Player Matchup

Izanami
Izanami
Blaiksou
Izanami
Level 159
God Stats
1W - 1L
1,740 SR
Queue Stats
232W - 182L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
ChapAlex
Cthulhu
Level 40
God Stats
29W - 23L
1,841 SR
Queue Stats
497W - 516L
1,490 Elo+
Party 1
Nemesis
Nemesis
HabramVI
Nemesis
Level 65
God Stats
17W - 8L
1,595 SR
Queue Stats
233W - 233L
1,561 Elo+
Party 1
Scylla
Scylla
QuaZaRiTo
Scylla
Level 19
God Stats
3W - 1L
1,889 SR
Queue Stats
77W - 40L
1,639 Elo+
Party 1
Terra
Terra
ΚeyStone
Terra
Level 113
God Stats
25W - 26L
1,376 SR
Queue Stats
678W - 684L
1,618 Elo+
Party 1
Team Averages
Level 79
1,688 SR
1,610 Elo+

VS

Team Averages
Level 88
1,546 SR
1,465 Elo+
Nu Wa
Nu Wa
SeshGremlin
Nu Wa
Level 148
God Stats
5W - 3L
1,743 SR
Queue Stats
417W - 401L
1,519 Elo+
Party 2
Bakasura
Bakasura
SrAnonym0us
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
aKa_doneTe
Artemis
Level 14
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 11L
1,226 Elo+
Party 3
Athena
Athena
olHARLSlo
Athena
Level 108
God Stats
31W - 23L
1,545 SR
Queue Stats
119W - 114L
1,535 Elo+
Party 2
Ganesha
Ganesha
shawzyshaw
Ganesha
Level 115
God Stats
3W - 9L
1,500 SR
Queue Stats
294W - 294L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blaiksou
Izanami
13
7 / 0 / 4
7,127
713
9,112
5,799
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ChapAlex
Cthulhu
9
0 / 2 / 0
5,167
517
820
6,177
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
HabramVI
Nemesis
10
3 / 0 / 2
6,016
602
2,824
4,800
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
QuaZaRiTo
Scylla
11
3 / 1 / 1
6,358
636
2,125
2,961
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
ΚeyStone
Terra
9
1 / 1 / 6
5,844
584
1,919
5,553
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,358
636
4,191
4,725
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
SrAnonym0us
Bakasura
9
0 / 2 / 0
5,274
527
237
6,245
2,026
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
aKa_doneTe
Artemis
6
0 / 7 / 0
4,030
403
1,207
7,746
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
olHARLSlo
Athena
10
1 / 0 / 3
5,979
598
3,642
2,928
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
shawzyshaw
Ganesha
7
0 / 3 / 1
4,335
434
1,711
6,067
1,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blaiksou
Izanami
7
0
4
9
W
Cthulhu
ChapAlex
Cthulhu
0
2
0
0
W
Nemesis
HabramVI
Nemesis
3
0
2
4
W
Scylla
QuaZaRiTo
Scylla
3
1
1
3.5
L
3
2
0
1.5
L
Bakasura
SrAnonym0us
Bakasura
0
2
0
0
L
Artemis
aKa_doneTe
Artemis
0
7
0
0
L
Athena
olHARLSlo
Athena
1
0
3
2.5
L
Ganesha
shawzyshaw
Ganesha
0
3
1
0.17
W
Terra
ΚeyStone
Terra
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
10,988
25,290
Taken
27,711
10,379
Mitigated
7,802
10,427
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blaiksou
Izanami
9,112
5,638
0
3,869
5,799
1,834
22
1,561
4,194
0
56,200
W
Cthulhu
ChapAlex
Cthulhu
820
62
0
1,701
6,177
3,453
0
3,435
2,557
21,401
0
W
Nemesis
HabramVI
Nemesis
2,824
966
0
1,676
4,800
1,587
0
875
3,857
0
35,914
W
Scylla
QuaZaRiTo
Scylla
2,125
663
0
1,178
2,961
837
0
1,381
1,452
37,338
0
L
4,191
840
0
911
4,725
1,613
7
1,372
3,293
35,675
0
L
Bakasura
SrAnonym0us
Bakasura
237
34
0
1,746
6,245
2,026
0
873
5,334
0
21,638
L
Artemis
aKa_doneTe
Artemis
1,207
466
0
1,145
7,746
1,203
0
377
7,369
0
8,974
L
Athena
olHARLSlo
Athena
3,642
1,400
0
1,223
2,928
1,072
0
714
2,014
27,306
0
L
Ganesha
shawzyshaw
Ganesha
1,711
229
246
2,097
6,067
1,888
0
1,222
4,837
13,718
0
W
Terra
ΚeyStone
Terra
1,919
454
324
1,679
5,553
2,668
0
1,723
3,686
11,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
25,976
342
Minions Killed
264
0
Camps Cleared
0
986,282
Distance Traveled
933,199
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,127
713
113
11
0
171,523
5
W
Cthulhu
5,167
517
56
6
0
182,719
1
W
Nemesis
6,016
602
64
6
0
232,239
3
W
Scylla
6,358
636
92
9
0
179,208
3
L
Nu Wa
6,358
636
89
9
0
197,266
3
L
Bakasura
5,274
527
73
7
0
180,598
3
L
Artemis
4,030
403
23
2
0
161,459
0
L
Athena
5,979
598
70
7
0
207,585
4
L
Ganesha
4,335
434
9
1
0
186,291
4
W
Terra
5,844
584
17
2
0
220,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role