Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EdgyEntropy
Tiamat
Level 146
God Stats
17W - 7L
1,787 SR
Queue Stats
113W - 61L
1,727 Elo+
Party 1
Cerberus
Cerberus
Taskbot
Cerberus
Level 157
God Stats
4W - 9L
1,758 SR
Queue Stats
235W - 218L
1,641 Elo+
Party 2
Neith
Neith
mrmuad
Neith
Level 156
God Stats
5W - 9L
1,221 SR
Queue Stats
442W - 431L
1,626 Elo+
Solo
Ra
Ra
tucupi
Ra
Level 147
God Stats
4W - 2L
1,776 SR
Queue Stats
121W - 64L
1,730 Elo+
Party 1
Team Averages
Level 147
1,608 SR
1,645 Elo+

VS

Team Averages
Level 129
1,551 SR
1,619 Elo+
Set
Set
AK-KILLER_PR
Set
Level 114
God Stats
7W - 1L
1,459 SR
Queue Stats
528W - 481L
1,659 Elo+
Solo
Cernunnos
Cernunnos
AndrewStephenXD
Cernunnos
Level 120
God Stats
5W - 8L
1,365 SR
Queue Stats
219W - 198L
1,627 Elo+
Solo
The Morrigan
The Morrigan
AoS Whiffy
The Morrigan
Level 156
God Stats
4W - 1L
1,682 SR
Queue Stats
326W - 269L
1,647 Elo+
Party 3
Achilles
Achilles
blade3141
Achilles
Level 123
God Stats
8W - 17L
1,551 SR
Queue Stats
371W - 379L
1,569 Elo+
Solo
Cthulhu
Cthulhu
cr0s77
Cthulhu
Level 134
God Stats
3W - 1L
1,698 SR
Queue Stats
233W - 231L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 6 / 4
8,690
395
4,857
18,042
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
1 / 4 / 1
8,776
399
6,917
13,133
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
Taskbot
Cerberus
19
1 / 4 / 1
11,224
510
8,506
22,240
23,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
mrmuad
Neith
16
2 / 8 / 1
10,143
461
10,264
19,622
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
1 / 3 / 0
10,535
479
5,926
12,549
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 8
13,044
593
9,224
17,330
8,154
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
AndrewStephenXD
Cernunnos
20
6 / 0 / 3
14,141
643
11,064
15,823
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
AoS Whiffy
The Morrigan
20
7 / 0 / 6
13,594
618
14,988
7,482
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
blade3141
Achilles
19
3 / 2 / 5
12,890
586
12,861
19,840
18,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
cr0s77
Cthulhu
17
2 / 3 / 12
12,191
554
11,958
15,834
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
25
25
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
4
0.33
W
7
2
8
5.5
W
Cernunnos
AndrewStephenXD
Cernunnos
6
0
3
7.5
W
The Morrigan
AoS Whiffy
The Morrigan
7
0
6
10
L
Tiamat
1
4
1
0.38
L
Cerberus
Taskbot
Cerberus
1
4
1
0.38
W
Achilles
blade3141
Achilles
3
2
5
2.75
W
Cthulhu
cr0s77
Cthulhu
2
3
12
2.67
L
Neith
mrmuad
Neith
2
8
1
0.31
L
Ra
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,470
Damage
60,095
85,586
Taken
76,309
55,307
Mitigated
50,676
29,750
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,857
2,229
0
5,135
18,042
8,395
878
6,359
11,633
0
53,600
W
9,224
3,898
0
7,369
17,330
8,154
1,058
5,491
11,671
0
96,936
W
Cernunnos
AndrewStephenXD
Cernunnos
11,064
6,157
0
10,941
15,823
6,577
5,437
980
14,843
0
127,646
W
The Morrigan
AoS Whiffy
The Morrigan
14,988
2,614
330
3,256
7,482
3,084
818
2,869
4,535
96,166
1,669
L
Tiamat
6,917
810
106
3,330
13,133
8,403
0
3,836
9,264
56,522
0
L
Cerberus
Taskbot
Cerberus
8,506
1,096
0
9,699
22,240
23,810
0
3,102
18,538
86,496
0
W
Achilles
blade3141
Achilles
12,861
4,525
0
9,687
19,840
18,455
764
8,687
11,069
0
74,277
W
Cthulhu
cr0s77
Cthulhu
11,958
863
612
2,850
15,834
14,406
82
4,126
11,503
50,835
0
L
Neith
mrmuad
Neith
10,264
4,024
0
5,751
19,622
6,842
0
5,468
14,129
0
80,020
L
Ra
5,926
361
1,148
4,581
12,549
7,857
0
6,940
5,559
83,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
65,860
685
Minions Killed
742
0
Camps Cleared
0
2,012,649
Distance Traveled
2,262,836
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,690
395
73
3
0
418,832
1
W
Set
13,044
593
134
6
0
496,496
4
W
Cernunnos
14,141
643
188
9
0
411,153
5
W
The Morrigan
13,594
618
194
9
0
433,541
0
L
Tiamat
8,776
399
86
4
0
404,917
1
L
Cerberus
11,224
510
216
10
0
377,059
2
W
Achilles
12,890
586
154
7
0
459,285
1
W
Cthulhu
12,191
554
72
3
0
462,361
4
L
Neith
10,143
461
126
6
0
366,219
13
L
Ra
10,535
479
184
8
0
445,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role