Player Matchup

Ra
Ra
Emeteria
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 1
Neith
Neith
ErudaTenshi
Neith
Level 14
God Stats
63W - 107L
1,416 SR
Queue Stats
216W - 348L
1,356 Elo+
Party 1
Ares
Ares
Fitzonder
Ares
Level 13
God Stats
1W - 5L
1,253 SR
Queue Stats
71W - 106L
1,454 Elo+
Party 1
Ymir
Ymir
MkyDLuffy
Ymir
Level 20
God Stats
2W - 4L
1,482 SR
Queue Stats
7W - 23L
1,228 Elo+
Solo
Danzaburou
Danzaburou
RobinRes590
Danzaburou
Level 65
God Stats
68W - 71L
1,505 SR
Queue Stats
291W - 435L
1,396 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,319 Elo+

VS

Team Averages
Level 14
1,424 SR
1,380 Elo+
Ares
Ares
Jimmydoidao
Ares
Level 5
God Stats
4W - 3L
1,311 SR
Queue Stats
5W - 4L
1,326 Elo+
Solo
Poseidon
Poseidon
SlowUnicor
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
Subasa22
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 210L
1,354 Elo+
Solo
Hachiman
Hachiman
TrepidNomad
Hachiman
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 28L
1,365 Elo+
Solo
Ullr
Ullr
toast11108
Ullr
Level 18
God Stats
3W - 3L
1,308 SR
Queue Stats
103W - 82L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 15 / 20
12,078
929
3,305
20,949
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 17
14,419
1,109
16,329
17,431
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
20
12 / 6 / 14
17,334
1,333
23,471
40,278
63,560
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
0 / 7 / 3
10,322
794
275
10,525
4,132
Danzaburou
RobinRes590
Danzaburou
20
11 / 11 / 12
15,303
1,177
35,763
31,578
16,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 21
13,313
1,024
8,857
22,940
28,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
SlowUnicor
Poseidon
20
3 / 10 / 22
13,218
1,017
10,390
13,982
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 25
14,312
1,101
22,045
14,023
7,101
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
TrepidNomad
Hachiman
20
6 / 6 / 25
14,330
1,102
27,748
22,539
12,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
27 / 3 / 11
17,573
1,352
41,586
19,245
10,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
148
29
Kills
44
44
Deaths
29
66
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
15
20
0.67
L
6
5
17
2.9
L
Ares
12
6
14
3.17
W
2
6
21
2.08
L
Ymir
0
7
3
0.21
L
Danzaburou
RobinRes590
Danzaburou
11
11
12
1.55
W
Poseidon
SlowUnicor
Poseidon
3
10
22
1.4
W
6
4
25
4.63
W
Hachiman
TrepidNomad
Hachiman
6
6
25
3.08
W
27
3
11
10.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,143
Damage
110,626
120,761
Taken
92,729
101,231
Mitigated
65,081
9,862
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
902
64
0
20,949
9,400
0
4,778
16,171
10,951
0
L
16,329
8,365
0
3,994
17,431
7,747
0
5,485
11,946
0
45,800
L
Ares
23,471
3,509
0
3,254
40,278
63,560
0
15,822
24,456
44,435
0
W
8,857
936
0
1,008
22,940
28,815
0
6,450
16,490
16,811
0
L
Ymir
275
142
0
0
10,525
4,132
0
6,401
4,124
1,909
0
L
Danzaburou
RobinRes590
Danzaburou
35,763
16,930
236
2,314
31,578
16,392
0
8,806
22,772
0
63,398
W
Poseidon
SlowUnicor
Poseidon
10,390
3,049
0
0
13,982
6,096
0
4,371
9,611
27,390
0
W
22,045
8,907
4,819
4,538
14,023
7,101
0
4,257
9,766
53,267
0
W
Hachiman
TrepidNomad
Hachiman
27,748
23,631
0
5,920
22,539
12,663
0
7,663
14,876
0
42,941
W
41,586
28,046
0
2,963
19,245
10,406
0
4,310
14,935
0
61,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,456
Gold Earned
72,746
163
Minions Killed
196
5
Camps Cleared
6
864,540
Distance Traveled
1,005,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,078
929
26
2
0
128,646
0
L
Neith
14,419
1,109
69
5
2
197,389
1
L
Ares
17,334
1,333
22
2
1
231,651
1
W
Ares
13,313
1,024
7
1
0
235,972
0
L
Ymir
10,322
794
4
0
1
99,068
0
L
Danzaburou
15,303
1,177
42
3
1
207,786
0
W
Poseidon
13,218
1,017
42
3
2
157,208
0
W
Hel
14,312
1,101
76
6
0
189,500
0
W
Hachiman
14,330
1,102
35
3
1
201,989
0
W
Ullr
17,573
1,352
36
3
3
221,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role