Player Matchup

Ares
Ares
It4chi93
Ares
Level 5
God Stats
2W - 10L
1,135 SR
Queue Stats
122W - 178L
994 Elo+
Party 1
Set
Set
Lemos_vlog
Set
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
XxSkielxX
Chaac
Level 13
God Stats
0W - 1L
1,420 SR
Queue Stats
3W - 3L
1,504 Elo+
Solo
Zeus
Zeus
kptah
Zeus
Level 27
God Stats
55W - 38L
1,481 SR
Queue Stats
56W - 41L
1,428 Elo+
Solo
Neith
Neith
snipermonky6646
Neith
Level 5
God Stats
13W - 16L
1,500 SR
Queue Stats
160W - 225L
1,115 Elo+
Party 1
Team Averages
Level 11
1,360 SR
1,308 Elo+

VS

Team Averages
Level 13
1,548 SR
1,449 Elo+
Yemoja
Yemoja
Gonzinf
Yemoja
Level 8
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Hechizero9499
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,353 Elo+
Solo
Artemis
Artemis
XxAmaral2xX
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
He Bo
He Bo
a_o_n1
He Bo
Level 24
God Stats
17W - 11L
1,533 SR
Queue Stats
468W - 459L
1,521 Elo+
Solo
Amaterasu
Amaterasu
hanzo9050
Amaterasu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 8 / 5
7,991
381
7,503
17,502
18,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 1
7,593
362
1,786
13,543
4,200
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chaac
XxSkielxX
Chaac
13
3 / 9 / 2
8,878
423
11,098
20,433
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
kptah
Zeus
14
2 / 8 / 2
8,815
420
9,431
11,202
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 9 / 0
7,473
356
5,668
16,193
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gonzinf
Yemoja
15
1 / 3 / 21
10,616
506
8,401
13,893
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
21 / 0 / 7
12,641
602
22,323
17,569
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
XxAmaral2xX
Artemis
15
3 / 3 / 12
9,744
464
12,274
13,877
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
a_o_n1
He Bo
20
15 / 2 / 5
12,405
591
17,746
11,671
5,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
hanzo9050
Amaterasu
3
0 / 0 / 0
6,155
293
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
8
Kills
40
42
Deaths
8
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Gonzinf
Yemoja
1
3
21
3.83
W
21
0
7
24.5
L
Ares
1
8
5
0.44
L
0
8
1
0.06
W
Artemis
XxAmaral2xX
Artemis
3
3
12
3
L
Chaac
XxSkielxX
Chaac
3
9
2
0.44
W
He Bo
a_o_n1
He Bo
15
2
5
8.75
W
Amaterasu
hanzo9050
Amaterasu
0
0
0
0
L
Zeus
kptah
Zeus
2
8
2
0.38
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
60,744
78,873
Taken
57,010
45,541
Mitigated
32,739
10,941
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Gonzinf
Yemoja
8,401
2,472
3,459
3,253
13,893
12,193
1,166
5,068
8,650
29,875
0
W
22,323
7,708
0
7,372
17,569
9,797
605
3,213
14,156
0
104,854
L
Ares
7,503
821
0
1,354
17,502
18,100
336
8,485
9,017
22,090
0
L
1,786
523
0
2,093
13,543
4,200
136
2,025
11,518
0
28,035
W
Artemis
XxAmaral2xX
Artemis
12,274
6,131
0
3,984
13,877
4,909
4,141
5,711
8,091
0
43,918
L
Chaac
XxSkielxX
Chaac
11,098
2,175
0
3,136
20,433
15,295
0
5,870
14,563
0
49,822
W
He Bo
a_o_n1
He Bo
17,746
1,324
432
4,801
11,671
5,840
2,909
2,942
8,529
91,888
0
W
Amaterasu
hanzo9050
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
kptah
Zeus
9,431
1,524
0
0
11,202
3,259
243
3,526
7,676
47,205
0
L
5,668
2,614
0
4,358
16,193
4,687
704
6,241
9,952
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
51,561
273
Minions Killed
408
0
Camps Cleared
0
1,626,419
Distance Traveled
1,515,518
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,616
506
39
2
0
356,483
6
W
Fenrir
12,641
602
150
7
0
452,708
2
L
Ares
7,991
381
31
1
0
331,878
0
L
Set
7,593
362
55
3
0
299,543
2
W
Artemis
9,744
464
69
3
0
324,756
2
L
Chaac
8,878
423
62
3
0
397,132
4
W
He Bo
12,405
591
150
7
0
381,571
6
W
Amaterasu
6,155
293
0
0
0
0
0
L
Zeus
8,815
420
80
4
0
301,181
6
L
Neith
7,473
356
45
2
0
296,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role