Player Matchup

Arachne
Arachne
Gold II
Gimmly7
Arachne
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
IplayLokiOk
Danzaburou
Gold V
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 134L
1,689 MMR
Solo
Olorun
Olorun
Bronze III
TrueZalion
Olorun
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,540 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
WillySlayer
Cthulhu
Gold IV
Level 129
God Stats
1W - 4L
1,525 SR
Queue Stats
49W - 46L
1,641 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
joelfc4lif3
Sun Wukong
Gold IV
Level 85
God Stats
3W - 5L
1,427 SR
Queue Stats
64W - 62L
1,612 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,490 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,443 SR
1,599 MMR
Skadi
Skadi
Gold V
ElNemarino
Skadi
Gold V
Level 44
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 3L
1,658 MMR
Solo
Ganesha
Ganesha
Silver I
IceSpartan
Ganesha
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
Paradox10AM
Tyr
Gold III
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 79L
1,583 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SmokeR4Life
Nu Wa
Platinum V
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 434L
1,635 MMR
Solo
Hun Batz
Hun Batz
Gold II
chechi7777
Hun Batz
Gold II
Level 147
God Stats
10W - 11L
1,382 SR
Queue Stats
242W - 235L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gimmly7
Arachne
17
8 / 5 / 1
10,603
530
10,027
16,923
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
IplayLokiOk
Danzaburou
16
3 / 7 / 2
10,437
522
8,002
19,280
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
TrueZalion
Olorun
11
2 / 3 / 1
7,496
375
3,402
9,018
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
WillySlayer
Cthulhu
15
4 / 2 / 3
9,810
491
11,719
16,740
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
joelfc4lif3
Sun Wukong
17
0 / 4 / 1
9,671
484
8,670
18,689
11,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ScyllaRaTsukuyomiCu ChulainnChang'e

VS

Bans
SetThanatosKhepriThothNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 3 / 6
11,354
568
9,680
14,317
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
IceSpartan
Ganesha
16
0 / 4 / 14
11,507
575
5,146
14,636
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 5
11,290
565
9,795
17,875
12,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
10 / 6 / 4
12,550
628
22,678
15,645
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
chechi7777
Hun Batz
20
8 / 3 / 7
13,162
658
14,180
13,721
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
17
Kills
21
21
Deaths
17
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
3
6
1.33
L
Arachne
Gimmly7
Arachne
8
5
1
1.7
W
Ganesha
IceSpartan
Ganesha
0
4
14
1.75
L
Danzaburou
IplayLokiOk
Danzaburou
3
7
2
0.57
W
2
1
5
4.5
W
10
6
4
2
L
Olorun
TrueZalion
Olorun
2
3
1
0.83
L
Cthulhu
WillySlayer
Cthulhu
4
2
3
2.75
W
Hun Batz
chechi7777
Hun Batz
8
3
7
3.83
L
Sun Wukong
joelfc4lif3
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
61,479
80,650
Taken
76,194
40,453
Mitigated
41,969
21,945
Healing
28,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,680
5,419
0
7,444
14,317
5,271
3,444
6,724
7,593
0
90,123
L
Arachne
Gimmly7
Arachne
10,027
6,186
0
4,438
16,923
7,690
0
4,209
12,474
0
74,583
W
Ganesha
IceSpartan
Ganesha
5,146
522
0
2,760
14,636
12,586
359
5,988
8,648
28,001
0
L
Danzaburou
IplayLokiOk
Danzaburou
8,002
2,268
0
6,154
19,280
6,086
1,119
8,748
10,224
0
81,037
W
9,795
1,821
0
8,511
17,875
12,755
1,269
2,380
15,495
0
67,666
W
22,678
5,563
90
5,073
15,645
5,901
4,048
1,219
14,426
86,676
0
L
Olorun
TrueZalion
Olorun
3,402
1,623
363
2,215
9,018
2,198
0
4,287
4,631
38,494
0
L
Cthulhu
WillySlayer
Cthulhu
11,719
549
96
2,877
16,740
13,400
0
4,550
12,063
41,137
0
W
Hun Batz
chechi7777
Hun Batz
14,180
2,858
0
4,761
13,721
5,456
3,703
3,438
10,283
0
98,492
L
Sun Wukong
joelfc4lif3
Sun Wukong
8,670
1,448
0
5,802
18,689
11,079
0
5,064
13,434
0
69,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
59,863
545
Minions Killed
561
0
Camps Cleared
0
1,680,963
Distance Traveled
1,905,464
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,354
568
152
8
0
368,554
0
L
Arachne
10,603
530
119
6
0
398,717
7
W
Ganesha
11,507
575
8
0
0
355,844
10
L
Danzaburou
10,437
522
160
8
0
321,983
3
W
Tyr
11,290
565
128
6
0
394,765
1
W
Nu Wa
12,550
628
119
6
0
345,089
4
L
Olorun
7,496
375
75
4
0
200,848
1
L
Cthulhu
9,810
491
61
3
0
404,743
6
W
Hun Batz
13,162
658
154
8
0
441,212
1
L
Sun Wukong
9,671
484
130
7
0
354,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role