Player Matchup

Serqet
Serqet
KatMaster666
Serqet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 159L
1,405 Elo+
Party 1
Ra
Ra
Skilleez
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Tirano Diablo
Achilles
Level 79
God Stats
1W - 1L
1,712 SR
Queue Stats
197W - 235L
1,417 Elo+
Party 1
Team Averages
Level 46
1,571 SR
1,441 Elo+

VS

Team Averages
Level 53
1,451 SR
1,491 Elo+
Jormungandr
Jormungandr
Miaccy
Jormungandr
Level 8
God Stats
18W - 19L
1,362 SR
Queue Stats
93W - 93L
1,561 Elo+
Solo
Eset
Eset
iByAlVaRoi
Eset
Level 43
God Stats
5W - 3L
1,400 SR
Queue Stats
64W - 106L
1,388 Elo+
Solo
Loki
Loki
mad-dealer123
Loki
Level 107
God Stats
94W - 97L
1,592 SR
Queue Stats
596W - 731L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 7 / 5
8,752
625
3,691
12,571
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 6 / 1
9,790
699
10,727
14,069
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tirano Diablo
Achilles
12
1 / 7 / 4
9,198
657
7,193
17,833
10,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Miaccy
Jormungandr
14
3 / 2 / 17
10,116
723
12,672
11,346
7,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
10 / 1 / 8
10,952
782
12,789
7,102
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 4 / 10
10,302
736
10,445
10,267
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
20
20
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
7
5
0.5
W
Jormungandr
Miaccy
Jormungandr
3
2
17
5.75
L
5
6
1
0.92
L
Achilles
Tirano Diablo
Achilles
1
7
4
0.43
W
10
1
8
14
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
35,906
44,473
Taken
28,715
21,017
Mitigated
13,421
12,060
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,691
590
1,161
2,005
12,571
4,288
0
6,539
6,032
0
12,839
W
Jormungandr
Miaccy
Jormungandr
12,672
2,199
0
788
11,346
7,935
607
4,903
6,178
37,370
0
L
10,727
719
1,255
3,797
14,069
6,064
450
8,079
5,826
43,924
0
L
Achilles
Tirano Diablo
Achilles
7,193
2,500
1,321
2,521
17,833
10,665
200
10,698
7,135
0
23,940
W
12,789
852
908
2,475
7,102
2,091
1,060
2,308
4,556
37,995
0
W
10,445
2,507
0
1,826
10,267
3,395
1,433
3,574
5,966
0
33,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
31,370
117
Minions Killed
147
0
Camps Cleared
0
698,872
Distance Traveled
713,701
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,752
625
19
1
0
242,669
1
W
Jormungandr
10,116
723
52
4
0
235,406
2
L
Ra
9,790
699
57
4
0
220,867
2
L
Achilles
9,198
657
41
3
0
235,336
3
W
Eset
10,952
782
63
5
0
230,566
1
W
Loki
10,302
736
32
2
0
247,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role