Player Matchup

Bellona
Bellona
AdmiralZhen
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 62L
1,240 Elo+
Party 1
Cupid
Cupid
CloudZyn
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
Okoklol
Kukulkan
Level 29
God Stats
117W - 93L
1,602 SR
Queue Stats
600W - 615L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Waldz681
Amaterasu
Level 22
God Stats
13W - 13L
1,500 SR
Queue Stats
168W - 190L
1,353 Elo+
Solo
Mercury
Mercury
hyde_363
Mercury
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 189L
1,369 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,416 Elo+

VS

Team Averages
Level 17
1,489 SR
1,371 Elo+
Kali
Kali
Constantine988
Kali
Level 28
God Stats
18W - 21L
1,442 SR
Queue Stats
88W - 97L
1,311 Elo+
Solo
Raijin
Raijin
Cosmic-Smok
Raijin
Level 5
God Stats
1W - 4L
1,675 SR
Queue Stats
9W - 16L
1,363 Elo+
Solo
Hades
Hades
HipKhan614
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Psylent77
Serqet
Level 29
God Stats
10W - 14L
1,317 SR
Queue Stats
151W - 172L
1,320 Elo+
Solo
Thanatos
Thanatos
link_the_gamer66
Thanatos
Level 16
God Stats
5W - 4L
1,510 SR
Queue Stats
5W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdmiralZhen
Bellona
20
4 / 1 / 13
13,655
975
26,212
17,697
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
CloudZyn
Cupid
20
4 / 1 / 14
14,025
1,002
18,008
13,841
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Okoklol
Kukulkan
19
2 / 1 / 6
12,848
918
8,860
6,226
3,032
Amaterasu
Waldz681
Amaterasu
17
5 / 5 / 7
12,318
880
10,378
12,259
5,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
hyde_363
Mercury
19
8 / 5 / 8
13,271
948
13,604
18,406
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
15,296
1,093
26,658
32,440
16,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
19
0 / 8 / 6
12,418
887
12,013
16,454
6,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
15
0 / 2 / 2
10,408
743
858
2,594
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Psylent77
Serqet
19
4 / 7 / 5
13,492
964
13,134
24,143
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 3
11,102
793
8,035
10,646
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
23
Kills
13
13
Deaths
24
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AdmiralZhen
Bellona
4
1
13
10.5
W
Cupid
CloudZyn
Cupid
4
1
14
11
L
8
3
3
3.17
L
Raijin
0
8
6
0.38
L
Hades
0
2
2
0.5
W
Kukulkan
Okoklol
Kukulkan
2
1
6
5
L
Serqet
Psylent77
Serqet
4
7
5
0.93
W
Amaterasu
Waldz681
Amaterasu
5
5
7
1.7
W
Mercury
hyde_363
Mercury
8
5
8
2.4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,062
Damage
60,698
68,429
Taken
86,277
39,533
Mitigated
38,622
15,417
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AdmiralZhen
Bellona
26,212
7,522
847
4,875
17,697
18,580
0
3,497
13,714
0
43,122
W
Cupid
CloudZyn
Cupid
18,008
8,069
1,893
5,032
13,841
6,101
0
3,041
10,122
0
52,625
L
26,658
14,200
0
6,730
32,440
16,882
0
3,480
28,479
0
53,400
L
Raijin
12,013
2,379
0
0
16,454
6,391
0
2,445
13,934
40,576
0
L
Hades
858
187
0
24
2,594
657
0
246
2,298
1,177
0
W
Kukulkan
Okoklol
Kukulkan
8,860
572
0
0
6,226
3,032
0
681
5,119
48,657
0
L
Serqet
Psylent77
Serqet
13,134
5,004
0
3,504
24,143
10,737
0
1,720
22,023
0
23,678
W
Amaterasu
Waldz681
Amaterasu
10,378
6,611
0
827
12,259
5,213
0
2,058
10,201
0
13,253
W
Mercury
hyde_363
Mercury
13,604
9,553
0
1,943
18,406
6,607
0
3,594
14,163
0
24,184
L
8,035
2,989
0
2,492
10,646
3,955
0
969
9,576
0
14,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,117
Gold Earned
62,716
256
Minions Killed
159
5
Camps Cleared
3
1,269,331
Distance Traveled
1,010,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,655
975
38
3
1
285,682
1
W
Cupid
14,025
1,002
80
6
0
312,519
0
L
Kali
15,296
1,093
50
4
0
321,347
1
L
Raijin
12,418
887
67
5
0
189,098
0
L
Hades
10,408
743
1
0
0
57,880
0
W
Kukulkan
12,848
918
103
7
0
228,233
1
L
Serqet
13,492
964
29
2
3
279,871
0
W
Amaterasu
12,318
880
13
1
0
181,221
0
W
Mercury
13,271
948
22
2
4
261,676
0
L
Thanatos
11,102
793
12
1
0
162,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role