Player Matchup

Cthulhu
Cthulhu
FireEyedLink
Cthulhu
Level 15
God Stats
27W - 20L
1,664 SR
Queue Stats
42W - 44L
1,558 Elo+
Solo
King Arthur
King Arthur
InContestable
King Arthur
Level 8
God Stats
1W - 1L
1,434 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Merlin
Merlin
KiingDiingus
Merlin
Level 26
God Stats
105W - 110L
1,483 SR
Queue Stats
200W - 227L
1,447 Elo+
Solo
Thanatos
Thanatos
iMxnstrr-PR
Thanatos
Level 12
God Stats
1W - 5L
1,183 SR
Queue Stats
27W - 20L
1,519 Elo+
Solo
Cernunnos
Cernunnos
maiakitten
Cernunnos
Level 29
God Stats
29W - 55L
1,400 SR
Queue Stats
58W - 84L
1,442 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,477 Elo+

VS

Team Averages
Level 41
1,389 SR
1,465 Elo+
Baron Samedi
Baron Samedi
DaMysteriousMrM
Baron Samedi
Level 29
God Stats
18W - 12L
1,526 SR
Queue Stats
54W - 50L
1,491 Elo+
Solo
Kukulkan
Kukulkan
H3y jr
Kukulkan
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
51W - 38L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SmokeyTheBizear
Danzaburou
Level 28
God Stats
4W - 3L
1,496 SR
Queue Stats
12W - 13L
1,407 Elo+
Solo
Zeus
Zeus
WetTurtleNips
Zeus
Level 112
God Stats
3W - 2L
1,494 SR
Queue Stats
138W - 124L
1,510 Elo+
Party 1
Neith
Neith
ismackdabootyzzz
Neith
Level 8
God Stats
49W - 35L
1,143 SR
Queue Stats
109W - 100L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireEyedLink
Cthulhu
14
4 / 5 / 1
9,683
968
14,587
28,434
27,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
InContestable
King Arthur
15
0 / 15 / 2
9,028
903
4,884
27,287
21,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
2 / 7 / 0
8,818
882
10,943
14,958
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
iMxnstrr-PR
Thanatos
14
0 / 6 / 3
8,512
851
3,396
10,119
3,785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
maiakitten
Cernunnos
13
0 / 10 / 1
8,136
814
7,306
21,124
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaMysteriousMrM
Baron Samedi
18
5 / 1 / 22
10,926
1,093
10,541
10,588
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
H3y jr
Kukulkan
17
7 / 2 / 16
10,804
1,080
10,553
9,579
3,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SmokeyTheBizear
Danzaburou
16
3 / 3 / 17
9,889
989
17,819
10,601
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 0 / 13
13,322
1,332
36,821
6,547
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 17
10,753
1,075
15,586
7,086
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
128
6
Kills
43
43
Deaths
6
7
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaMysteriousMrM
Baron Samedi
5
1
22
16
L
Cthulhu
FireEyedLink
Cthulhu
4
5
1
0.9
W
Kukulkan
H3y jr
Kukulkan
7
2
16
7.5
L
King Arthur
InContestable
King Arthur
0
15
2
0.07
L
Merlin
2
7
0
0.29
W
Danzaburou
SmokeyTheBizear
Danzaburou
3
3
17
3.83
W
22
0
13
28.5
L
Thanatos
iMxnstrr-PR
Thanatos
0
6
3
0.25
W
6
0
17
14.5
L
Cernunnos
maiakitten
Cernunnos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
91,320
101,922
Taken
44,401
65,526
Mitigated
18,037
6,192
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaMysteriousMrM
Baron Samedi
10,541
1,520
3,902
2,436
10,588
4,708
0
6,440
3,879
20,344
0
L
Cthulhu
FireEyedLink
Cthulhu
14,587
1,087
0
1,157
28,434
27,209
0
13,078
15,356
27,656
0
W
Kukulkan
H3y jr
Kukulkan
10,553
1,739
0
417
9,579
3,609
0
6,041
3,388
19,832
0
L
King Arthur
InContestable
King Arthur
4,884
461
357
260
27,287
21,146
0
17,124
10,163
0
19,916
L
Merlin
10,943
460
231
252
14,958
5,412
0
9,735
5,223
29,218
0
W
Danzaburou
SmokeyTheBizear
Danzaburou
17,819
10,297
0
2,696
10,601
4,150
0
5,894
4,507
0
35,702
W
36,821
5,074
0
2,782
6,547
2,558
0
3,496
2,876
57,372
0
L
Thanatos
iMxnstrr-PR
Thanatos
3,396
606
0
2,165
10,119
3,785
0
6,505
3,614
0
13,899
W
15,586
8,692
0
2,562
7,086
3,012
0
3,009
3,952
0
23,231
L
Cernunnos
maiakitten
Cernunnos
7,306
3,661
0
1,770
21,124
7,974
0
11,473
9,651
0
13,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
55,694
108
Minions Killed
171
4
Camps Cleared
3
808,624
Distance Traveled
869,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,926
1,093
24
2
1
188,501
0
L
Cthulhu
9,683
968
27
3
1
206,359
0
W
Kukulkan
10,804
1,080
30
3
0
181,216
0
L
King Arthur
9,028
903
24
2
0
162,122
0
L
Merlin
8,818
882
28
3
0
168,358
0
W
Danzaburou
9,889
989
51
5
0
153,924
0
W
Zeus
13,322
1,332
49
5
2
166,943
0
L
Thanatos
8,512
851
22
2
2
135,113
0
W
Neith
10,753
1,075
17
2
0
178,965
0
L
Cernunnos
8,136
814
7
1
1
136,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role