Player Matchup

Skadi
Skadi
BelongingBoseck
Skadi
Level 27
God Stats
18W - 27L
1,479 SR
Queue Stats
294W - 293L
1,424 Elo+
Solo
Janus
Janus
Bolmpo
Janus
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
79W - 93L
1,353 Elo+
Party 1
Chronos
Chronos
ODeivao-_-
Chronos
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 63L
1,348 Elo+
Solo
Amaterasu
Amaterasu
USMCHither
Amaterasu
Level 6
God Stats
4W - 6L
1,129 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
ssundazee
Cthulhu
Level 26
God Stats
0W - 2L
1,728 SR
Queue Stats
62W - 62L
1,391 Elo+
Party 1
Team Averages
Level 21
1,467 SR
1,337 Elo+

VS

Team Averages
Level 15
1,372 SR
1,338 Elo+
Ullr
Ullr
Gh1ggs239
Ullr
Level 24
God Stats
6W - 8L
1,066 SR
Queue Stats
306W - 397L
1,283 Elo+
Party 2
Bellona
Bellona
JeffSkorrEGO
Bellona
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 16L
1,500 Elo+
Solo
Khepri
Khepri
Shmeaglypoo
Khepri
Level 18
God Stats
6W - 10L
1,292 SR
Queue Stats
375W - 453L
1,279 Elo+
Party 2
Tiamat
Tiamat
w4ffl3ninj4
Tiamat
Level 8
God Stats
27W - 37L
1,405 SR
Queue Stats
36W - 54L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
wickedlola316
Nu Wa
Level 20
God Stats
18W - 15L
1,594 SR
Queue Stats
374W - 467L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,129
427
3,964
9,177
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Bolmpo
Janus
8
1 / 1 / 1
5,220
435
5,030
6,271
1,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
ODeivao-_-
Chronos
10
3 / 6 / 1
6,528
544
2,472
9,546
2,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
USMCHither
Amaterasu
3
1 / 3 / 2
4,448
371
1,095
3,018
1,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ssundazee
Cthulhu
4
0 / 4 / 3
4,422
369
2,257
5,072
2,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
2 / 1 / 2
5,828
486
2,933
5,950
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JeffSkorrEGO
Bellona
15
6 / 0 / 2
8,684
724
7,276
9,427
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
10
1 / 0 / 3
6,422
535
2,651
5,545
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
12
5 / 2 / 2
7,314
610
7,202
5,697
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 2
6,331
528
3,402
5,789
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
16
19
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Janus
Bolmpo
Janus
1
1
1
1.5
W
Ullr
2
1
2
3
W
Bellona
JeffSkorrEGO
Bellona
6
0
2
7
L
Chronos
ODeivao-_-
Chronos
3
6
1
0.58
W
Khepri
1
0
3
2.5
L
Amaterasu
USMCHither
Amaterasu
1
3
2
0.67
L
Cthulhu
ssundazee
Cthulhu
0
4
3
0.38
W
Tiamat
5
2
2
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,818
Damage
23,464
33,084
Taken
32,408
10,867
Mitigated
17,107
3,644
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,964
2,205
0
1,090
9,177
2,552
88
1,589
7,496
0
22,581
L
Janus
Bolmpo
Janus
5,030
429
0
0
6,271
1,680
0
3,173
2,823
25,396
0
W
Ullr
2,933
1,161
0
1,880
5,950
2,867
1,240
4,091
1,859
0
19,125
W
Bellona
JeffSkorrEGO
Bellona
7,276
2,764
0
7,925
9,427
6,534
2,394
209
9,218
0
62,996
L
Chronos
ODeivao-_-
Chronos
2,472
405
0
2,172
9,546
2,957
0
4,881
4,173
23,543
0
W
Khepri
2,651
217
0
2,342
5,545
2,800
597
3,066
2,479
13,546
0
L
Amaterasu
USMCHither
Amaterasu
1,095
831
0
203
3,018
1,104
0
1,306
1,684
0
2,269
L
Cthulhu
ssundazee
Cthulhu
2,257
625
0
179
5,072
2,574
0
1,616
3,233
10,157
0
W
Tiamat
7,202
1,091
0
2,654
5,697
3,553
935
1,702
3,995
35,115
0
W
3,402
820
0
2,047
5,789
1,353
27
691
5,098
35,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
34,579
145
Minions Killed
309
0
Camps Cleared
0
963,260
Distance Traveled
1,164,783
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,129
427
36
3
0
211,181
0
L
Janus
5,220
435
29
2
0
250,921
0
W
Ullr
5,828
486
39
3
0
208,798
1
W
Bellona
8,684
724
126
11
0
259,455
1
L
Chronos
6,528
544
58
5
0
215,077
0
W
Khepri
6,422
535
21
2
0
236,224
1
L
Amaterasu
4,448
371
4
0
0
154,021
0
L
Cthulhu
4,422
369
18
2
0
132,060
0
W
Tiamat
7,314
610
64
5
0
217,829
0
W
Nu Wa
6,331
528
59
5
0
242,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role