Player Matchup

Danzaburou
Danzaburou
DannyDoritos2k
Danzaburou
Level 11
God Stats
1W - 1L
1,676 SR
Queue Stats
8W - 14L
1,623 Elo+
Solo
Nu Wa
Nu Wa
MakeLoudMusic
Nu Wa
Level 7
God Stats
4W - 4L
1,819 SR
Queue Stats
15W - 12L
1,843 Elo+
Solo
Tiamat
Tiamat
PsychicTerror51
Tiamat
Level 6
God Stats
7W - 20L
1,426 SR
Queue Stats
11W - 22L
1,670 Elo+
Solo
Set
Set
Ruuinn
Set
Level 29
God Stats
9W - 3L
1,862 SR
Queue Stats
364W - 398L
1,613 Elo+
Solo
Jormungandr
Jormungandr
punchy-forest04
Jormungandr
Level 13
God Stats
1W - 4L
1,483 SR
Queue Stats
32W - 40L
1,620 Elo+
Solo
Team Averages
Level 13
1,653 SR
1,674 Elo+

VS

Team Averages
Level 18
1,677 SR
1,767 Elo+
Bellona
Bellona
Da_egg27
Bellona
Level 18
God Stats
11W - 5L
1,759 SR
Queue Stats
51W - 26L
1,796 Elo+
Solo
Danzaburou
Danzaburou
Quazotic
Danzaburou
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 7L
1,815 Elo+
Solo
Cthulhu
Cthulhu
SpongeLvLOne
Cthulhu
Level 24
God Stats
10W - 2L
1,813 SR
Queue Stats
208W - 208L
1,635 Elo+
Party 1
Vulcan
Vulcan
Vulcan is OP
Vulcan
Level 16
God Stats
7W - 0L
1,813 SR
Queue Stats
15W - 4L
1,795 Elo+
Party 1
Set
Set
WoT Amazon
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 46L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyDoritos2k
Danzaburou
14
0 / 14 / 1
8,619
862
6,291
23,106
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 9 / 1
8,634
863
9,068
14,414
4,521
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 1
8,496
850
2,250
13,599
6,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Ruuinn
Set
15
0 / 4 / 2
9,304
930
7,803
20,910
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
punchy-forest04
Jormungandr
15
3 / 6 / 0
9,733
973
9,463
19,253
21,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

2

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Da_egg27
Bellona
18
6 / 0 / 17
11,047
1,105
9,621
9,019
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Quazotic
Danzaburou
18
13 / 0 / 11
11,464
1,146
27,651
11,464
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SpongeLvLOne
Cthulhu
17
3 / 1 / 22
10,756
1,076
9,998
7,542
7,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
17
3 / 2 / 16
10,335
1,034
12,713
7,202
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
13 / 0 / 18
12,327
1,233
23,357
8,413
3,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
122
3
Kills
38
38
Deaths
3
5
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bellona
Da_egg27
Bellona
6
0
17
14.5
L
Danzaburou
DannyDoritos2k
Danzaburou
0
14
1
0.04
L
0
9
1
0.06
L
0
5
1
0.1
W
Danzaburou
Quazotic
Danzaburou
13
0
11
18.5
L
Set
Ruuinn
Set
0
4
2
0.25
W
Cthulhu
SpongeLvLOne
Cthulhu
3
1
22
14
W
Vulcan
3
2
16
5.5
W
13
0
18
22
L
Jormungandr
punchy-forest04
Jormungandr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
83,340
91,282
Taken
43,640
56,236
Mitigated
25,012
4,998
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Da_egg27
Bellona
9,621
3,654
0
60
9,019
6,468
0
2,642
6,252
0
27,652
L
Danzaburou
DannyDoritos2k
Danzaburou
6,291
2,523
0
1,591
23,106
8,874
0
5,390
17,716
0
12,175
L
9,068
1,838
0
260
14,414
4,521
0
3,816
10,598
26,945
0
L
2,250
539
0
1,294
13,599
6,257
0
2,138
11,461
9,797
0
W
Danzaburou
Quazotic
Danzaburou
27,651
14,428
0
4,841
11,464
4,590
0
4,519
6,795
0
54,936
L
Set
Ruuinn
Set
7,803
2,485
0
898
20,910
15,117
0
5,156
15,754
0
33,779
W
Cthulhu
SpongeLvLOne
Cthulhu
9,998
483
779
255
7,542
7,656
0
4,525
2,872
16,242
0
W
Vulcan
12,713
5,257
0
1,019
7,202
2,644
0
4,181
2,796
33,446
0
W
23,357
9,892
0
1,002
8,413
3,654
0
4,364
3,774
0
35,494
L
Jormungandr
punchy-forest04
Jormungandr
9,463
1,552
0
955
19,253
21,467
0
6,211
13,042
27,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
55,929
158
Minions Killed
225
5
Camps Cleared
6
774,158
Distance Traveled
1,028,182
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,047
1,105
51
5
3
213,867
0
L
Danzaburou
8,619
862
10
1
0
142,046
0
L
Nu Wa
8,634
863
34
3
1
129,962
0
L
Tiamat
8,496
850
15
2
1
157,232
0
W
Danzaburou
11,464
1,146
56
6
1
196,978
0
L
Set
9,304
930
55
6
2
186,752
1
W
Cthulhu
10,756
1,076
27
3
0
202,547
0
W
Vulcan
10,335
1,034
52
5
0
202,314
0
W
Set
12,327
1,233
39
4
2
212,476
3
L
Jormungandr
9,733
973
44
4
1
158,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role