Player Matchup

Sol
Sol
DaDuDe702
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,121 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jaah Dadon
Tsukuyomi
Level 14
God Stats
8W - 4L
1,744 SR
Queue Stats
129W - 132L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Rouge_Ninja92
Sun Wukong
Level 6
God Stats
50W - 43L
1,392 SR
Queue Stats
57W - 49L
1,280 Elo+
Solo
Hel
Hel
SadGamerGrl
Hel
Level 18
God Stats
1W - 6L
1,295 SR
Queue Stats
82W - 106L
1,397 Elo+
Solo
Cupid
Cupid
Sans ok bro
Cupid
Level 18
God Stats
4W - 7L
1,249 SR
Queue Stats
22W - 21L
1,334 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,300 Elo+

VS

Team Averages
Level 16
1,463 SR
1,332 Elo+
Neith
Neith
Kgunz
Neith
Level 7
God Stats
4W - 1L
1,707 SR
Queue Stats
27W - 25L
1,430 Elo+
Solo
Kali
Kali
KhaoticKitten
Kali
Level 24
God Stats
4W - 2L
1,404 SR
Queue Stats
265W - 325L
1,217 Elo+
Solo
Medusa
Medusa
RoofTops MaGee
Medusa
Level 8
God Stats
13W - 11L
1,391 SR
Queue Stats
31W - 31L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Virtualcarp2019
Jormungandr
Level 18
God Stats
1W - 2L
1,467 SR
Queue Stats
16W - 14L
1,380 Elo+
Solo
Danzaburou
Danzaburou
omiiidp
Danzaburou
Level 24
God Stats
41W - 59L
1,347 SR
Queue Stats
84W - 112L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 9
13,552
847
11,937
22,703
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Jaah Dadon
Tsukuyomi
16
0 / 2 / 2
11,614
726
4,194
4,204
1,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Rouge_Ninja92
Sun Wukong
20
4 / 2 / 12
15,846
990
23,316
21,232
24,406
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
2 / 16 / 14
15,287
955
18,076
28,336
11,578
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
21 / 5 / 4
18,410
1,151
43,871
21,298
8,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kgunz
Neith
20
8 / 7 / 8
14,941
934
15,220
21,302
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 8 / 8
13,539
846
6,320
25,855
11,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 3 / 11
16,308
1,019
16,443
14,521
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Virtualcarp2019
Jormungandr
20
7 / 8 / 20
16,448
1,028
27,750
30,688
38,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
omiiidp
Danzaburou
20
6 / 1 / 11
15,119
945
21,786
16,375
7,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
27
Kills
32
32
Deaths
27
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
Tsukuyomi
Jaah Dadon
Tsukuyomi
0
2
2
0.5
W
Neith
Kgunz
Neith
8
7
8
1.71
W
2
8
8
0.75
W
9
3
11
4.83
L
Sun Wukong
Rouge_Ninja92
Sun Wukong
4
2
12
5
L
2
16
14
0.56
L
21
5
4
4.6
W
Jormungandr
Virtualcarp2019
Jormungandr
7
8
20
2.13
W
Danzaburou
omiiidp
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,394
Damage
87,519
97,773
Taken
108,741
54,572
Mitigated
80,582
12,400
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,937
5,069
0
6,216
22,703
8,809
0
5,462
17,166
29,966
0
L
Tsukuyomi
Jaah Dadon
Tsukuyomi
4,194
1,552
0
289
4,204
1,352
0
252
3,902
0
10,302
W
Neith
Kgunz
Neith
15,220
9,681
767
6,406
21,302
9,701
0
3,851
17,451
0
41,575
W
6,320
3,847
0
3,073
25,855
11,518
0
8,062
17,793
0
19,315
W
16,443
9,157
0
897
14,521
13,873
0
3,925
10,596
0
36,099
L
Sun Wukong
Rouge_Ninja92
Sun Wukong
23,316
3,599
0
310
21,232
24,406
0
8,004
12,903
0
73,447
L
18,076
4,804
475
248
28,336
11,578
0
8,626
19,404
46,003
0
L
43,871
32,945
83
4,779
21,298
8,427
0
4,400
16,648
0
54,073
W
Jormungandr
Virtualcarp2019
Jormungandr
27,750
9,533
0
1,450
30,688
38,192
0
10,385
20,303
70,907
0
W
Danzaburou
omiiidp
Danzaburou
21,786
9,936
0
2,554
16,375
7,298
0
3,790
12,585
0
38,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,709
Gold Earned
76,355
241
Minions Killed
268
5
Camps Cleared
5
1,177,835
Distance Traveled
1,234,456
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,552
847
29
2
1
221,806
1
L
Tsukuyomi
11,614
726
13
1
2
92,568
1
W
Neith
14,941
934
58
4
3
248,225
1
W
Kali
13,539
846
41
3
0
200,153
0
W
Medusa
16,308
1,019
60
4
2
237,939
0
L
Sun Wukong
15,846
990
100
6
0
311,950
7
L
Hel
15,287
955
62
4
2
257,430
0
L
Cupid
18,410
1,151
37
2
0
294,081
0
W
Jormungandr
16,448
1,028
81
5
0
282,298
0
W
Danzaburou
15,119
945
28
2
0
265,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role