Player Matchup

Ymir
Ymir
ArbitersRage322
Ymir
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
McSlap2379
Nemesis
Level 26
God Stats
15W - 11L
1,688 SR
Queue Stats
171W - 161L
1,539 Elo+
Solo
Heimdallr
Heimdallr
The25thBam3835
Heimdallr
Level 26
God Stats
15W - 14L
1,357 SR
Queue Stats
131W - 111L
1,617 Elo+
Solo
Cthulhu
Cthulhu
WhiteObama4186
Cthulhu
Level 9
God Stats
8W - 23L
1,184 SR
Queue Stats
44W - 63L
970 Elo+
Party 1
Poseidon
Poseidon
lmill0118
Poseidon
Level 8
God Stats
29W - 33L
1,500 SR
Queue Stats
106W - 116L
1,087 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,343 Elo+

VS

Team Averages
Level 20
1,581 SR
1,460 Elo+
Hercules
Hercules
DandyLeopard5665
Hercules
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
94W - 113L
1,299 Elo+
Solo
Freya
Freya
El_chapo_the3rd
Freya
Level 23
God Stats
4W - 5L
1,539 SR
Queue Stats
80W - 92L
1,533 Elo+
Solo
Hades
Hades
MadxXchainzXx
Hades
Level 27
God Stats
1W - 3L
1,513 SR
Queue Stats
42W - 49L
1,542 Elo+
Solo
Zeus
Zeus
ODST DANIEL1
Zeus
Level 16
God Stats
2W - 2L
1,836 SR
Queue Stats
87W - 56L
1,766 Elo+
Solo
Thanatos
Thanatos
TheElGrandePapa
Thanatos
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
23W - 27L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,735
553
8,594
10,258
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
McSlap2379
Nemesis
14
9 / 0 / 1
8,685
620
10,501
6,540
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
The25thBam3835
Heimdallr
15
6 / 1 / 3
9,155
654
8,155
11,193
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 3
6,598
471
2,801
9,770
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
lmill0118
Poseidon
10
1 / 6 / 0
6,241
446
3,560
5,168
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,574
470
4,418
12,102
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 0
6,718
480
3,764
10,033
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 4 / 4
6,549
468
3,846
10,049
5,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 4
6,981
499
11,568
7,664
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
6 / 3 / 2
6,918
494
5,056
12,050
4,504
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
20
Kills
15
15
Deaths
22
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
1
5
4
0.6
L
2
5
0
0.4
L
3
4
4
1.25
W
Nemesis
McSlap2379
Nemesis
9
0
1
9.5
L
3
5
4
1
W
Heimdallr
The25thBam3835
Heimdallr
6
1
3
7.5
L
Thanatos
6
3
2
2.33
W
0
5
3
0.3
W
Poseidon
lmill0118
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
28,652
42,929
Taken
51,898
20,813
Mitigated
23,200
11,969
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
2,317
0
2,780
10,258
4,807
247
5,508
4,323
26,910
0
L
4,418
2,026
0
2,895
12,102
7,674
216
2,199
9,903
0
19,517
L
3,764
1,268
0
4,252
10,033
3,692
470
1,240
8,793
25,846
0
L
3,846
446
232
3,166
10,049
5,082
758
3,898
6,151
23,367
0
W
Nemesis
McSlap2379
Nemesis
10,501
5,980
0
1,267
6,540
4,779
0
2,146
4,394
0
44,483
L
11,568
1,926
0
2,018
7,664
2,248
0
4,013
3,651
42,310
0
W
Heimdallr
The25thBam3835
Heimdallr
8,155
5,946
0
7,604
11,193
4,018
2,934
2,740
8,161
0
61,744
L
Thanatos
5,056
1,896
0
6,130
12,050
4,504
0
3,605
8,445
0
32,654
W
2,801
168
0
318
9,770
5,586
33
4,657
5,041
23,516
0
W
Poseidon
lmill0118
Poseidon
3,560
541
0
0
5,168
1,623
507
3,276
1,832
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
33,740
311
Minions Killed
279
0
Camps Cleared
0
1,195,921
Distance Traveled
1,193,221
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,735
553
40
3
0
275,966
2
L
Hercules
6,574
470
32
2
0
289,918
0
L
Freya
6,718
480
62
4
0
238,473
1
L
Hades
6,549
468
49
4
0
181,351
3
W
Nemesis
8,685
620
84
6
0
262,873
2
L
Zeus
6,981
499
88
6
0
195,579
2
W
Heimdallr
9,155
654
103
7
0
211,347
0
L
Thanatos
6,918
494
48
3
0
287,900
0
W
Cthulhu
6,598
471
43
3
0
235,408
0
W
Poseidon
6,241
446
41
3
0
210,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role