
Party 3
Anhur
Anhur
XxVotedChairxXx
Anhur
Level 103
God Stats
8W - 8L
1,607 SR
Queue Stats
182W - 135L
1,598 Elo+
Party 3
Discordia
Discordia
armeros1
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FishDaddy904
King Arthur
13
3 / 1 / 6
7,219
602
7,178
10,845
4,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
LIIGARDO
Tiamat
12
7 / 2 / 1
7,342
612
5,798
6,634
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
8 / 2 / 4
8,098
675
7,486
10,463
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
andresito_88
Kumbhakarna
9
1 / 4 / 6
6,246
521
4,719
10,338
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
12
2 / 2 / 3
7,019
585
6,100
5,565
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,136
511
4,492
9,157
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Comet5465
Thanatos
10
7 / 4 / 1
6,663
555
7,533
8,749
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 3
5,251
438
3,570
10,444
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 3 / 0
6,376
531
3,910
7,336
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
armeros1
Discordia
9
0 / 6 / 3
5,610
468
4,540
6,905
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
11
11
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Thanatos
Comet5465
Thanatos
7
4
1
1.88
W
King Arthur
FishDaddy904
King Arthur
3
1
6
6
W
Tiamat
LIIGARDO
Tiamat
7
2
1
3.75
L
0
3
3
0.5
W
Ne Zha
8
2
4
5
L
3
3
0
1
W
Kumbhakarna
andresito_88
Kumbhakarna
1
4
6
1
L
Discordia
armeros1
Discordia
0
6
3
0.25
W
Skadi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
24,045
43,845
Taken
42,591
17,611
Mitigated
15,436
15,567
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
3,282
0
2,547
9,157
2,531
1,078
0
9,157
0
36,019
L
Thanatos
Comet5465
Thanatos
7,533
3,304
0
4,609
8,749
4,302
0
1,649
7,004
0
29,700
W
King Arthur
FishDaddy904
King Arthur
7,178
582
0
4,630
10,845
4,942
0
398
10,409
0
40,953
W
Tiamat
LIIGARDO
Tiamat
5,798
732
0
3,086
6,634
4,453
48
2,270
4,073
34,578
0
L
3,570
723
0
2,830
10,444
5,045
0
3,781
6,505
11,894
0
W
Ne Zha
7,486
3,130
0
4,352
10,463
3,404
29
1,506
8,873
0
40,054
L
3,910
2,375
0
3,729
7,336
1,723
0
2,050
5,238
0
27,489
W
Kumbhakarna
andresito_88
Kumbhakarna
4,719
1,093
0
1,864
10,338
3,476
0
2,424
7,862
13,218
0
L
Discordia
armeros1
Discordia
4,540
387
334
1,544
6,905
1,835
136
2,429
4,170
28,496
0
W
Skadi
6,100
3,455
0
1,635
5,565
1,336
21
1,025
4,518
0
51,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
30,036
358
Minions Killed
265
0
Camps Cleared
0
1,133,002
Distance Traveled
1,023,891
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,136
511
73
6
0
199,159
0
L
Thanatos
6,663
555
54
5
0
219,107
1
W
King Arthur
7,219
602
83
7
0
233,115
3
W
Tiamat
7,342
612
76
6
0
211,350
2
L
Geb
5,251
438
10
1
0
212,861
0
W
Ne Zha
8,098
675
84
7
0
246,848
0
L
Anhur
6,376
531
60
5
0
184,211
1
W
Kumbhakarna
6,246
521
15
1
0
222,472
3
L
Discordia
5,610
468
68
6
0
208,553
2
W
Skadi
7,019
585
100
8
0
219,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role