Player Matchup

Scylla
Scylla
BOOOMH
Scylla
Level 7
God Stats
16W - 7L
1,885 SR
Queue Stats
319W - 195L
1,679 Elo+
Party 1
Anhur
Anhur
MeDoWaFi
Anhur
Level 109
God Stats
71W - 46L
1,625 SR
Queue Stats
454W - 451L
1,528 Elo+
Party 1
Bellona
Bellona
NYChicken
Bellona
Level 25
God Stats
13W - 11L
1,388 SR
Queue Stats
213W - 218L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Ninaluff
Sylvanus
Level 27
God Stats
4W - 1L
1,478 SR
Queue Stats
84W - 58L
1,650 Elo+
Solo
Set
Set
Silenz0
Set
Level 16
God Stats
3W - 3L
1,257 SR
Queue Stats
37W - 41L
1,516 Elo+
Solo
Team Averages
Level 37
1,527 SR
1,599 Elo+

VS

Team Averages
Level 14
1,483 SR
1,626 Elo+
Sylvanus
Sylvanus
Asaltino
Sylvanus
Level 27
God Stats
11W - 11L
1,643 SR
Queue Stats
255W - 202L
1,728 Elo+
Solo
Janus
Janus
Deany7
Janus
Level 19
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Bellona
Bellona
Northjay
Bellona
Level 14
God Stats
7W - 4L
1,542 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2
Izanami
Izanami
T0XiKaT
Izanami
Level 6
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Nemesis
Nemesis
Zellorion
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOOOMH
Scylla
14
10 / 1 / 2
8,693
621
9,730
9,250
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MeDoWaFi
Anhur
12
5 / 3 / 6
7,549
539
9,260
10,809
3,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
NYChicken
Bellona
14
4 / 1 / 3
8,366
598
6,096
7,150
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Ninaluff
Sylvanus
12
3 / 0 / 10
7,587
542
5,896
7,283
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
14
5 / 2 / 2
8,096
578
8,716
10,370
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asaltino
Sylvanus
10
1 / 6 / 3
6,320
451
4,785
12,279
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Deany7
Janus
11
1 / 6 / 2
6,393
457
2,931
5,526
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Northjay
Bellona
12
2 / 5 / 1
7,268
519
4,266
12,508
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
T0XiKaT
Izanami
6
0 / 6 / 0
4,840
346
1,576
5,566
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Zellorion
Nemesis
12
2 / 4 / 2
7,110
508
8,991
15,520
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
27
Kills
6
7
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asaltino
Sylvanus
1
6
3
0.42
W
Scylla
BOOOMH
Scylla
10
1
2
11
L
Janus
Deany7
Janus
1
6
2
0.33
W
Anhur
MeDoWaFi
Anhur
5
3
6
2.67
W
Bellona
NYChicken
Bellona
4
1
3
5.5
W
Sylvanus
Ninaluff
Sylvanus
3
0
10
8
L
Bellona
Northjay
Bellona
2
5
1
0.5
W
Set
5
2
2
3
L
Izanami
T0XiKaT
Izanami
0
6
0
0
L
Nemesis
Zellorion
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
22,549
44,862
Taken
51,399
23,323
Mitigated
21,458
20,424
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asaltino
Sylvanus
4,785
1,232
369
3,160
12,279
6,911
0
5,498
6,542
22,358
0
W
Scylla
BOOOMH
Scylla
9,730
2,008
282
4,664
9,250
3,039
426
2,405
6,845
48,912
0
L
Janus
Deany7
Janus
2,931
182
0
370
5,526
1,574
0
3,069
2,193
28,913
0
W
Anhur
MeDoWaFi
Anhur
9,260
5,303
0
3,757
10,809
3,573
2,698
2,290
8,519
0
36,839
W
Bellona
NYChicken
Bellona
6,096
1,938
0
2,462
7,150
5,974
153
742
6,408
0
52,600
W
Sylvanus
Ninaluff
Sylvanus
5,896
1,734
2,091
2,982
7,283
6,433
1,760
1,206
6,077
24,568
6,827
L
Bellona
Northjay
Bellona
4,266
2,772
0
2,572
12,508
7,911
134
1,320
10,908
0
34,523
W
Set
8,716
3,801
0
4,186
10,370
4,304
0
1,073
9,297
0
47,727
L
Izanami
T0XiKaT
Izanami
1,576
974
0
434
5,566
748
0
1,473
4,093
0
9,850
L
Nemesis
Zellorion
Nemesis
8,991
4,072
0
4,486
15,520
4,314
0
3,186
12,112
0
42,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
31,931
399
Minions Killed
254
0
Camps Cleared
0
1,295,609
Distance Traveled
1,241,298
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,320
451
31
2
0
244,533
3
W
Scylla
8,693
621
90
6
0
254,933
2
L
Janus
6,393
457
53
4
0
247,927
2
W
Anhur
7,549
539
65
5
0
240,420
0
W
Bellona
8,366
598
113
8
0
284,754
0
W
Sylvanus
7,587
542
43
3
0
247,756
4
L
Bellona
7,268
519
71
5
0
286,203
1
W
Set
8,096
578
88
6
0
267,746
2
L
Izanami
4,840
346
28
2
0
153,966
1
L
Nemesis
7,110
508
71
5
0
308,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role