Player Matchup

Hera
Hera
Axyrlot
Hera
Level 14
God Stats
6W - 9L
1,613 SR
Queue Stats
23W - 22L
1,550 Elo+
Party 2
Ymir
Ymir
DatBruddaVoltz
Ymir
Level 18
God Stats
16W - 16L
1,604 SR
Queue Stats
16W - 17L
1,545 Elo+
Party 2
Chiron
Chiron
HAD3S69
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,484 Elo+
Solo
Pele
Pele
ManLikeHazardz
Pele
Level 28
God Stats
8W - 10L
1,537 SR
Queue Stats
61W - 49L
1,533 Elo+
Party 2
Skadi
Skadi
TOS Xorgarth
Skadi
Level 29
God Stats
9W - 7L
1,721 SR
Queue Stats
44W - 62L
1,521 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,526 Elo+

VS

Team Averages
Level 17
1,458 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
Ankilesaurus
Cu Chulainn
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,671 Elo+
Party 1
Apollo
Apollo
Grabesstampfer
Apollo
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
KABLAMSO
Hera
Level 28
God Stats
13W - 8L
1,291 SR
Queue Stats
112W - 79L
1,522 Elo+
Party 1
Artio
Artio
Looneydroid54
Artio
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
195W - 192L
1,456 Elo+
Solo
Susano
Susano
Wildchikai
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Axyrlot
Hera
16
7 / 1 / 3
10,565
704
8,470
4,965
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 4
8,290
553
4,056
7,057
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
HAD3S69
Chiron
17
16 / 2 / 2
10,639
709
19,167
11,594
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 1 / 1
9,270
618
7,732
9,799
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 3
8,550
570
8,539
8,412
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ankilesaurus
Cu Chulainn
13
2 / 3 / 1
7,492
499
3,413
11,856
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 6 / 1
6,364
424
5,108
13,179
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
10
0 / 11 / 1
6,221
415
3,407
9,143
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 7 / 0
5,778
385
3,479
16,082
9,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Wildchikai
Susano
11
3 / 7 / 2
7,269
485
4,706
10,718
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
34
Kills
7
8
Deaths
34
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ankilesaurus
Cu Chulainn
2
3
1
0.83
W
Hera
Axyrlot
Hera
7
1
3
8.5
W
3
1
4
5
L
1
6
1
0.25
W
Chiron
HAD3S69
Chiron
16
2
2
8.5
L
Hera
0
11
1
0.05
L
1
7
0
0.14
W
5
1
1
5.5
W
3
3
3
1.5
L
Susano
Wildchikai
Susano
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
20,113
41,827
Taken
60,978
17,032
Mitigated
26,641
9,421
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ankilesaurus
Cu Chulainn
3,413
1,180
0
2,062
11,856
6,769
82
0
11,856
0
21,146
W
Hera
Axyrlot
Hera
8,470
1,624
0
1,252
4,965
1,530
1,777
858
3,961
68,977
0
W
4,056
745
0
863
7,057
4,292
882
1,550
5,507
32,258
0
L
5,108
2,812
0
2,123
13,179
4,057
0
3,029
10,112
0
30,977
W
Chiron
HAD3S69
Chiron
19,167
8,951
474
4,654
11,594
3,997
46
1,863
9,662
0
74,639
L
Hera
3,407
836
0
260
9,143
2,755
0
3,545
5,356
24,818
0
L
3,479
370
663
3,019
16,082
9,402
0
3,821
12,175
22,106
0
W
7,732
2,643
0
1,338
9,799
4,256
0
185
9,514
0
68,397
W
8,539
5,550
0
840
8,412
2,957
2,582
2,168
5,997
0
44,526
L
Susano
Wildchikai
Susano
4,706
340
0
1,781
10,718
3,658
0
1,667
8,953
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
33,124
478
Minions Killed
235
0
Camps Cleared
0
1,486,586
Distance Traveled
1,272,460
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,492
499
40
3
0
206,550
0
W
Hera
10,565
704
142
9
0
306,160
0
W
Ymir
8,290
553
47
3
0
306,665
1
L
Apollo
6,364
424
60
4
0
248,746
2
W
Chiron
10,639
709
102
7
0
313,693
4
L
Hera
6,221
415
48
3
0
240,767
0
L
Artio
5,778
385
34
2
0
305,925
7
W
Pele
9,270
618
121
8
0
321,610
0
W
Skadi
8,550
570
66
4
0
238,458
0
L
Susano
7,269
485
53
4
0
270,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role