Player Matchup

Danzaburou
Danzaburou
DaJuiced1
Danzaburou
Level 88
God Stats
15W - 8L
1,607 SR
Queue Stats
262W - 274L
1,436 Elo+
Solo
Eset
Eset
Toast4680
Eset
Level 86
God Stats
15W - 12L
1,523 SR
Queue Stats
36W - 51L
1,439 Elo+
Solo
Ares
Ares
zYc PaInMaKeR
Ares
Level 81
God Stats
12W - 7L
1,448 SR
Queue Stats
137W - 117L
1,562 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,479 Elo+

VS

Team Averages
Level 112
1,572 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Anton54
Heimdallr
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 33L
1,547 Elo+
Party 1
Ares
Ares
berseker481
Ares
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaJuiced1
Danzaburou
13
6 / 0 / 9
9,565
797
10,502
7,986
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
13
7 / 2 / 7
9,542
795
11,351
6,656
2,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 9
9,011
751
6,876
14,208
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 6 / 1
7,907
659
5,269
8,213
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Anton54
Heimdallr
11
1 / 5 / 1
7,614
635
5,159
11,338
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
6,834
570
6,401
14,336
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
1
0.42
L
Heimdallr
Anton54
Heimdallr
1
5
1
0.3
W
Danzaburou
DaJuiced1
Danzaburou
6
0
9
10.5
W
Eset
7
2
7
5.25
L
0
5
2
0.2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
16,829
28,850
Taken
33,887
20,636
Mitigated
17,517
7,490
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,269
852
1,396
1,362
8,213
3,199
0
4,274
3,939
30,116
0
L
Heimdallr
Anton54
Heimdallr
5,159
1,836
0
1,278
11,338
4,707
356
5,448
5,890
0
29,540
W
Danzaburou
DaJuiced1
Danzaburou
10,502
3,812
0
990
7,986
4,745
1,084
3,524
4,352
0
48,256
W
Eset
11,351
494
1,091
1,200
6,656
2,601
74
2,525
4,006
33,096
0
L
6,401
127
0
3,865
14,336
9,611
0
8,548
5,788
9,976
0
W
6,876
552
0
4,209
14,208
13,290
0
5,200
8,783
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
22,355
136
Minions Killed
113
0
Camps Cleared
0
779,324
Distance Traveled
612,425
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,907
659
49
4
0
209,155
2
L
Heimdallr
7,614
635
57
5
0
209,654
3
W
Danzaburou
9,565
797
81
7
0
232,109
3
W
Eset
9,542
795
42
4
0
268,564
5
L
Ares
6,834
570
7
1
0
193,616
6
W
Ares
9,011
751
13
1
0
278,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role