Player Matchup

Arachne
Arachne
DOUBLESLAYER286
Arachne
Level 29
God Stats
12W - 7L
1,747 SR
Queue Stats
54W - 55L
1,589 Elo+
Party 2
Anubis
Anubis
H3y jr
Anubis
Level 29
God Stats
3W - 0L
1,714 SR
Queue Stats
51W - 38L
1,518 Elo+
Solo
Danzaburou
Danzaburou
InfernoBoy98X
Danzaburou
Level 16
God Stats
36W - 16L
1,561 SR
Queue Stats
108W - 87L
1,418 Elo+
Solo
Izanami
Izanami
KarmasASSistant
Izanami
Level 11
God Stats
28W - 19L
1,567 SR
Queue Stats
35W - 30L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Ttv bakka63
Heimdallr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,618 SR
1,516 Elo+

VS

Team Averages
Level 8
1,560 SR
1,350 Elo+
Neith
Neith
CroppedKnight78
Neith
Level 5
God Stats
3W - 4L
1,763 SR
Queue Stats
3W - 6L
1,415 Elo+
Solo
Izanami
Izanami
ErrorInExistence
Izanami
Level 17
God Stats
60W - 50L
1,522 SR
Queue Stats
63W - 54L
1,321 Elo+
Party 1
Medusa
Medusa
LivingLegendx30
Medusa
Level 4
God Stats
2W - 4L
1,227 SR
Queue Stats
3W - 6L
1,224 Elo+
Solo
Rama
Rama
SilentWolfe18
Rama
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
18W - 20L
1,358 Elo+
Party 1
Bastet
Bastet
jcarroll_96
Bastet
Level 5
God Stats
20W - 36L
1,568 SR
Queue Stats
31W - 46L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 12
8,548
1,710
8,773
4,417
2,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
H3y jr
Anubis
13
10 / 2 / 15
8,626
1,725
10,790
5,560
2,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
InfernoBoy98X
Danzaburou
13
4 / 0 / 18
7,822
1,564
6,429
3,527
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 21
7,398
1,480
7,647
5,697
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Ttv bakka63
Heimdallr
12
2 / 1 / 16
6,779
1,356
4,940
3,333
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

377

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,008
1,202
3,078
4,134
1,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 4
6,333
1,267
4,362
11,204
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 9 / 1
5,610
1,122
3,551
11,027
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
6,245
1,249
4,067
10,056
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
10
1 / 7 / 2
5,839
1,168
3,810
8,028
2,029
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
31
Kills
5
5
Deaths
32
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
13
0
12
19
L
0
6
4
0.33
W
Anubis
H3y jr
Anubis
10
2
15
8.75
W
Danzaburou
InfernoBoy98X
Danzaburou
4
0
18
13
W
2
2
21
6.25
L
0
9
1
0.06
L
2
7
1
0.36
W
Heimdallr
Ttv bakka63
Heimdallr
2
1
16
10
L
Bastet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
18,868
22,534
Taken
44,449
8,980
Mitigated
11,668
5,324
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,078
1,434
0
112
4,134
1,111
0
862
3,272
0
5,282
W
8,773
7,208
0
790
4,417
2,110
0
0
4,417
0
9,885
L
4,362
3,184
0
1,847
11,204
2,734
0
3,432
7,772
0
22,763
W
Anubis
H3y jr
Anubis
10,790
1,551
0
1,172
5,560
2,332
0
0
5,560
19,897
0
W
Danzaburou
InfernoBoy98X
Danzaburou
6,429
2,648
0
1,286
3,527
1,254
0
0
3,527
0
21,013
W
7,647
6,212
0
1,433
5,697
1,877
0
0
5,697
0
12,872
L
3,551
1,831
0
442
11,027
3,205
0
2,083
8,944
0
11,943
L
4,067
2,695
0
944
10,056
2,589
0
3,547
6,509
0
8,656
W
Heimdallr
Ttv bakka63
Heimdallr
4,940
3,856
0
643
3,333
1,407
0
0
3,333
0
7,195
L
Bastet
3,810
730
0
145
8,028
2,029
0
866
7,162
0
7,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
30,035
85
Minions Killed
82
2
Camps Cleared
0
462,760
Distance Traveled
473,436
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,008
1,202
8
2
0
72,322
0
W
Arachne
8,548
1,710
6
1
0
105,367
0
L
Izanami
6,333
1,267
41
8
0
91,708
0
W
Anubis
8,626
1,725
18
4
1
94,133
0
W
Danzaburou
7,822
1,564
38
8
1
103,217
1
W
Izanami
7,398
1,480
18
4
0
97,522
0
L
Medusa
5,610
1,122
22
4
0
120,612
0
L
Rama
6,245
1,249
7
1
0
92,774
0
W
Heimdallr
6,779
1,356
5
1
0
62,521
0
L
Bastet
5,839
1,168
4
1
0
96,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role