Player Matchup

Hachiman
Hachiman
Canzzerbero
Hachiman
Level 19
God Stats
26W - 39L
1,403 SR
Queue Stats
40W - 52L
1,315 Elo+
Solo
Guan Yu
Guan Yu
Kswanger
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
MG AuXxX
Ra
Level 3
God Stats
0W - 4L
1,218 SR
Queue Stats
59W - 52L
1,200 Elo+
Solo
Tiamat
Tiamat
Magic_Maza
Tiamat
Level 27
God Stats
9W - 8L
1,598 SR
Queue Stats
235W - 243L
1,461 Elo+
Solo
Thanatos
Thanatos
VolcanicSwordii
Thanatos
Level 27
God Stats
28W - 28L
1,515 SR
Queue Stats
200W - 216L
1,440 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,383 Elo+

VS

Team Averages
Level 17
1,467 SR
1,268 Elo+
Izanami
Izanami
Cosmic-Smok
Izanami
Level 5
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 4L
1,083 Elo+
Solo
Amaterasu
Amaterasu
Papa-Miller
Amaterasu
Level 21
God Stats
19W - 21L
1,394 SR
Queue Stats
202W - 231L
1,347 Elo+
Party 1
Raijin
Raijin
RTI_TheDoc
Raijin
Level 29
God Stats
1W - 1L
1,218 SR
Queue Stats
75W - 59L
1,392 Elo+
Solo
Camazotz
Camazotz
SativaSteva
Camazotz
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 265L
1,410 Elo+
Party 1
Nemesis
Nemesis
junard
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Canzzerbero
Hachiman
11
4 / 6 / 2
8,558
389
9,598
10,707
2,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Kswanger
Guan Yu
7
0 / 13 / 1
6,706
305
1,895
13,640
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 12 / 2
8,152
371
6,410
12,548
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Magic_Maza
Tiamat
10
0 / 9 / 3
7,293
332
7,760
10,104
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
20
14 / 5 / 0
14,080
640
22,449
21,202
13,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmic-Smok
Izanami
15
2 / 5 / 3
10,617
483
1,990
14,114
4,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Papa-Miller
Amaterasu
16
8 / 5 / 10
11,381
517
10,509
23,835
9,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
RTI_TheDoc
Raijin
18
16 / 1 / 2
13,665
621
14,519
13,256
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
SativaSteva
Camazotz
15
10 / 4 / 7
10,914
496
13,574
17,704
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
junard
Nemesis
19
8 / 5 / 7
12,393
563
9,403
18,598
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
18
Kills
44
45
Deaths
20
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Canzzerbero
Hachiman
4
6
2
0.83
W
Izanami
Cosmic-Smok
Izanami
2
5
3
0.7
L
Guan Yu
Kswanger
Guan Yu
0
13
1
0.04
L
0
12
2
0.08
L
Tiamat
Magic_Maza
Tiamat
0
9
3
0.17
W
Amaterasu
Papa-Miller
Amaterasu
8
5
10
2.6
W
Raijin
RTI_TheDoc
Raijin
16
1
2
17
W
Camazotz
SativaSteva
Camazotz
10
4
7
3.38
L
Thanatos
14
5
0
2.8
W
Nemesis
junard
Nemesis
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,112
Damage
49,995
68,201
Taken
87,507
32,960
Mitigated
35,631
21,528
Healing
34,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Canzzerbero
Hachiman
9,598
6,137
0
1,359
10,707
2,551
84
193
10,514
0
30,173
W
Izanami
Cosmic-Smok
Izanami
1,990
1,048
0
4,042
14,114
4,109
3,387
351
13,713
0
58,474
L
Guan Yu
Kswanger
Guan Yu
1,895
443
85
794
13,640
7,566
20
4,275
9,365
0
14,161
L
6,410
1,043
259
1,324
12,548
3,910
90
4,048
8,500
40,679
0
L
Tiamat
Magic_Maza
Tiamat
7,760
1,405
0
1,059
10,104
5,060
25
1,194
8,910
22,802
0
W
Amaterasu
Papa-Miller
Amaterasu
10,509
6,384
0
11,179
23,835
9,906
4,331
3,541
19,843
0
45,697
W
Raijin
RTI_TheDoc
Raijin
14,519
1,314
0
2,648
13,256
5,062
2,315
3,093
9,944
79,057
0
W
Camazotz
SativaSteva
Camazotz
13,574
4,318
429
8,441
17,704
9,453
1,228
3,738
13,685
0
48,183
L
Thanatos
22,449
10,498
0
16,648
21,202
13,873
714
4,809
16,393
0
99,120
W
Nemesis
junard
Nemesis
9,403
5,570
0
7,870
18,598
7,101
3,174
2,622
15,852
0
77,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
58,970
344
Minions Killed
494
0
Camps Cleared
0
1,588,700
Distance Traveled
1,977,266
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,558
389
52
2
0
260,734
0
W
Izanami
10,617
483
116
5
0
349,034
0
L
Guan Yu
6,706
305
26
1
0
310,983
0
L
Ra
8,152
371
69
3
0
337,686
1
L
Tiamat
7,293
332
29
1
0
269,141
0
W
Amaterasu
11,381
517
75
3
0
420,631
0
W
Raijin
13,665
621
136
6
0
387,781
0
W
Camazotz
10,914
496
50
2
0
394,847
1
L
Thanatos
14,080
640
168
8
0
410,156
3
W
Nemesis
12,393
563
117
5
0
424,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role