Player Matchup

Cerberus
Cerberus
M4GN3T0SKZ
Cerberus
Level 28
God Stats
15W - 15L
1,501 SR
Queue Stats
52W - 50L
1,520 Elo+
Solo
Tiamat
Tiamat
TLK_AND3RSON
Tiamat
Level 29
God Stats
2W - 2L
1,302 SR
Queue Stats
249W - 321L
1,413 Elo+
Party 1
Discordia
Discordia
TLK_GE0VANNED1AS
Discordia
Level 27
God Stats
3W - 4L
1,395 SR
Queue Stats
145W - 215L
1,410 Elo+
Party 1
Izanami
Izanami
YaSuho Tyub
Izanami
Level 27
God Stats
29W - 40L
1,442 SR
Queue Stats
29W - 40L
1,384 Elo+
Party 4
Kali
Kali
evangelistico
Kali
Level 29
God Stats
7W - 4L
1,522 SR
Queue Stats
67W - 83L
1,400 Elo+
Party 4
Team Averages
Level 28
1,432 SR
1,425 Elo+

VS

Team Averages
Level 20
1,490 SR
1,478 Elo+
Sun Wukong
Sun Wukong
BOLAROXA
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 3
Kukulkan
Kukulkan
GSIXBrayan
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,705 Elo+
Party 2
Olorun
Olorun
Manollo48
Olorun
Level 22
God Stats
5W - 8L
1,412 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo
Kali
Kali
Rafael_magicas
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 3
Ymir
Ymir
Ruled_By_Dolly
Ymir
Level 66
God Stats
5W - 5L
1,540 SR
Queue Stats
95W - 103L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M4GN3T0SKZ
Cerberus
18
12 / 0 / 11
11,418
601
14,844
11,454
13,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
15
4 / 2 / 8
10,018
527
4,879
10,197
8,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
15
4 / 3 / 17
9,368
493
15,536
8,383
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YaSuho Tyub
Izanami
16
7 / 2 / 8
10,135
533
10,648
8,980
3,078
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
16 / 1 / 11
11,748
618
9,534
12,328
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOLAROXA
Sun Wukong
6
1 / 5 / 0
5,827
307
2,629
6,665
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
GSIXBrayan
Kukulkan
12
1 / 11 / 1
7,561
398
8,274
12,344
3,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Manollo48
Olorun
10
0 / 10 / 3
6,493
342
3,698
12,585
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 10 / 0
8,214
432
3,890
13,679
4,757
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 7 / 6
7,697
405
8,718
21,618
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
43
Kills
6
8
Deaths
43
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BOLAROXA
Sun Wukong
1
5
0
0.2
L
Kukulkan
GSIXBrayan
Kukulkan
1
11
1
0.14
W
Cerberus
M4GN3T0SKZ
Cerberus
12
0
11
17.5
L
Olorun
Manollo48
Olorun
0
10
3
0.15
L
3
10
0
0.3
L
1
7
6
0.57
W
Tiamat
4
2
8
4
W
Discordia
4
3
17
4.17
W
Izanami
YaSuho Tyub
Izanami
7
2
8
5.5
W
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
27,209
51,342
Taken
66,891
35,416
Mitigated
29,046
24,937
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BOLAROXA
Sun Wukong
2,629
301
0
218
6,665
2,906
0
2,602
3,835
0
12,352
L
Kukulkan
GSIXBrayan
Kukulkan
8,274
1,349
0
250
12,344
3,749
210
8,343
3,873
29,072
0
W
Cerberus
M4GN3T0SKZ
Cerberus
14,844
1,171
0
5,764
11,454
13,875
796
3,216
8,213
78,891
0
L
Olorun
Manollo48
Olorun
3,698
1,782
152
1,383
12,585
5,674
863
4,641
7,630
27,009
2,359
L
3,890
2,123
0
1,309
13,679
4,757
237
7,359
6,120
0
21,705
L
8,718
1,158
0
1,829
21,618
11,960
0
10,755
10,174
30,470
0
W
Tiamat
4,879
892
0
4,744
10,197
8,951
2,029
7,002
3,195
45,883
0
W
Discordia
15,536
1,778
507
2,125
8,383
2,843
1,823
3,316
4,992
47,558
0
W
Izanami
YaSuho Tyub
Izanami
10,648
8,634
412
2,775
8,980
3,078
4,183
2,457
6,448
0
67,538
W
9,534
5,101
534
8,076
12,328
6,669
3,058
4,553
7,753
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
35,792
515
Minions Killed
202
0
Camps Cleared
0
1,578,490
Distance Traveled
1,287,488
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,827
307
15
1
0
213,133
1
L
Kukulkan
7,561
398
53
3
0
233,238
0
W
Cerberus
11,418
601
160
8
0
330,570
1
L
Olorun
6,493
342
58
3
0
243,818
3
L
Kali
8,214
432
44
2
0
280,144
0
L
Ymir
7,697
405
32
2
0
317,155
2
W
Tiamat
10,018
527
94
5
0
279,509
1
W
Discordia
9,368
493
69
4
0
307,309
3
W
Izanami
10,135
533
133
7
0
276,966
0
W
Kali
11,748
618
59
3
0
384,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role