Player Matchup

Tiamat
Tiamat
Jsmity
Tiamat
Level 18
God Stats
1W - 3L
1,402 SR
Queue Stats
92W - 64L
1,437 Elo+
Solo
Medusa
Medusa
Richh1k
Medusa
Level 27
God Stats
4W - 7L
1,242 SR
Queue Stats
71W - 89L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
RoseyWolf19
Sun Wukong
Level 7
God Stats
14W - 11L
1,379 SR
Queue Stats
47W - 67L
1,317 Elo+
Solo
Thanatos
Thanatos
pmills2021
Thanatos
Level 15
God Stats
1W - 2L
1,788 SR
Queue Stats
30W - 35L
1,388 Elo+
Solo
Hel
Hel
salade_moletee
Hel
Level 7
God Stats
0W - 1L
1,240 SR
Queue Stats
13W - 16L
1,373 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,389 Elo+

VS

Team Averages
Level 21
1,557 SR
1,430 Elo+
Sun Wukong
Sun Wukong
BadBo0y-is-back
Sun Wukong
Level 27
God Stats
18W - 18L
1,360 SR
Queue Stats
712W - 699L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Golden-Fang-xX
Tsukuyomi
Level 22
God Stats
11W - 6L
1,640 SR
Queue Stats
47W - 41L
1,469 Elo+
Solo
Cthulhu
Cthulhu
ReprovedElm7299
Cthulhu
Level 13
God Stats
16W - 10L
1,469 SR
Queue Stats
65W - 65L
1,383 Elo+
Party 1
Ra
Ra
Yefonse
Ra
Level 27
God Stats
19W - 10L
1,769 SR
Queue Stats
195W - 191L
1,546 Elo+
Solo
Neith
Neith
xNightxxWingx
Neith
Level 14
God Stats
15W - 19L
1,547 SR
Queue Stats
76W - 87L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jsmity
Tiamat
17
7 / 9 / 3
12,151
467
27,266
21,010
12,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Richh1k
Medusa
19
2 / 4 / 5
11,729
451
18,596
22,306
10,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RoseyWolf19
Sun Wukong
15
1 / 9 / 1
10,021
385
5,145
20,153
12,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
pmills2021
Thanatos
19
7 / 5 / 3
12,666
487
9,624
20,109
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 7
9,201
354
8,425
21,792
8,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadBo0y-is-back
Sun Wukong
20
8 / 0 / 2
13,574
522
13,932
19,334
16,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Golden-Fang-xX
Tsukuyomi
20
12 / 5 / 9
14,493
557
21,702
21,284
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 4
11,542
444
11,543
26,198
23,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 5 / 8
13,739
528
18,096
19,321
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 3 / 7
11,407
439
5,974
18,821
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
35
36
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BadBo0y-is-back
Sun Wukong
8
0
2
9
W
Tsukuyomi
Golden-Fang-xX
Tsukuyomi
12
5
9
3.3
L
Tiamat
Jsmity
Tiamat
7
9
3
0.94
W
6
4
4
2
L
Medusa
Richh1k
Medusa
2
4
5
1.13
L
Sun Wukong
RoseyWolf19
Sun Wukong
1
9
1
0.17
W
9
5
8
2.6
L
Thanatos
pmills2021
Thanatos
7
5
3
1.7
L
0
9
7
0.39
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,056
Damage
71,247
105,370
Taken
104,958
53,046
Mitigated
65,253
48,827
Healing
45,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BadBo0y-is-back
Sun Wukong
13,932
3,287
0
9,548
19,334
16,971
0
4,614
14,540
0
69,639
W
Tsukuyomi
Golden-Fang-xX
Tsukuyomi
21,702
8,502
0
5,842
21,284
9,052
538
9,450
11,459
0
104,976
L
Tiamat
Jsmity
Tiamat
27,266
2,165
0
3,606
21,010
12,774
82
6,536
13,963
70,497
0
W
11,543
1,020
0
10,145
26,198
23,591
649
6,794
19,233
36,641
0
L
Medusa
Richh1k
Medusa
18,596
9,570
0
10,546
22,306
10,216
2,829
4,212
17,941
0
98,147
L
Sun Wukong
RoseyWolf19
Sun Wukong
5,145
1,460
0
3,263
20,153
12,759
1,181
3,253
16,407
0
43,471
W
18,096
2,090
1,486
6,025
19,321
8,078
405
12,737
5,822
88,162
0
L
Thanatos
pmills2021
Thanatos
9,624
2,205
0
16,309
20,109
9,116
0
4,356
15,589
0
70,859
L
8,425
549
4,915
10,188
21,792
8,181
437
9,964
11,106
28,149
0
W
5,974
2,836
0
12,241
18,821
7,561
2,037
590
18,213
0
87,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
64,755
460
Minions Killed
619
0
Camps Cleared
0
2,235,897
Distance Traveled
2,458,528
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,574
522
145
6
0
533,962
5
W
Tsukuyomi
14,493
557
141
5
0
502,097
0
L
Tiamat
12,151
467
102
4
0
413,390
3
W
Cthulhu
11,542
444
73
3
0
512,650
1
L
Medusa
11,729
451
131
5
0
458,565
7
L
Sun Wukong
10,021
385
71
3
0
439,079
0
W
Ra
13,739
528
161
6
0
534,248
3
L
Thanatos
12,666
487
115
4
0
493,634
5
L
Hel
9,201
354
41
2
0
431,229
4
W
Neith
11,407
439
99
4
0
375,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role