Player Matchup

Fenrir
Fenrir
DaintyPup144028
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,482 Elo+
Solo
Xing Tian
Xing Tian
JiraiyaSama27
Xing Tian
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 43L
1,500 Elo+
Solo
Anhur
Anhur
SaucyBoyMax
Anhur
Level 25
God Stats
5W - 7L
1,267 SR
Queue Stats
198W - 218L
1,416 Elo+
Solo
Bacchus
Bacchus
YOUTUB_SMOKER
Bacchus
Level 29
God Stats
5W - 3L
1,452 SR
Queue Stats
81W - 88L
1,371 Elo+
Solo
Cthulhu
Cthulhu
saymoney333
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 196L
1,360 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,426 Elo+

VS

Team Averages
Level 19
1,490 SR
1,406 Elo+
Amaterasu
Amaterasu
Aureannax
Amaterasu
Level 60
God Stats
6W - 17L
1,348 SR
Queue Stats
19W - 38L
1,277 Elo+
Party 1
Hades
Hades
NoCry nik
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
T0xic_Inject1on
Cthulhu
Level 7
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 1
Nemesis
Nemesis
ThePh3nom713
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Neith
Neith
Two Paper Bags
Neith
Level 20
God Stats
24W - 16L
1,406 SR
Queue Stats
71W - 62L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,994
555
1,330
3,861
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
JiraiyaSama27
Xing Tian
7
0 / 1 / 3
4,708
523
2,070
4,374
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 0
5,315
591
2,385
3,607
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
8
5 / 1 / 1
5,515
613
2,501
6,192
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
saymoney333
Cthulhu
9
2 / 0 / 0
5,060
562
1,528
3,086
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aureannax
Amaterasu
8
1 / 2 / 0
4,679
520
1,764
5,717
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
NoCry nik
Hades
1
0 / 1 / 0
3,172
352
285
607
159
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,111
457
2,914
5,187
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ThePh3nom713
Nemesis
3
0 / 3 / 0
3,430
381
200
2,183
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,233
470
1,233
3,087
482
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aureannax
Amaterasu
1
2
0
0.5
W
2
0
2
3
W
Xing Tian
JiraiyaSama27
Xing Tian
0
1
3
1.5
L
Hades
NoCry nik
Hades
0
1
0
0
W
1
0
0
1
L
0
3
1
0.17
L
Nemesis
ThePh3nom713
Nemesis
0
3
0
0
L
0
1
0
0
W
Bacchus
5
1
1
5.5
W
Cthulhu
saymoney333
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
6,396
21,120
Taken
16,781
8,899
Mitigated
6,276
6,858
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aureannax
Amaterasu
1,764
1,007
0
1,215
5,717
2,947
0
2,242
3,278
0
11,654
W
1,330
320
301
1,465
3,861
1,119
0
33
3,828
0
22,572
W
Xing Tian
JiraiyaSama27
Xing Tian
2,070
24
0
440
4,374
2,011
109
988
3,386
11,527
0
L
Hades
NoCry nik
Hades
285
285
0
0
607
159
0
258
349
285
0
W
2,385
1,049
0
1,453
3,607
996
0
0
3,607
0
27,520
L
2,914
747
0
132
5,187
2,263
0
2,776
2,411
12,874
0
L
Nemesis
ThePh3nom713
Nemesis
200
126
0
0
2,183
425
0
626
1,557
0
1,416
L
1,233
582
0
276
3,087
482
0
0
3,087
0
12,996
W
Bacchus
2,501
993
0
2,249
6,192
3,346
0
2,178
4,014
13,546
0
W
Cthulhu
saymoney333
Cthulhu
1,528
330
0
950
3,086
1,427
0
0
3,086
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
19,625
179
Minions Killed
68
0
Camps Cleared
0
736,065
Distance Traveled
582,087
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,679
520
22
2
0
145,940
2
W
Fenrir
4,994
555
47
5
0
147,146
0
W
Xing Tian
4,708
523
16
2
0
149,456
1
L
Hades
3,172
352
0
0
0
28,818
0
W
Anhur
5,315
591
56
6
0
141,670
1
L
Cthulhu
4,111
457
19
2
0
175,061
0
L
Nemesis
3,430
381
2
0
0
86,659
0
L
Neith
4,233
470
25
3
0
145,609
0
W
Bacchus
5,515
613
21
2
0
157,332
2
W
Cthulhu
5,060
562
39
4
0
140,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role