Player Matchup

Neith
Neith
AmyGearxox
Neith
Level 55
God Stats
2W - 3L
1,096 SR
Queue Stats
2W - 3L
1,029 Elo+
Party 1
Ganesha
Ganesha
Not Mishta
Ganesha
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
384W - 204L
1,815 Elo+
Party 1
Tyr
Tyr
just BROLY fool
Tyr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
860W - 1,455L
1,309 Elo+
Party 1
Team Averages
Level 80
1,365 SR
1,384 Elo+

VS

Team Averages
Level 23
1,438 SR
1,248 Elo+
Ganesha
Ganesha
DormantGnat9722
Ganesha
Level 29
God Stats
8W - 12L
1,398 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 2
Da Ji
Da Ji
SSuper0988
Da Ji
Level 34
God Stats
0W - 1L
1,416 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 2
Anubis
Anubis
rexlegend89
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
19 / 2 / 9
13,747
859
17,159
9,998
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Not Mishta
Ganesha
15
1 / 5 / 25
10,903
681
15,239
15,426
10,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 5 / 14
12,295
768
7,541
12,682
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
9,244
578
9,533
14,763
7,533
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
14
8 / 11 / 3
11,511
719
10,953
18,496
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
3 / 11 / 3
10,070
629
8,460
15,649
5,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
29
Kills
12
12
Deaths
29
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
19
2
9
11.75
L
1
7
7
0.64
W
Ganesha
Not Mishta
Ganesha
1
5
25
2.7
L
Da Ji
8
11
3
0.86
W
9
5
14
3.2
L
Anubis
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
28,946
38,106
Taken
48,908
24,913
Mitigated
20,681
3,053
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,159
7,339
0
1,499
9,998
4,091
1,818
2,849
7,149
0
58,290
L
9,533
499
549
1,828
14,763
7,533
409
3,060
11,703
30,392
0
W
Ganesha
Not Mishta
Ganesha
15,239
2,394
0
908
15,426
10,931
408
8,069
7,357
40,236
0
L
Da Ji
10,953
3,929
0
1,979
18,496
7,267
186
5,887
12,609
0
25,884
W
7,541
705
0
646
12,682
9,891
0
7,118
5,564
0
27,441
L
Anubis
8,460
850
129
2,738
15,649
5,881
86
6,312
9,337
25,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
30,825
158
Minions Killed
95
0
Camps Cleared
0
784,526
Distance Traveled
561,454
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,747
859
100
6
0
263,328
0
L
Ganesha
9,244
578
1
0
0
214,528
6
W
Ganesha
10,903
681
13
1
0
261,595
0
L
Da Ji
11,511
719
48
3
0
192,373
0
W
Tyr
12,295
768
45
3
0
259,603
2
L
Anubis
10,070
629
46
3
0
154,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role