Player Matchup

Bakasura
Bakasura
IDrinkLiteBeer
Bakasura
Level 28
God Stats
11W - 12L
1,674 SR
Queue Stats
135W - 139L
1,629 Elo+
Solo
Khepri
Khepri
ItwasIuck
Khepri
Level 29
God Stats
3W - 7L
1,265 SR
Queue Stats
102W - 67L
1,744 Elo+
Solo
Merlin
Merlin
JcommIsACult
Merlin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SilvaCMC
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,727 Elo+
Solo
Hachiman
Hachiman
alanral
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 68L
1,772 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,675 Elo+

VS

Team Averages
Level 22
1,699 SR
1,750 Elo+
Anhur
Anhur
AnthonyMarquez
Anhur
Level 7
God Stats
21W - 8L
1,760 SR
Queue Stats
334W - 210L
1,893 Elo+
Solo
Cerberus
Cerberus
Cosm0s02
Cerberus
Level 18
God Stats
23W - 10L
1,819 SR
Queue Stats
469W - 402L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
gbaby730
Cu Chulainn
Level 29
God Stats
22W - 21L
1,598 SR
Queue Stats
128W - 105L
1,732 Elo+
Party 1
Poseidon
Poseidon
gingerpeensauce
Poseidon
Level 29
God Stats
4W - 2L
1,820 SR
Queue Stats
101W - 75L
1,737 Elo+
Party 1
Arachne
Arachne
tomasmango
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 46L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
2 / 1 / 0
4,168
695
1,606
4,225
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
ItwasIuck
Khepri
6
0 / 2 / 1
3,512
585
1,193
3,383
1,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Merlin
2
0 / 1 / 0
2,917
486
58
550
105
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SilvaCMC
Hercules
5
0 / 3 / 0
3,205
534
1,408
5,260
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
alanral
Hachiman
7
1 / 1 / 2
4,037
673
3,022
3,352
459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,095
683
2,555
3,723
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Cosm0s02
Cerberus
7
0 / 2 / 2
4,054
676
673
3,115
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
gbaby730
Cu Chulainn
8
2 / 0 / 1
4,476
746
3,925
3,545
1,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Poseidon
9
3 / 0 / 1
5,261
877
2,805
2,267
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
tomasmango
Arachne
7
2 / 0 / 1
4,644
774
1,472
2,647
634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Cerberus
Cosm0s02
Cerberus
0
2
2
0.5
L
Bakasura
2
1
0
2
L
Khepri
ItwasIuck
Khepri
0
2
1
0.25
L
Merlin
0
1
0
0
L
Hercules
SilvaCMC
Hercules
0
3
0
0
L
Hachiman
alanral
Hachiman
1
1
2
2
W
Cu Chulainn
gbaby730
Cu Chulainn
2
0
1
2.5
W
Poseidon
3
0
1
3.5
W
Arachne
tomasmango
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,287
Damage
11,430
16,770
Taken
15,297
5,787
Mitigated
4,393
5,016
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,555
1,791
0
1,815
3,723
761
0
164
3,481
0
16,648
W
Cerberus
Cosm0s02
Cerberus
673
109
0
1,047
3,115
866
0
444
2,507
12,864
0
L
Bakasura
1,606
1,221
0
1,025
4,225
1,137
0
1,380
2,759
0
14,241
L
Khepri
ItwasIuck
Khepri
1,193
168
0
911
3,383
1,564
0
951
2,410
9,504
0
L
Merlin
58
38
0
0
550
105
0
141
381
3,068
0
L
Hercules
SilvaCMC
Hercules
1,408
629
0
1,394
5,260
2,522
0
610
4,611
0
6,360
L
Hachiman
alanral
Hachiman
3,022
1,474
0
1,686
3,352
459
0
605
2,747
0
18,548
W
Cu Chulainn
gbaby730
Cu Chulainn
3,925
816
0
446
3,545
1,683
0
0
3,265
1,939
18,689
W
Poseidon
2,805
325
0
1,068
2,267
449
0
443
1,769
28,249
0
W
Arachne
tomasmango
Arachne
1,472
1,098
0
1,117
2,647
634
0
0
2,647
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,839
Gold Earned
22,530
118
Minions Killed
200
0
Camps Cleared
0
514,540
Distance Traveled
637,514
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,095
683
43
7
0
111,136
2
W
Cerberus
4,054
676
22
4
0
132,596
2
L
Bakasura
4,168
695
46
8
0
129,040
1
L
Khepri
3,512
585
13
2
0
115,009
2
L
Merlin
2,917
486
6
1
0
23,840
1
L
Hercules
3,205
534
12
2
0
130,782
2
L
Hachiman
4,037
673
41
7
0
115,869
0
W
Cu Chulainn
4,476
746
32
5
0
128,846
0
W
Poseidon
5,261
877
58
10
0
132,357
1
W
Arachne
4,644
774
45
8
0
132,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role