Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FreeMemesAndWifi
Janus
Level 160
God Stats
17W - 15L
1,233 SR
Queue Stats
528W - 494L
1,583 Elo+
Party 2
Fafnir
Fafnir
KingGilly13
Fafnir
Level 27
God Stats
2W - 0L
1,555 SR
Queue Stats
12W - 8L
1,519 Elo+
Solo
Cupid
Cupid
WayTooBoosted
Cupid
Level 44
God Stats
14W - 7L
1,868 SR
Queue Stats
150W - 95L
1,714 Elo+
Party 2
Hel
Hel
Yonionyx
Hel
Level 128
God Stats
22W - 22L
1,604 SR
Queue Stats
363W - 332L
1,603 Elo+
Party 2
Team Averages
Level 98
1,552 SR
1,584 Elo+

VS

Team Averages
Level 61
1,616 SR
1,637 Elo+
Cerberus
Cerberus
Ariesto
Cerberus
Level 75
God Stats
0W - 4L
1,424 SR
Queue Stats
163W - 119L
1,596 Elo+
Party 1
Janus
Janus
Brownboy305
Janus
Level 45
God Stats
1W - 1L
1,596 SR
Queue Stats
7W - 5L
1,623 Elo+
Party 3
Izanami
Izanami
Symphonias
Izanami
Level 28
God Stats
3W - 6L
1,584 SR
Queue Stats
30W - 24L
1,645 Elo+
Party 1
Hel
Hel
dontlaughatmyaim
Hel
Level 35
God Stats
3W - 3L
1,974 SR
Queue Stats
21W - 19L
1,645 Elo+
Party 1
Serqet
Serqet
donuts42069
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 1 / 14
8,551
855
5,683
8,895
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 0 / 16
9,186
919
13,809
6,146
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
14
2 / 2 / 23
8,744
874
4,429
7,554
6,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
13 / 2 / 9
10,920
1,092
16,270
10,175
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 3 / 15
9,213
921
9,673
9,027
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ariesto
Cerberus
11
0 / 6 / 5
6,644
664
6,961
12,909
8,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 3
7,044
704
7,098
11,327
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Symphonias
Izanami
12
2 / 4 / 3
7,134
713
4,450
8,411
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 7 / 2
6,766
677
2,410
10,040
3,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
12
3 / 9 / 0
7,593
759
7,008
11,295
3,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
32
Kills
8
8
Deaths
32
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
14
11
L
Cerberus
Ariesto
Cerberus
0
6
5
0.42
L
2
6
3
0.58
W
6
0
16
14
W
Fafnir
2
2
23
6.75
L
Izanami
Symphonias
Izanami
2
4
3
0.88
W
13
2
9
8.75
W
7
3
15
4.83
L
1
7
2
0.29
L
Serqet
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
27,927
41,797
Taken
53,982
23,749
Mitigated
22,137
14,853
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,683
410
0
2,158
8,895
7,887
466
2,789
5,980
0
15,733
L
Cerberus
Ariesto
Cerberus
6,961
135
0
1,589
12,909
8,743
0
5,605
7,012
13,791
0
L
7,098
359
0
1,092
11,327
3,714
0
4,833
6,129
17,747
0
W
13,809
51
0
788
6,146
1,689
154
2,638
2,698
31,294
0
W
Fafnir
4,429
1,407
0
1,133
7,554
6,878
547
2,561
4,991
15,408
0
L
Izanami
Symphonias
Izanami
4,450
2,834
0
950
8,411
2,582
1
5,634
2,367
0
17,084
W
16,270
10,030
215
3,633
10,175
4,114
2,798
4,621
5,286
0
37,878
W
9,673
341
3,354
3,572
9,027
3,181
193
3,686
5,166
24,595
0
L
2,410
57
1,795
2,806
10,040
3,481
0
4,319
5,306
10,898
0
L
Serqet
7,008
1,007
0
1,325
11,295
3,617
1
6,195
4,686
0
11,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
35,181
213
Minions Killed
127
9
Camps Cleared
3
992,169
Distance Traveled
814,252
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,551
855
19
2
2
205,305
2
L
Cerberus
6,644
664
20
2
0
171,589
4
L
Janus
7,044
704
36
4
0
159,065
0
W
Janus
9,186
919
66
7
2
203,226
1
W
Fafnir
8,744
874
13
1
1
195,704
1
L
Izanami
7,134
713
41
4
0
172,631
2
W
Cupid
10,920
1,092
68
7
2
188,186
1
W
Hel
9,213
921
47
5
2
199,748
0
L
Hel
6,766
677
17
2
1
154,346
0
L
Serqet
7,593
759
13
1
2
156,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role