Player Matchup

Hercules
Hercules
GebLord101
Hercules
Level 84
God Stats
4W - 3L
1,467 SR
Queue Stats
115W - 63L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
Holy1Geb
Baron Samedi
Level 95
God Stats
9W - 7L
1,694 SR
Queue Stats
259W - 188L
1,660 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Toastyyy78
Cu Chulainn
Level 87
God Stats
16W - 17L
1,614 SR
Queue Stats
337W - 232L
1,645 Elo+
Party 2
Team Averages
Level 89
1,592 SR
1,657 Elo+

VS

Team Averages
Level 14
1,703 SR
1,629 Elo+
Chang'e
Chang'e
FluffyZumito
Chang'e
Level 18
God Stats
4W - 1L
1,733 SR
Queue Stats
174W - 74L
1,703 Elo+
Party 1
Awilix
Awilix
Sqinner 7
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
WhiteTigerSinon
Horus
Level 19
God Stats
62W - 18L
1,877 SR
Queue Stats
197W - 93L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GebLord101
Hercules
17
6 / 5 / 12
13,985
699
19,189
27,097
26,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Holy1Geb
Baron Samedi
17
5 / 9 / 9
13,540
677
12,193
15,844
8,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Toastyyy78
Cu Chulainn
17
8 / 4 / 10
14,552
728
20,762
19,082
16,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FluffyZumito
Chang'e
17
10 / 7 / 6
14,320
716
28,794
17,036
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Sqinner 7
Awilix
15
3 / 9 / 8
13,113
656
13,031
21,544
9,098
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 11
14,016
701
9,375
25,116
35,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
18
18
Deaths
19
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FluffyZumito
Chang'e
10
7
6
1.86
W
Hercules
GebLord101
Hercules
6
5
12
2.4
W
Baron Samedi
Holy1Geb
Baron Samedi
5
9
9
1.06
L
Awilix
Sqinner 7
Awilix
3
9
8
0.78
W
Cu Chulainn
Toastyyy78
Cu Chulainn
8
4
10
3.25
L
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,144
Damage
51,200
62,023
Taken
63,696
52,253
Mitigated
51,141
19,385
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FluffyZumito
Chang'e
28,794
834
2,401
3,704
17,036
6,875
82
3,049
13,862
71,661
0
W
Hercules
GebLord101
Hercules
19,189
7,127
0
8,823
27,097
26,611
110
11,972
14,480
0
37,526
W
Baron Samedi
Holy1Geb
Baron Samedi
12,193
500
4,810
5,201
15,844
8,676
816
8,149
7,330
59,958
0
L
Awilix
Sqinner 7
Awilix
13,031
4,294
0
763
21,544
9,098
0
4,026
17,177
0
63,720
W
Cu Chulainn
Toastyyy78
Cu Chulainn
20,762
4,931
0
551
19,082
16,966
873
7,315
11,371
6,244
55,637
L
9,375
4,653
1,424
3,399
25,116
35,168
42
7,367
17,349
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
41,449
181
Minions Killed
192
0
Camps Cleared
0
1,100,304
Distance Traveled
1,035,630
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,320
716
87
4
0
339,844
2
W
Hercules
13,985
699
43
2
0
378,155
1
W
Baron Samedi
13,540
677
89
4
0
331,840
1
L
Awilix
13,113
656
79
4
0
327,085
5
W
Cu Chulainn
14,552
728
49
2
0
390,309
2
L
Horus
14,016
701
26
1
0
368,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role